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Version 0.4
RiffBoxII Users Manual
Introduction
RiffBoxII can provide a large library of up to 250 five-minute backing tracks that can be
easily accessed from a stomp box form factor. It utilizes a patented loop recognition
technology that makes it easy to record your own playing along with audio editing
features that can also be used to create seamless loops from pre-recorded audio.
Here are some of the ways RiffBoxII can enhance your creative process:
 Easily create loops that are timed to the notes or rhythms that you play
 Record music from any external source and then edit it down to specific loop
lengths for backing tracks
 Use the loop editor to modify loop start and stop points which are timed to audio
events and then store the loops in a massive library
 During live performances, manually or automatically move up and down through
the loop library to create interesting backing track combinations
 Time an external drum machine or a DigiTech Trio to your loop playback
This user's manual provides an overview of how to operate RiffBoxII.
Inputs and Outputs
The figures below show the input and output connections in the RiffBoxII side panels.
The function of these inputs and outputs will be described in the following sections.
Input 1
On
6-9V DC
300mA
+
-
Output 1
-- Events --
Control
Off
Power
Manufactured under US Patent Number US 7,592,533
Backline Engineering
Input 2
Output 2
-- Loop Audio --
MIDI
In
Out
B1
1

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Summary of Contents for BackLine Engineering RiffBoxII

  • Page 1 RiffBoxII Users Manual Introduction RiffBoxII can provide a large library of up to 250 five-minute backing tracks that can be easily accessed from a stomp box form factor. It utilizes a patented loop recognition technology that makes it easy to record your own playing along with audio editing features that can also be used to create seamless loops from pre-recorded audio.
  • Page 2: Audio Connections

    For example, a signal coming from a delay unit can make it hard to detect note timing or it can be difficult to detect note values with a distorted guitar signal. Because of this RiffBoxII contains two input and two output audio jacks as shown in the figure below.
  • Page 3 Record Mode: This determines how the loop is identified and you can select from the following options. In all these cases except for manual mode, RiffBoxII is armed for recording once the Record button is pressed on the record screen and then the first note played starts the loop recording process.
  • Page 4 Version 0.4 4. First Note – RiffBoxII remembers the first note value played at the start of the loop, and the end of the loop is determined once that note value is played again as long as the event count is larger than the Event Span value 5.
  • Page 5: Record Screen

    The Record button is used differently in various record modes, for example to arm or abort automatic looping modes or to start and stop the manual recording mode. A three- Backline Engineering...
  • Page 6: Playback Screen

    1. In this example, the saved loop would shift events 2-10 to events 1-9 and get rid of the top three events. This also saves the number of times the loop is played in Mem Bank Up mode as described in the last section. Backline Engineering...
  • Page 7: Library Screen

    0db and 150 about +3db. When adjusting volume, make sure the clipping indicator is not turning red. The loop volume is saved with the loop data when playback is stopped allowing each loop to have a different volume setting. Backline Engineering...
  • Page 8: System Screen

    MIDI Clock Out: This turns on the MIDI clock output that can be used to send MIDI timing information to an external drum machine based on the loop timing (see appendix D). This is saved as a preset value. Backline Engineering...
  • Page 9 MIDI-OX. Load Presets: This can be used to load presets from a MIDI sysex file. Connect the RiffBoxII MIDI input port to your computer so that the computer can send sysex files using an application such as MIDI-OX.
  • Page 10: Midi Implementation

    Rhythm, play the loop you want to record and then look at the event count value in the record screen which can be used to give RiffBoxII a hint of your estimated loop length. To enter this value, go back to the configure screen, set the Event Span value to this number and then set your desired record mode.
  • Page 11: Appendix B: Recording External Audio

    MIDI implementation section. To make this work, connect a MIDI cable from the output of the pedal to the MIDI input on RiffBoxII. Make sure that the MIDI channel on the system screen is set to the same value as on the pedal.
  • Page 12: Appendix E: Using A Digitech Trio

    Now, when a loop has been recorded on RiffBoxII and starts to play back, or if a loop is played from memory, Trio will learn the loop as it is played the first time and then Trio will start playing back on top of the loop after that point.

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