Shape Robotics Fable User Manual page 11

Modular robotic system
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CHAPTER 1: FABLE AT A GLANCE
IR sensor: The infrared sensor has two parts that enable communication between multiple spin modules. A spin module
can be instructed to transmit a message through the IR transmitter, while it and other modules can be instructed to wait for
a message through the IR receiver. The user can trigger the module to do an action (such as spin around) when it receives
the message. Alternatively, the user can trigger an action to occur when a message is not received (such as detect a ball
that passes in front of the IR sensor).
Light Sensor 1
Color Sensor 1
Proximity Sensor 1
Motor A
Pairing: Spin modules have a button that, if pressed, will change the LED color. The color of the light indicates the type
of hub that would be able to detect the module. Only matching colored devices can communicate with each other (for
example, red modules with red hubs).
Self-protection: Spin modules continuously monitor the load and temperature on the motors and the battery level. As a
self-protection mechanism, modules will automatically turn off if an overload or low-battery-level event is detected. You
should avoid overloading, blocking, or pulling locked servos because they can be damaged.
ID: Each spin module has a unique ID on the back of the module. This ID is used to identify the module in the Fable
programming app.
On/off: A button is located on the front of the spin module, over the glass protector. Pressing and holding it for three
seconds will turn the module on or off.
Battery: The module contains a rechargeable battery capable of two or three hours of normal operation. The battery is
charged using a standard micro USB charger. Charging can take several hours depending on how depleted the battery is
and the type of charger used.
IR Transmitter
Light Sensor 2
Color Sensor 2
Proximity Sensor 2
Light Sensor 3
Color Sensor 3
Proximity Sensor 3
Motor B
IR Receiver
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