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aFrame
EN
electrorganic percussion
JA
Reference Guide
Ver 2.01

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Summary of Contents for ATV aFrame

  • Page 1 Reference Guide Ver 2.01...
  • Page 2 Version 1.20 Revision • The system edit menus were changed and added.   Changed: SYS: Save Project, SYS: Export TONE, SYS: Audio Output Added: SYS: Del Project, SYS: Delete TONE • GroupKeyLock function was added. • [INST] Xtra Type parameter functions were expanded. •...
  • Page 3: Editing The Parameters

    Instrument and effect parameters Editing the parameters Here's how to edit the parameters of the currently selected instrument or effect. Simultaneously press the following buttons to enter the edit screen. EDIT BUTTON Instrument [1 PITCH] button and [2 DECAY] button Effect [3 BEND] button and [4 VOLUME] button Press the [1 PITCH] button or [2 DECAY] button to select the parameter that you want to edit.
  • Page 4 Instrument and effect parameters Comparing with the unedited sound Here's how to compare the edited sound with the unedited sound. Edit an instrument or effect. Once you edit a parameter, the FNC button lights. Press the FNC button. The FNC button and the encoder blink; your edits are temporarily cancelled, and you can hear the unedited sound.
  • Page 5 Instrument and effect parameters Saving an edited sound Here's how to save the parameters you've edited. Press the [5 EFFECT] button. The encoder blinks red. Use the buttons to select the save-destination number. Press the encoder. The changes are saved to the number that you selected in step 2, and you return to Play mode.
  • Page 6 The following procedure assumes that you have already updated your aFrame with firmware version 2.0. With the aFrame powered down, long-press the power button with the encoder pressed. The display will read: Press the button to the right of the display [Yes] to execute system initialization. A progress indicator will display and when the system has been initialized, the message ‘Init Sys/Project Done!’...
  • Page 7 Instrument and effect parameters [ INST ] Xtra Type With firmware version 1.20, the number of generative processing algorithms for the Extra timbre was expanded. The parameter XtraType is used to select between the different processing algorithms. Depending on the processing algorithm selected, different parameter sets are activated and can be adjusted. There are four different categories of algorithm.
  • Page 8 Instrument and effect parameters The parameter XtraJxXFMod controls the depth of modulation, or the level of frequency modulation that is applied to the Carrier Oscillator signal. This is a key timbre control parameter as it directly affects the generation of audible sidebands.
  • Page 9 Instrument and effect parameters Sound Design Tip: With XFM synthesis, making small changes to the depth of modulation can result in significant differences in output timbre. This is because the strength of carrier signal frequency modulation determines the generation of audible sidebands. To explore the sound design possibilities for creating timbres using XFM synthesis, you could try out the following experiment.
  • Page 10 Extra Layer Variable Envelope Generators for Tap Delay The Extra layer implements two types of envelope generators to give you sophisticated control over the onset of the sound and tap delay effects. Please refer to the diagrams on the page titled ‘aFrame Extra Timbre Envelope Generator’ (p.13) The first type, Envelope Generator 1 is activated when the parameter XtraD.Tap is set between the values +0 and +8.
  • Page 11 Instrument and effect parameters Referring to the diagrams on p.13, you can see that with Envelope Generator 2, the parameter XtraHold in combination with the additional parameters XtraD.Atck and XtraD.Dcay, give full envelope control over each tap sound in the tap sequence.
  • Page 12 Instrument and effect parameters...
  • Page 13 Instrument and effect parameters...
  • Page 14 Instrument and effect parameters [ INST ] Tune parameter In firmware version 1.20, the minimum frequency value for the Main/Sub/Xtra timbre layers was changed from 20Hz to 16Hz (C0), and the maximum frequency value was changed from 10,000Hz to 12,544Hz (G9). These instruments also now conform to a Note-Pitch/Cent display, where one semitone interval = 100 cents.
  • Page 15 Instrument and effect parameters To ensure compatibility, please consider the following point about adjusting a selected tone’s tuning using the [PITCH] control button and encoder wheel. When the tuning values of MainTune:/SubTune:/XtraTune are displayed in Hz (frequency mode tuning), only the MainTune value in Hz will be displayed and adjusted. The table below indicates the usual displays that are shown when adjusting tuning using [PITCH] control and the encoder wheel.
  • Page 16 Instrument and effect parameters [ INST ] DFM, PFM, SC, Mute, XtraD.Tap parameters With firmware version 1.20, the value ranges of certain Main, Sub, and Xtra layer parameters were expanded to include negative values. With version 2.00, the PSC (pressure scale control) parameter for the Main, Sub and Xtra layers was simply renamed to SC (scale control).
  • Page 17 Instrument and effect parameters Main[Sub, Xtra] Mute: When the value of either Main Mute, Sub Mute or Xtra Mute is adjusted in the negative range -1 to -100, the maximum level of mute is activated when the hand is released from the striking surface, whereas the mute is released when the hand is placed in contact with the striking surface.
  • Page 18 Instrument and effect parameters [INST] Expanding the maximum value of DQM parameter For all timbre layers (Main, Sub, Extra), the value range of DQM (Dynamic Q Modulation) has been extended (0 – 200). Prior to this, it was noted that the audible effects of DQM, even with higher values was not pronounced enough to be considered an expressive dynamic effect.
  • Page 19 Instrument and effect parameters [INST] Expansion of pressure control functions With firmware version 2.00, we have significantly expanded the possibilities for pressure sensitive musical expression. Scale Control by Pressure When selecting a musical scale for a timbre layer via the parameters MainSC, SubSC or XtraSC, it is now possible to also select one of 13 different scale control modes.
  • Page 20 Instrument and effect parameters MainSC/SubSC/XtraSC (Scale control by Pressure) Mode Function Description In response to the level of pressure applied, the note sequence ascends Pressure Scale Control Up in scalewise steps for the selected scale. In response to the level of pressure applied, the note sequence descends Pressure Scale Control Down in scalewise steps for the selected scale.
  • Page 21 Instrument and effect parameters Controlling Pan Position by Pressure With firmware version 2.00, It is now possible to use pressure control to expressively vary the pan position of a timbre layer. 12 different modes for pressure control of pan position can now be selected as an option parameter. Each pressure pan mode has a unique reference code, as shown in the table on p.22.
  • Page 22 Instrument and effect parameters MixMainPan, MixSub Pan, MixXtra Pan Mode Function Description Control Off Pressure pan control is not activated. In response to the level of pressure applied to the surface, the sound will be panned right from the default position up to a maximum range of (+)127 pan Pressure +127 positions.
  • Page 23 Instrument and effect parameters Mode Function Description When pressure is applied, each strike will result in a random pan position that can be either to the left or right of the default pan position. At maximum pressure, the value range for random pan positions is (-)63 to the left and +(63) to the right.
  • Page 24 Instrument and effect parameters Pressure Control of Layer Volume With firmware version 2.00, it is now possible to use pressure control to expressively control the volume level of a timbre layer. 3 different modes—including ‘off’—for pressure volume control can now be selected as an option parameter. Each pressure volume control mode has a unique reference code as shown in the table below.
  • Page 25 Instrument and effect parameters [INST] Addition of Mixer selection MASTER MIX BUS SW With the release of firmware version. 2.00, we have added an On/Off Master Bus Switch (MBUS) to the mixer section parameters to control effects processing. MixMainSnd, MixSubSnd, MixXtraSnd, MixDryCSnd, MixDryESnd (MASTER MIX BUS Control) Mode Function Description...
  • Page 26 Instrument and effect parameters [EFFECT] Supports BPM display of Delay Time Following the release of firmware version 1.20, the delay time for delay effects can be displayed and adjusted as a BPM value. When editing the delay time parameter, use the buttons either side of the LCD display, to switch between time values in milliseconds (ms) or BPM.
  • Page 27 In firmware version 2.00, a general compressor effect algorithm has been implemented. In terms of output signal, the aFrame has a large dynamic range, so the use of a compressor can be effective at preventing distortion and clipping when connecting the aFrame to mixers, amplifiers, external effects processors, and audio interfaces.
  • Page 28 Instrument and effect parameters [ EFFECT ] algorithm Ambience, SpaceR/SpaceZ In firmware version 2.00, three new effects algorithms have been added. These are the Ambience, SpaceR and SpaceZ effects. Ambience With the exception of the Reverb (Rev), SpaceR and SpaceZ effects, an optional ambience effect has been added to all existing effects (see effect edit parameters p.61-70).
  • Page 29 Instrument and effect parameters SPACEZ (Space Z parameter) The SpaceZ effect has a different implementation that can produce more complex stereo delay effects. In this case it is not possible to rotate or revolve sounds in the sound field. Instead, the delay effect parameters for SpaceZ (see p.85) allow you to set timing offsets for the delayed signals that are panned left and panned right.
  • Page 30 Instrument and effect parameters Selecting [ INST/EFFECT ] data In firmware version 2.00 new functions to enable the selection of factory library Instruments and Effects have been added. In Instrument edit mode, press either the [1 PITCH]or [2 DECAY] button repeatedly until the top line of the LCD display shows: IXX <- LdP2B.Inst Follow the same procedure in Effect edit mode until the top line of the LCD display shows:...
  • Page 31 Instrument and effect parameters Factory Libray INST data EFFECT data F01:Snare Drum F01:Reverb F02:Bass Drum F02:Delay F03:X-WoodAttack F03:Chorus F04:XMetalAttack F04:Flanger F05:X-TR CLAP F05:Phaser F06:X-TR COWBEL F06:Wah F07:X-TR CLAVES F07:M.Tap Delay F08:X-TR HIHAT F08:SpaceR F09:X-VibraSlap F09:SpaceZ F10:X-Applause F10:Natural Rev F11:X-ThunderS. F11:Short Reverb F12:X-JX Jingle1 F12:Mid Reverb F13:X-JX Jingle2...
  • Page 32 Instrument and effect parameters [INST/EFFECT] Randomize parameters function In firmware version 2.00, a randomize parameter function for Instrument layers and effects has been implemented. There are various settings that control the randomization algorithm. To access the randomize function settings, you must first enter either instrument edit mode (push 1 PITCH and 2 DECAY simultaneously) or the effect edit mode (push 3 BEND and 4 VOLUME simultaneously).
  • Page 33 Instrument and effect parameters To select between the randomization settings (parameter sets target), use the buttons either side of the LCD display. The level of randomization (%) can be adjusted up or down by turning the encoder. To execute the randomization function for the selected parameters, push the encoder.
  • Page 34 Instrument and effect parameters The following parameters are excluded from randomization and do not change: PressMode, PressSens, PressAtck, PressRele, FxMtrx. Ambience effect parameters and Compression effect parameters are also unchanged by randomization. In order to optimize the effectiveness of the randomization algorithm, some parameters are fixed or excluded from the processing.
  • Page 35 Instrument and effect parameters SubPrm * * * % Sub In C50/E50(Fix) Sub Ovt * * * (Type) SubHrmNo * * * Sub Tune * * * Sub Dcay * * * Sub HFD * * * Sub DQM * * * Sub DFM * * * Sub PFM...
  • Page 36 Instrument and effect parameters XtraPrm * * * % Xtra In C50/E50(Fix) XtraType * * * (Type) XtraTune * * * XtraDcay * * * XtraHold * * * XtraFltQ * * * Xtra DQM * * * Xtra DFM * * * Xtra PFM * * *...
  • Page 37 Instrument and effect parameters [EFFECT EDIT:Reverb] RegPrm * * * % Time * * * Pre Delay * * * ER Dens * * * Rev Dens * * * HF Damp * * * Pan Spread 100(Fix) ER Level * * * Rev Level * * *...
  • Page 38 Instrument and effect parameters [EFFECT EDIT:Delay] RegPrm * * * % Type * * * (Type) Time L * * * (Note) In the case of "BPM" display, It does not change. Time R * * * (Note) In the case of "BPM" display, It does not change. Feedback * * * HF Damp...
  • Page 39 Instrument and effect parameters [EFFECT EDIT:Flanger] RegPrm * * * % RATE * * * DEPTH * * * MANUAL * * * RESO * * * * * * MOD PH * * * PressMode PressSens PressAtck PressRele Flanger Sw ON(Fix) FxMtrx [EFFECT EDIT:Phaser]...
  • Page 40 Instrument and effect parameters [EFFECT EDIT:Wah] RegPrm * * * % Type * * * (Type) Manual Freq * * * Freq Min * * * Freq Max * * * Filter Q * * * PressSw PressSens PressAtck PressRele Wah Sw ON(Fix) FxMtrx...
  • Page 41 Instrument and effect parameters [EFFECT EDIT:Multi-Tap Delay] TimePrm * * * % * * * Tiime 1 (Note) In the case of value is 0 or "BPM" display, it does not change. * * * Time 10 (Note) In the case of value is 0 or "BPM" display, it does not change. * * * Time FB (Note) In the case of value is 0 or "BPM"...
  • Page 42 Instrument and effect parameters FB/HFD * * * % Feedback * * * HF Damp * * * Pan Spread 100(Fix) Wet Level 70(Fix) Dry Level 100(Fix) PressMode PressSens PressAtck PressRele Delay Sw ON(Fix) FxMtrx (Note) If the randomization setting is "TimePan", then the parameter sets TimePrm and PanPrm are targets for randomization.
  • Page 43 Instrument and effect parameters [EFFECT EDIT:SpaceZ] RegPrm * * * % Spread * * * DlySw ON(Fix) * * * DTime L (Note) In the case of value is 0 or "BPM" display, it does not change. * * * DTime R (Note) In the case of value is 0 or "BPM"...
  • Page 44: Group Parameters

    Group parameters Changing the tone (the combination of instrument and effect) Here's how to change the combination of instrument and effect. Press the [2 DECAY] button and [3 BEND] button simultaneously. You'll enter the edit screen; the upper line of the display shows the instrument, and the lower line shows the effect number and name.
  • Page 45: Level Meter

    The color of the FNC button does not change, so you can identify which tone bank is currently selected. Engaging this lock function during performance can help to prevent accidental tone selections, which could happen when you are standing up to play and the aFrame is in contact with your body.
  • Page 46: System Parameter

    “aFramePD001”. If a SD card is not inserted into aFrame, the SD card cannot be selected as a destination to save. When you select a project file by turning the encoder, the project name edit screen is displayed. Here you can select a character line by turning the encoder, and determine the character’s position by pushing the...
  • Page 47 SDC:aFramePD*** SD card *** indicates a three-digit number. If no SD card is inserted in the aFrame, you cannot select the SD card as the load source. Push the encoder. The project is loaded. SYS:Del Project Here’s how to delete a selected project.
  • Page 48 The data is imported, and the aFrame returns to play mode. I m p o r t a n t If the same tone (combination of instrument and effect) exists in the aFrame, the instrument and effect parameters of that tone are also overwritten by the imported data.
  • Page 49 System parameter SYS: Load LdP2B LdP2B refers to ‘Load Project to Buffer’. This function allows you copy tone data from different source locations (Internal Memory 1/2, Factory Presets 1/2, SD card projects) to a temporary buffer. From this temporary working memory the selected tone data can be copied to a specified tone destination (TNDest), which corresponds to a group and tone number in the working project that is currently loaded.
  • Page 50 System parameter SYS: TnDest The figures above refer to an example case when the tone source for SYS:Load LdP2B is Factory Init 1 (Factory Presets 1 / Version 1.20). To execute this load to buffer step of the process, press the encoder. A load progress graphic and message will be briefly displayed to confirm that Factory Presets 1 has been loaded to the temporary buffer.
  • Page 51 Insert an SD card into the aFrame that you want to format. Display indication Explanation 1 Files Exist aFrame data files exist on the card. Check whether you really want to delete them. No Mount SDCard! No SD card is inserted. Insert an SD card. Not Open SDCard! The SD card is locked.
  • Page 52 [In the case of Mono output: the color of the symbol on both sides of an instrument name is changed to white] SYS : SWAP SW L/R This setting exchanges the functions of the buttons on the left and right of the aFrame. Turn the encoder.
  • Page 53 Press the [5 EFFECT] button to return to Play mode. SYS:Get Time (Extension) When this system edit function is executed, an aFrame with an RTC (Real Time Clock) circuit installed displays the time that is set using the system edit function SYS: Set Time.
  • Page 54 The menu then changes to the SYS:Get Time screen and the clock starts from 0 seconds (the day of the week is automatically set). (Note) If the aFrame does not have an RTC circuit installed, then the date and time settings will be reset to the firmware update time and date when you turn off the aFrame.
  • Page 55 System parameter SYS : Test EEPROM (for servicing) This operation tests the EEPROM. Push the encoder. The test starts. Return to PLAY MODE by pushing the [5 EFFECT] button. SYS:Test INTRAM (for service) Push the encoder. The test starts. Return to PLAY MODE by pushing the [5 EFFECT] button. SYS:Adj Cnt.Sens (Freq, Gain, Q) This setting adjusts the sensitivity of the center sensor.
  • Page 56 System parameter SYS:Chk Pressure (for service) This is the hardware adjustment screen to check the pressure sensor’s minimum value. Press the pressure sensor. You’ll see the pressure value at that moment. Press the [5 EFFECT] button to return to play mode.
  • Page 57 Parameters List Tone list ( INT.Memory 1 ) Tone group number Instrument Effect (algorithm) GRP A-01/10 I01:Harmo Drum E01:Harmo D.Rev (REV) GRP A-02/10 I02:Hyper Pot E02:Hyper P.Rev (REV) GRP A-03/10 I03:Psyco Skin E03:Psyco S.Rev (REV) GRP A-04/10 I04:Spanky E04:Spanky.Rev (REV) GRP A-05/10 I05:Bessel Clone E05:Bess.DlyP.S...
  • Page 58 Parameters List Tone group number Instrument Effect (algorithm) GRP A'01/10 I41:GlassyFrame E41:GlassyFr.Rev (REV) GRP A'02/10 I42:BurstingPot E42:BurstPotPRev (REV) GRP A'03/10 I43:DimensionDrm E43:DmsnDr.Ambie (REV) GRP A'04/10 I44:ElephantDrum E44:ElephDrm.Rev (REV) GRP A'05/10 I45:MosquitoDanz E45:MosquitoDLY (DLY) GRP A'06/10 I46:MarsOceanDrm E46:MarsOceanCho (CHO) GRP A'07/10 I47:NomadExpress E47:NomdExpRev (REV)
  • Page 59 Parameters List Tone list ( INT.Memory 2 ) Tone group number Instrument Effect (algorithm) GRP A-01/10 I01:SnappyFramey E01:SnapFrameRev (REV) GRP A-02/10 I02:GrowlingPot E02:GrowlPotRev (REV) GRP A-03/10 I03:3D MadTemple E03:SpaceZMadTem (SPACEZ) GRP A-04/10 I04:SpankBass E04:SpankB.Rev (REV) GRP A-05/10 I05:DeepSeaGong E05:DeepSebGgRev (REV) GRP A-06/10 I06:WonderBell E06:WonderBelRev...
  • Page 60 Parameters List Tone group number Instrument Effect (algorithm) GRP A'01/10 I41:SlappinFrame E41:SlapFram.Rev (REV) GRP A'02/10 I42:RetroFuture E42:Retro.Rev (REV) GRP A'03/10 I43:LiquidBowl E43:LiquidChorus (CHO) GRP A'04/10 I44:BassOnIce E44:BassOnI.Rev (REV) GRP A'05/10 I45:CosmicSamba E45:CosmSambPRev (REV) GRP A'06/10 I46:DizzyBells E46:DizzyB.Rev (REV) GRP A'07/10 I47:SledgeHammer E47:SpaceZSlgHmr (SPACEZ)
  • Page 61: Instrument List

    This tone is created by stacking the natural overtones of a single timbre. This is the basic sound of the Harmo Drum aFrame. A wide variety of tones can be created using this sound as a starting point. This tone utilizes a timbre balance that responds to both the center and edge sensor, providing different Hyper Pot characters depending on the location of the strike.
  • Page 62 Parameters List Instrument List Sounds that, while electronic, provide the same performance experience as an acoustic C Electronic instrument Based on the most basic HarmDrum, this is an electronic sound that expands the expressive potential by NeoHarmoDrum using multiple timbres, as well as muting and pitch controlled by pressure. Overdrive adds expression to the low sound of the main timbre, while the extreme high sound changes DwarfOnGiant dramatically in response to dynamics and pressure.
  • Page 63 Parameters List Instrument List A’ Neo-acoustic Sounds that illustrate the electrorganic character of the aFrame 3 drum sound elements—low sound, high sound, and a strong attack—correspond to the mix of 3 timbres. GlassyFrame The overall sound is metallic, but retains an organic skin-headed-drum character. The tone is both sensitive and expressive.
  • Page 64 The tone’s many parameters allow you to create a never-heard-before sonic palette. Expressiveness is a must for this type of gong sound. The aFrame can easily control this type of nuanced PrayingGong expression using dynamics and pressure.
  • Page 65 Parameters List Instrument List A Neo-acoustic Sounds that illustrate the electrorganic character of the aFrame A frame drum-like tone with a snappy sound. It’s easy to edit the pitch, and adjust the muting nuance to SnappyFrame create a sound with a snappy decay.
  • Page 66 This comical sounding tone is created using a pressure controlled wah effect. The panning of the sound is also CelluloiDrum controlled by pressure. This tone showcases the expressive capabilities of the aFrame’s multi tap delay effect. It is possible to inde- MatrixAsia pendently set the delay time, level and pan for each of the 10 delay taps.
  • Page 67 An exotic sound is mapped to an Arabic scale and processed by a pressure sensitive phaser effect. This MagicLamp aFrame tone was inspired by the story of Aladdin and the Magic Lamp. B’ Acoustic Sounds that simulate the characteristics of various acoustic sounds A hybrid Cajon sound with a rich harmonic attack.
  • Page 68 A tone with a distinct mechanical character. Pressure control increases the width of the stereo image and the CircuitCave level of reverb. This kind of panning and effect control by pressure is a unique feature of the aFrame. A very unique sounding synthetic gong sound that is processed by a phaser effect mapped to expressive pres- WarpingGong sure control.
  • Page 69 Parameters List Instrument edit parameters Main Parameter Main In C0/E100 -- C50/E50 -- C100/E0 Main Input Balance MainOvt Natural -- Organ (*1) Main Overtone MainHrmNo. 1 -- 32 Main Harmonics Number MainTune 16 -- 12544Hz / C0/-50 -- G9/+49 Main Tuning MainDcay 0.1 -- 10.0sec Main Decay Time...
  • Page 70 Parameters List Extra Parameter Xtra In C0/E100 -- C50/E50 -- C100/E0 Extra Input Balance XtraType WhiteNz -- Jx SxR (*2) Extra Type XtraTune 16 -- 12544Hz / C0/-50 -- G9/+49 Extra Tuning XtraDcay 1 -- 3000ms Extra Decay Time XtraHold 0 -- 500ms Extra Hold Time XtraFltQ...
  • Page 71 Parameters List Dry Signal Parameter DryC.EqF 20 -- 20000Hz Dry Center Signal EQ Frequency DryC.EqG -18.0 -- +18.0 Dry Center Signal EQ Gain DryC.EqQ 0.5 -- 16.0 Dry Center Signal EQ Q DryE.EqF 20 -- 20000Hz Dry Edge Signal EQ Frequency DryE.EqG -18.0 -- +18.0 Dry Edge Signal EQ Gain...
  • Page 72 Parameters List Mixer Parameter L63 -- C00 -- R63 Mixer Main Pan MixMain Pan (*5) Mixer Main Pan Pressure Control L63 -- C00 -- R63 Mixer Sub Pan MixSub Pan (*5) Mixer Sub Pan Pressure Control L63 -- C00 -- R63 Mixer Extra Pan MixXtra Pan (*5)
  • Page 73 Parameters List Overtone List Tone Description Tone Description Natural Natural Number 1,2,3,4,5,,,,, Taiko Taiko(Japanese Drum) Odd No. Odd Number 1,3,5,7,9,,,,, KettleD Kettle Drum PrimeNo. Prime Number 1,3,5,7,11,13,,,, BassDrm Bass Drum BesselM0 Bessel Function Zero MODE(0) Tom Tom BesselM1 Bessel Function Zero MODE(1) T.Head Snare Drum Top Head BesselM2...
  • Page 74 Parameters List Pressure Pitch Scale Control Parameter MainSC/SubSC/XtraSC Parameter Value Description Value Description Pressure Scale Control Up Pressure Scale Control Down MTriad Major Triad Random, Note Up mTriad minor Triad Random, Note Down MPenta Major Penatatonic Random, Note Down mPenta minor Penatatonic Sequence Up MScale...
  • Page 75 Parameters List XMixMainLev, MixSub Lev, MixXtraLev Parameter Value Description Control Off Pressure Control Volume Up Pressure Control Volume Down Mixer Section MASTER MIX BUS SW Parameter Value Description Master Bus Switch On Master Bus Switch Off...
  • Page 76 Parameters List Effect edit parameters REV (Reverb Parameter) Parameter Value Description Time 0.1 -- 100.0sec Reverb Time Pre Delay 0 -- 200ms Pre Delay ER Dens 0 -- 100 Early Reflection Density Rev Dens 0 -- 100 Reverb Density HF Damp 0.05 -- 1.00 High Frequency Damping Pan Spread...
  • Page 77 Parameters List DLY (DelayParameter) Parameter Value Description Type Stereo In, Mono In, Panning LR, PanningRL Delay Type Time L 0.1 -- 1000.0ms Delay Time Lch Time R 0.1 -- 1000.0ms Delay Time Rch Feedback 0 -- 100 Feedback Level HF Damp 0.05 -- 1.00 High Frequency Damping Pan Spread...
  • Page 78 Parameters List CHO (Chorus Parameter) Parameter Value Description 2PHASE NORM, 2PHASE XMIX, 3PHASE NORM, Type Chorus Type 3PHASE XMIX, 6PHASE NORM, 6PHASE XMIX Mod Rate 0.1 -- 10.0Hz Modulation Rate Mod Depth 0 -- 100 Modulation Depth Mod Phase 0 -- 180deg Modulation Phase Wet HPF 20 -- 500Hz...
  • Page 79 Parameters List FLG (Flanger Parameter) Parameter Value Description RATE 0 -- 100 Modulation Rate DEPTH 0 -- 100 Modulation Depth MANUAL 0 -- 100 Manual RESO -100 -- +100 Resonance -100 -- +100 Cross Feedback Level MOD PH 0 -- 180deg Modulation Phase Press Mode OFF, DEPTH, MANU++, MANU--, RATE++, RATE--...
  • Page 80 Parameters List PHS (Phaser Parameter) Parameter Value Description RATE 0 -- 100 Modulation Rate DEPTH 0 -- 100 Modulation Depth MANUAL 0 -- 100 Manual RESO -100 -- +100 Resonance -100 -- +100 Cross Feedback Level MOD PH 0 -- 180deg Modulation Phase SATGE 1 -- 32...
  • Page 81 Parameters List WAH (Wah Parameter) Parameter Value Description Type CRYBABY, BPF, LPF, HPF, PEAKING Wah Type Manual Freq 0 -- 100 Manual Frequency Freq Min 100 -- 1000Hz Frequency Minimum Freq Max 1000 -- 5000Hz Frequency Maximum Filter Q 1.0 -- 30.0 Filter Q PressSw OFF, ON...
  • Page 82 Parameters List Multi-Tap DLY (Multi-Tap Delay Parameter) Parameter Value Description Time1 0.0 -- 1200.0ms Delay Time Tap1 Time2 0.0 -- 1200.0ms Delay Time Tap2 Time3 0.0 -- 1200.0ms Delay Time Tap3 Time4 0.0 -- 1200.0ms Delay Time Tap4 Time5 0.0 -- 1200.0ms Delay Time Tap5 Time6 0.0 -- 1200.0ms...
  • Page 83 Parameters List Parameter Value Description Feedback 0 -- 100 Feedback Level HF Damp 0.05 -- 1.00 High Frequency Damping Pan Spread 0 -- 100 Pan Spread Wet Level 0 -- 100 Wet Level Dry Level 0 -- 100 Dry Level Press Mode OFF, MUTE, LEVEL, SEND, SPREAD Pressure Control Mode...
  • Page 84 Parameters List SPACER (SpaceR Parameter) Parameter Value Description Azimuth -174 --+180deg Azimuth AutoRevo OFF, RIGHT, LEFT Auto Revolution RevoSpeed 1 -- 600rpm Revolution Speed DlySw OFF, ON Delay Switch DlyTime 0.0 -- 1200.0ms Delay Time DlyFeedback 0 -- 100 Delay Feedback DlyWetLev 0 -- 100 Delay Wet Level...
  • Page 85 Parameters List SPACEZ (SpaceZ Parameter) Parameter Value Description Spread 1 -- 10 Spread DlySw OFF, ON Delay Switch DTime L 0.0 -- 1200.0ms Delay Time L DTime R 0.0 -- 1200.0ms Delay Time R DTimeFB 0.0 -- 1200.0ms Delay Time Feedback DlyFeedback 0 -- 100 Delay Feedback...
  • Page 86 Parameter Editing: Display of Parameters & Parameter Structure In edit mode, the aFrame’s screen display of parameters, the structure of parameters, and their respective key operations are as follows:...
  • Page 87 Parameter Editing: Display of Parameters & Parameter Structure...
  • Page 88 Parameter structure and indication of LCD on parameter edit State LCD Display Editing Parameter : Sub Parameter change : Parameter shortcut Encoder rotate: Parameter change with Encoder push: Parameter * 10 or 1step Name Edit : Name Char MOVE cursor : Name Char INS/DEL Encoder rotate: Name Char change with Encoder push: Name Char skip...
  • Page 89 Parameter structure and indication of LCD on parameter edit Offset from Edit start LCD Display point : Randomize TYPE change : Return to Parameter EDIT(Parameter #1) : Return to Parameter EDIT(Parameter Type Top)(*) Encoder rotate: Randomize RATE change Encoder push: Execute randomize process with Encoder push: RATE * 10 (*) <<...
  • Page 90: Block Diagram

    Block Diagram...
  • Page 91 Appendix A ...
  • Page 92 Appendix B...
  • Page 93 © 2019 ATV Corporation All rights reserved. 2019 Rev.02...