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Summary of Contents for DJ Techtools Midi Fighter 64
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Midi Fighter User Guide DJTECHTOOLS.COM Ver 1.04 // 24 July 2017 Firmware...
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Introduction This user guide is split in two parts, first covering the Midi Fighter 64 hardware, then the second covering the Midi Fighter Utility and all relevant device settings. If you are simply looking to learn how to set up and use an existing mapping in either Traktor or Ableton, please refer to the quick start guides, these are both available here.
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The Midi Fighter 64 Hardware This section describes the hardware & MIDI operation of the Midi Fighter 64 in detail and should be used as a reference when creating your own MIDI mapping in your software of choice. This section assumes that the reader is already familiar with the basics of the MIDI protocol.
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Utility. By default all arcade trigger notes are sent on MIDI Channel 3. If the ‘Note+CC’ option is enabled then the Midi Fighter 64 arcade triggers will also send CC’s. When the trigger is pressed a CC with value 127 is sent, when the trigger is released a CC with value 0 is sent.
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Setting Arcade Trigger Animation State By sending MIDI Notes of a particular velocity it is also possible to set a variety of animation states for each ring, these animations modify the color state of the ring illumination. The available animation states are, Brightness Level | Velocity 18 - 33 This animation allows the user to set the brightness of the current color to one of 16 brightness levels between 0 and 100%.
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Banks Modes The Midi Fighter 64 defaults to banked mode. In this mode the 64 arcade buttons send different notes depending on which bank is currently selected. All arcade button notes are sent on channel 3 for Bank 1 and channel 2 for Bank 2. All other messages are sent on channels 4 - 6.
Applications folder if using Mac. To get started launch the application and connect your Midi Fighter 64 to a spare USB port. Note: If the Midi Fighter Utility does not detect your controller please make sure all other MIDI...
Using the Midi Fighter Utility it is possible to restore all device settings and color information back to the factory defaults. If you are having trouble with your Midi Fighter 64 this can be a good place to start when diagnosing the problem.
Color Settings The right hand side of the Midi Fighter Utility interface is used for configuring the color of the arcade rim lighting. You can set the color for both the active (pressed) and inactive (released) state for each arcade trigger. Note that you can click a button and then drag across other buttons, to set the color of many buttons quickly.
MIDI Channel This sets the base MIDI channel that the Midi Fighter will send and receive MIDI data on. The Midi Fighter 64 uses 3 channels and the second and third channels will follow the base channel sequentially. MIDI Velocity The Midi Fighter triggers &...
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Animations The animations section allows you to configure the various global animations settings for the Midi Fighter 64 display. If you prefer to have these per button make sure set this to None so you don’t have overlapping animations. • Square •...
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