EZI- Mik CYBERDINE DART User Manual

EZI- Mik CYBERDINE DART User Manual

Rev. 2011

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Summary of Contents for EZI- Mik CYBERDINE DART

  • Page 2 INTRODUCTION OF CYBERDINE™ TURNIR DARTS rev.2011 CYBERDINE ™ DART is electronic, entertainment, sport darts with electronic calculating points and darts, which allows playing traditional games (301, Cricket ...). Machine has all modern and new games, as well as options for these games. Darts is harmless, attractive and above all fun, sports game widespread throughout the world.
  • Page 3 ASSEMBLING DARTS Protection for the dart during the transport is the maximum. Packing has been carefully elaborated and tested in practice over the years. Dart itself is protected by way of assembling (Fig.1), with screwed metal plates which function are only to transport and five-ply hard paperboard of which was made box.
  • Page 4 Assembling the dart: 1. Remove metal plates which connect the base with the upper part of darts, 4 plates 2. Unscrew trestle (legs) from the bottom (4 screws) and rotates trestle (legs) for 180° that the black rubber came on the front of the stand. 3.
  • Page 5 PLACING DART Dart should be set at the place where the players will not be interfering from staff or other person passing through game area. Start line should be set at 298 cm or 293 cm (depend from tournament rules) diagonally from center of target (inner bull). target (bull) 298cm start line...
  • Page 6 INSPECTION AND MAINTENANCE OF DART 3 View of the dart interior nut for the target wooden back part of target target switch membrane coin mechanism sensor for missed darts speaker power supply counter In fig. 3 you can see dart interior. Maintenance and cleaning dart targets and replacement of any electronic parts (CPU, display and peripheral units) is very simple.
  • Page 7 3. Unwind 4 round nuts at the back wooden part of targets and remove back wooden part; 4. Carefully remove target switch membrane and protective rubber; 5. Remove broken peaks and assembly target in reverse order; 6. After each assembling and disassembling target it is necessary to check the function of target switch membrane in the test menu or in game that use all target fields.
  • Page 8 MICROSWITCHES On the lower left corner of CPU board is located 8 microswitches. They are used for entry into the different menus (test, setting up the parameters ...). They have two positions, ON or OFF. In the ON position microswitch is activated, and in the OFF position deactivated. To enter one of the following menus you must turn off and on dart machine.
  • Page 9 b) test light With Hi Score button we are moving Fig. 2 forward. When on display appears "test light" we press Double Out button to enter in this submenu. In this submenu we can test all lights and LED’s (light emitting diodes) at the dart.
  • Page 10 e) test tup With Hi Score button we are moving Fig. 5 forward. When on display appear "test tup" we press Double Out button to enter in this submenu where we can set up sensor of missed darts. We will hear short sound and Fault lamp on door will light when we throw dart in black ring arount target or if we knock easily on door.
  • Page 11 4. MAIN (SECURITY) BOOKKEEPING If microswitch no.4 is in ON position (turn Fig. 7 off and on dart machine) you will see on display main (security) bookkeeping which can not be erased. It shows numbers of played credits. It is double accounting system for credit key, coin mechanism and free games.
  • Page 12 8. SET UP Within this menu we can adjust the various values associated with the price or the length of games, lotteries etc. When we activate Set up menu (microswitch no. 8 in ON position, turn off and on the machine) on the display appears "set up" with "price adjust" and Players, Hi Score, Scram and Double Out button lamps start wink.
  • Page 13 SOLO 301 901 RUN & GUN BASEBALL CRICKET CRICKET RANDOM 301 DOUBLE IN CRICKET PICK IT 301 DOUBLE OUT CRICKET MIX UP 301 DOUBLE IN OUT CRICKET CUT THROATH 301 MASTER CRICKET RANDOM CUT THROATH c 1 CRICKET PICK IT CUT THROATH 180 DOUBLE IN c 1 CRICKET MIX UP CUT THROATH 180 DOUBLE OUT...
  • Page 14 If you have special needs which are not inside this table, please do not hesitate to contact us. When we set desired values with button Double Out we get out and make confirmation for our new adjustment. 8.3. LOTTERY Next Set up menu is Lottery. By pressing Fig.
  • Page 15 8.7. CREDIT IN 2 Next Set up menu is Credit in 2. By pressing button Double Out we get Fig. 16 inside this menu where we define how many credits we can get for one signal form electric key. With buttons Hi score and Scram we increase/decrease number of credits for 1 signal.
  • Page 16 RULES OF THE GAMES '01 GAMES Players start with a score of 180/301/501/701/901. The score from each turn is calculated and deducted from the player’s total. The first player which reduces score exactly to 0 is the winner. If a player reduces the score below zero, the score is bust and score returns to the result of that round.
  • Page 17 disqualified. If the player misses with one dart, he receives no points; if the misses with all three points in one round, he is out of the game, and his remaining points are lit up until the end of the game. When a player loses all his points, he is also out of the game. At the end of the game, all the points lit up are given to the winner.
  • Page 18 worth 17 point) with score and than make a ranking list. Standard value of round is 20, three darts per round. NO SCORE – the same rules as for Cricket except ther are no score. Winner is player who first closed all numbers. MASTER - the same rules as for Cricket Cut Throat except the players get penalty poins if they missed target (25 points) or if they hit closed or unspecified numbers.
  • Page 19 DOUBLE OUT/EQUAL DOUBLE OUT/END DOUBLE OUT/TEAM DOUBLE OUT/PAIR DOUBLE OUT/EQUAL/TEAM DOUBLE OUT/EQUAL/PAIR DOUBLE OUT/END/TEAM DOUBLE OUT/END/PAIR MASTER OUT/EQUAL MASTER OUT/END MASTER OUT/TEAM MASTER OUT/PAIR MASTER OUT/EQUAL/TEAM MASTER OUT/EQUAL/PAIR MASTER OUT/END/TEAM MASTER OUT/END/PAIR EQUAL/TEAM EQUAL/PAIR END/TEAM END/PAIR RUN & GUN PARCHIS/ PARCHIS/EQUAL PARCHIS/END PARCHIS/TEAM...
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