The following figure shows the connections on the LCM16 Local Console Manager. The LCM8 Local
Console Manager has identical connections except it only has one local user port and eight analog rack
interface (ARI) ports, whereas the LCM16 has two local user ports and 16 ARI ports.
Figure 3. Connections on the LCM16 Local Console Manager
Note: The above figure shows the rear of the unit. There are no connectors on the front of the unit.
Details about the features of the LCM8 and LCM16 are discussed in this section.
The LCM8 console switch enables one local user and the LCM16 console switch enables two local users
to access any attached servers. Local displays are connected to the console switch using VGA analog
connections and local keyboards and mice use USB connections.
Two additional USB ports (for a total of four USB ports) are available for each local user, and devices
plugged into these ports (for example, memory key, optical drive, and CAC reader) are visible to the target
servers if a Virtual Media Conversion Option Gen2 (VCO2), part number 46M5383 is used. Note, however,
that the VCO2 does not support chaining of target systems. (There is more information about virtual media
in the "Virtual media" section below.)
For the LCM16, if the target server is currently in use, a second user attempting to gain access will be
given an opportunity to force a connection to the device if their preemption level is equal to or higher than
the current user's level. If the user attempting to gain access has a lower preemption level, the active user
will be asked if they wish to give up control to the new user (a timeout is also configurable).
LCM8 and LCM16 Local Console Managers