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User manual GR-1 Granular Synthesizer Written by: Pieter van der Meer Jasper Andrea Koen Pepping -Tasty Chips Team (2017) Illustrated by: Koen Pepping...
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A little history about the GR-1 The idea of the GR-1 came up 4 years ago, when our friend Erwin Tuijl, from the band “Pocket Knife Army”, brought up the idea of a hardware granular synthesizer. Pieter van der Meer, Koen Pepping and Jasper Andrea representing the Tasty Chips Team (2017), took on the idea and turned it into reality. After a lot of brainstorm sessions, Hardware revisions, test sessions, hard work and dedication by our team, the GR-1 Granular Synthesizer was born. We love this thing and we invested a lot into building it. We hope you will enjoy and love the GR-1 as much as we do! Thank you for buying the GR-1 Granular Synthesizer! -Tasty Chips Team (2017)
Version History V1.0 October 2017 Initial version, released during Kickstarter V1.1 January 2018 Manual of first release version of firmware: v1.1.x: Mod matrix, Sampling, more menu items, more concise MIDI CC list, Production model headphone controls...
Important notice! Warning! Do not use an adapter other than the one that comes with the GR-1. Do not connect external Hard disk drives to the USB ports, doing so can damage your GR-1. Do not connect high voltages to the input/output connectors of the GR-1. Avoid this product from falling, spillage of fluids, dust and keep this product out of damaging environments. Keep your GR-1 out of reach from children and pets. Do not open up this product. Please contact Tasty Chips Electronics when (part of) your GR-1 does not work (when you see a greyscreen), contact information can be found on the last page of this manual. Please treat your GR-1 with love and affection <3 Power specification Please do not use an adapter other than included in the GR-1 packet. Using another adapter or power source, may cause damage to your GR-1. Reading the manual The GR-1 is designed as an easy-to-use device, but we also wanted to give the user access to more complex functionalities for more options. To take full advantage of all the functionality the GR-1 offers, please read the whole manual. To get the GR-1 up and running in short time, please read the Quick start guide.
GR-1 Specifications 128 grains per voice 16 voice polyphony Standalone or MIDI controllable MIDI IN & MIDI THRU connection with DIN and USB MIDI High quality stereo audio: internally: 32 bit float, DAC: 44.1KHz, 106 dB SNR High quality headphone amplifier with dedicated volume control Quad core ARM Cortex-A running optimized Neon SIMD code 800 x 480 pixel, 7” TFT true color display Firmware updates via USB Sample file uploads in multiple formats via USB The GR-1 can handle 32 sample files of 10 MB (about 2 minutes long) Presets and performances can be saved to internal flash (4GB) or external (USB) memory 2 control voltage assignable inputs 0-5V with voltage protection 1 gate output 12dB/oct digital lowpass filter with direct and MIDI controls 2 assignable LFO’s with waveforms (sine, random, saw, square) and direct controls 4 banks of 8 presets all hands-on accessible and overwritable ADSR amplitude envelope and Grain window envelope with direct controls Rotary encoder for configuration, file/sample selection. Configuration menus provide extended possibilities beyond what the pots and sliders offer. Access to configuration screen providing many more options 32 x 21 x 7 cm aluminum casing Full MIDI control: All on-board sliders and knobs, and internal controls are represented as MIDI CC. Full support for program change, pitch bend Ability to read and write any USB stick or drive: FAT, ExFat, NTFS (Windows), HFS+ (Mac), Ext4 (Linux).
Quick start guide To get your GR-1 Granular Synthesizer up and running (stand alone), you can simply connect your headphone and follow the next steps: 1. Connect the adapter that came with your GR-1 to the DC connector at the back of your GR-1 and turn on the on/off switch (see figure below). The display and buttons should now light up. Press the “play” button, a single voice will now play constantly and “bank” button 1 will light up, indicating voice 1 of 4 is playing. The other 3 “bank” buttons will trigger voice 3-4 to play. When the shift button is lit, the ADSR sliders will now function as pitch controls for the 4 figure below. voices, making it possible to play chords and drones. See...
1. Grain window The grain window is an amplitude envelope for each grain. The parameters of the grain envelope are (see figure 2): Sides Tilt Curve The lengths of the window-slopes is relative to the grainSize that was set. In other words: A window is exactly as long as the grainSize. See figure 3 below, for a visual representation of what the controls do. Figure 2 Figure 3 The window envelope is displayed on de display on the GR-1 (middle right).
2. Envelope section The amplitude envelope, is triggered when a key/voice is active. The envelope is a standard Attack, Decay, Sustain, Release envelope. The Attack, decay and Release times can be set between 0-12 seconds. The Attack slope is linear, the Decay and Release slopes are exponential. A = Attack D = Decay S = Sustain R = Release The envelope is displayed on the display on the GR-1 (upper right). 3. Knob section The knob section, is a section of 8 single turn potentiometers/knobs. All knobs have their own functionality: 4. Presets The GR-1 is able to store 4 banks of 8 direct accessible pre-set patches. You can save and load between these presets. In the figure above, you see that the 8 buttons on top are the presets, the 4 buttons below are the banks. The button of the selected bank/preset will light up. Read more in chapter “Patch mode” on page 12 about saving, loading and copying presets.
5. LFO section The GR-1 has 2 assignable Low Frequency Oscillators (LFO’s). The LFO’s can produce 2 different waveforms as modulating signal for different parameters. The controls of the LFO’s from top to bottom: Frequency: controls the speed of the modulating signal Amount: controls the amount of modulation Wave: selects the waveform of the modulation signal Dest: selects the destination parameter to modulate Read more about the LFO controls and options in chapter “LFO’s” on page 24. 6. Modes & more There are 3 modes on the GR-1: Sample Patch Performance These modes can be selected with the buttons “Sample”, “Patch” and “Perf”. Read more about these modes in the corresponding chapters. Play The GR-1 has a “play” button. The play button triggers 1 single voice and makes it possible to use the GR-1 standalone. Read more about the play function in the Quick start guide. Load, save and copy The GR-1 is able to load, save and copy patches and performances. The load, save and copy functions are explained in different sections of this manual. Please read this manual. Shift When active, the shift button, allows buttons and knobs to have different functions. The shift button gives access to parameters that don’t have to be direct accessible.
7. Select knob & Escape button The “select” knob can be used to scroll and select through menu’s. Scrolling is done by rotating/turning the knob. Selecting is done by pressing the knob. To leave menu’s and go back to the previous step press “Escape”. Scroll Select 8. Position slider The position slider is the control for the sample play position. The slider will correspond to the position of the vertical blue line in the sample display: 9. Display The display visualizes everything that is happening in your GR-1. Most icons and interface details are already explained in the previous paragraphs (ADSR, window, LFO waves etc.), but here are some icons that are not explained yet: The icons display (from left to right): MIDI events via DIN inputs MIDI events via USB Knob/slider event A knob/slider has a (in a patch) saved setpoint and has to be turned in the direction of that setpoint before the new value takes over (see patch configuration on page 18)
10. On/off switch & DC adapter The DC adapter can be connected to the DC jack input. The on/off switch turns the whole GR-1 on or off. WARNING: Do not use an adapter other than the one that comes with the GR-1. 11. MIDI in & thru Connect MIDI devices to these DIN connectors. See page 14 for more info about MIDI connectivity and page 27 for the MIDI cc table. 12. USB connection The 4 USB ports offer various options: Connect the MIDI output of one or more MIDI devices to one or more of the 4 USB ports to control the GR-1 with MIDI Load samples from one or more USB disks/sticks Load (copy) and save, presets and performances on one or more USB disks Perform firmware updates from a USB disk Connect USB audio interfaces (class compliant) to record audio on the GR-1. 13. CV & Gates There are 2 CV inputs on the GR-1 which can be routed to different destinations. The gate output provides a gate signal (5V) when the GR-1 receives one or more note-on messages. 14. Audio output The GR-1 outputs high quality, low noise, stereo audio on 2 channels, left (L) and right (R). 15. Headphone connection There is a headphone amplifier on the GR-1. The knob next to the headphone controls the...
MIDI options The GR-1 offers a lot of MIDI-options (see the table near the end of this manual). There are 2 MIDI connectors on the GR-1, “MIDI in” and “MIDI thru”. MIDI in To control the GR-1 with MIDI, connect the output of the MIDI device to the MIDI or USB input of the GR-1: The GR-1 is now controlled by your MIDI device of choice. MIDI in offers the following MIDI features: Note (16 voice polyphonic, velocity sensitive) Pitchbend (bends all played notes in tune) Controls (cutoff, ADSR times, LFO speed, etc. can be controlled with MIDI controls) See MIDI cc table on page 27 for the corresponding MIDI channels, CC numbers and more. MIDI thru The GR-1 can be chained with other MIDI controlled devices, by simply connecting a MIDI cable from the MIDI thru connector on the GR-1 to the MIDI in of any other synthesizer:...
Set MIDI channel To set the change the MIDI-channel the GR-1 listens to, you will need to enter the configuration screen to do this. The configuration screen can be entered by following these 4 steps: 1. Press the “shift” + “perf” to enter configuration screen 2. Select “MIDI-channel” parameter with the “select” knob (turn & press) 3. Select the desired channel with the “select” knob (turn & press) 4. Press “Escape” button to exit the configuration screen Find a table of MIDI controls on page 28.
Sample mode The GR-1 can load samples in different formats from the internal or external (USB) memory. Sample Formats The GR-1 can handle different audio formats and quality, with a maximum of 10 MB (about 2 minutes long). The samples will internally be converted to 44.1KHz 16 bit, mono. The following formats are accepted: .wav .ogg .flac .aiff .avr .XI Loading samples To load a sample, follow the next steps: 1. Press the “sample” button to enter sample mode, this button will now light up 2. Press the “load” button, you will now enter a menu that looks like figure 4 3. Select the desired sample directory with the “select” knob (turn and press the knob) 4. Select the desired sample with the “select” knob (turn and press the knob) To cancel sample loading and exit the menu press the “Escape” button. Figure 4...
Copy samples To copy sample to another preset, follow the next steps: 1. Press the “sample” button to enter sample mode, this button will now light up 2. Press the “copy” button, the copy button will now blink 3. Press the desired “preset” (with bank and or preset buttons) 4. Press the “copy” button again, the copy button will now stop blinking To cancel after step 2, simply press the “Escape” button.
Patch mode When you are tweaking knobs and pressing buttons you are making a “patch”. You can save, load and copy a patch. There are 4 banks of 8 overwritable presets that are direct accessible within a performance. Saving a patch To save your patch as a preset, follow the next steps: 1. Press the “patch” button to enter “patch mode”, this button will now light up 2. Press the “save” button, you will now enter the save screen 3. Select the desired directory with the “select” knob, (turn the knob) 4. Press save and then name your patch (if you like), see below. 5. Press the “save” button to save To cancel anytime after step 2, simply press the “Escape” button twice. Naming 0. The default name will show in the text box 1. Turn Select to choose a character in the name with the red cursor 2. Push Select to edit that character. It will now turn blue to indicate edit mode. 3. Turn to scroll through the alphabet and numbers. 4. Push keep the selected alphanumerical character and go back to character selection mode. 5. Repeat steps 1..4 until you have written your name 6. Press “save” to confirm you want to use this name Loading a patch To load a patch, follow the next steps: 1. Select the preset to load the desired patch on, using the bank and preset buttons 2. Press the “patch” button to enter “patch mode”, this button will now light up 3. Press the “load” button, you will now enter the load screen 4. Select the desired directory and patch with the “select” knob, (turn and press the knob) To cancel after step 2, simply press the “Escape” button twice.
Patch volume The patch volume is very handy when it comes to matching volumes of different patches for a (live) performance. The patch volume can be controlled with the “tune” knob when the shift button is lit, see figure 5: Figure 5 Patch configuration Press “shift” and then “patch” to enter the “patch configuration” screen. You will now be able to set: FX Type (v1.2 and up) Scan Key Sync LFO1 KEY Sync LFO2 KEY Sync Resample anti-aliasing Slider base note Granular glide Voice stealing algorithm LFO1 Sync LFO2 Sync LFO1->2 Cross modulation Modulation matrix Loop start pos Loop end pos...
FX type (v1.2 and up) There are 2 FX knobs on the GR-1. When selecting an effect, the knobs will be overruled. What their functions are will be displayed when turning the knob, but can also be seen here. Effect FX 1 FX 2 Lowpass filter (LPF) Freq Res Bandpass filter (BPF) Freq Res Highpass filter (HPF) Freq Res Sub osc Freq Amplitude Delay Time Feedback Distortion Distortion Tone Reducer Bit reduction Samplerate Reduction Reverb Time Amount Scan Key Sync The scanning (scan) through the sample can be synced to a voice trigger/note-on event. When “Scan Key Sync” is “ON”, the scan position will reset to the “Play position” on every voice trigger/note-on event.
2. Round robin 3. Steal oldest Chord+solo The voice playing, most nearby to the new note will be overwritten, which allows you to play a melody over a chord. Round robin A new note event will overwrite the next voice, stepping through voices 1-12. When the last voice, voice 12 is reached the next note event will trigger voice 1 and the cycle will start over again. Steal oldest The oldest voice playing will be overwritten on a new note event. LFO 1 or 2 Sync When this setting is “ON” the LFO will be synced to the MIDI beat clock, with the selected time division. This setting can be turned on for each individual LFO. LFO1->2 Cross Modulation Amount of cross modulation between LFO1 and LFO2. LFO1 modulates the frequency of LFO2. Modulation Matrix The modulation matrix allows you to set multiple modulation destinations per modulation source (LFO1, LFO2, CV1, CV2), instead of just the one-to-one routing available in the main screen. The matrix is split into 4 rows called “vectors”) in the menu. Tap select once to enter the row. Turn to select a cell for editing. Then turn to increase or decrease value. Minimum is - 1.0, maximum is +1.0. Negative values allow LFO waveforms to be inverted. Tap again to leave edit mode, and turn until you approach the sides (left or right) to exit the vector. If you change a value the main screen will recognize and display “MATRIX” instead of a single destination. Tapping the destination button will remove the MATRIX status. Loop start/end pos This allows you to set a loop area within the sample. Loops can be very short and allow for pseudo granular effects: you can increase the pitch by making a short loop even shorter. As the start and end position come closer to each other, the effect of turning Select will become less and less. This allows for precision tuning.
Performance mode A set of 32 (max) patches/presets, is what we call a performance. MIDI channel and hardware settings etc. can be configured for an individual performance. You can load and save performances. Configuration To enter the performance configuration press “shift” and then “perf”. The configuration parameters can be set with the select knob. Leave this configurations screen with “Escape”. The firmware version can be found here in this menu. MIDI channel Sets the MIDI channel your GR-1 will listen to. LED Brightness Controls the brightness of the LED buttons. Potmeter Setpoints When “ON” the potmeters/knobs of a saved patch are locked, until you turn/slide past the saved set point. MIDI CC updates visuals Since MIDI CC’s can happen a lot if you’re sequencing the GR-1 via MIDI. It may be convenient to turn the visual updates off. Turn it on if you want to keep track of the CC activity. May be useful for diagnostics. Patch switch -> stop grains When switching patches grains are stopped. Clicks may be heard. If you turn this off, grains will keep playing: no clicks, but there may be old/long grains in other parts of the sample. Nice for effects.
On board toggle mode Normally the play mode toggles voices on/off with the bank 1-4 buttons. Turn this off and the voices will only play when the buttons are pressed. USB Disk Sync Enabling this will synchronize the USB disk directly after saving data. This leads to slower saves, but you can safely pull out the USB disk when the GR-1 returns to the main screen. Otherwise you have to wait at least 10 seconds. Expert function: Turn off at your own risk!
Saving a Performance To save your performance, follow the next steps: 1. Press the “performance” button to enter “performance mode”, this button will now light up 2. Press the “save” button, you will now enter the save screen 3. Select the desired directory with the “select” knob, (turn the knob) 4. Internal memory: select one of the 6 folders (press select) and press save 5. External memory (USB disk): select a folder (keep in mind that everything that is inside the performance will be saved, so you might want to make empty folders on your disk) then press save. To cancel anytime after step 2, simply press the “Escape” button twice. NOTE: Use your mac/pc to create performance folders on your USB disk before saving performances. A “performance save” will save 32 patches + <name>.grp file in the selected folder. Loading a performance To load a performance, follow the next steps: 1. Press the “performance” button to enter “performance mode”, this button will now light up 2. Press the “load” button, you will now enter the load screen 3. Select the desired directory and performance.grp with the “select” knob, (turn and press the knob) To cancel anytime after step 2, simply press the “Escape” button twice.
Sample mode It is possible to record and process (real time) incoming audio. Recorded audio can be saved as a sample. Audio input There is no audio input on the GR-1 itself, but it was a reached (Kickstarter) stretch goal to add real time audio recording by the use of USB dongles/class compliant audio interfaces. Configuration To enter the Sample configuration press “shift” and then “Sample”. The configuration parameters can be set with the select knob. Leave this configurations screen with “Escape”. Looping rec With “looping rec” turned off, the recording of the sample will be a one shot recording. Turn “looping rec” on to do continuous recording/real-time processing. Record start mode You can turn on the ability to record here and select the start point for recording. The following start points are available: • Current position: When pausing the recording, recording will start from that same point when activated again • Wiper: Recording starts from the sample position, when activated • Start: Recording starts from 0.0s, when activated Sample size The sample size or “recording duration” (in seconds) can be set here. This will take effect when sample is cleared. See below. Clear sample Select and turn to create a new sample with the number of seconds set with “Sample size”. If you did this accidentally, this can be undone by changing to another preset and back again.
Sampling To start sampling first see to it that you’ve used the sampling menu described above, and make sure you enabled sampling start position. You can turn on “looping rec“ as well if you want to use the GR-1 for live sampling and replay simultaneously. Hook up your USB sound card and connect it to a sound source. Now make sure you’re in the main screen and then press Select. A red wiper should appear and should start running forward. If it doesn’t, then replug the USB cable. The GR-1 will now record the incoming sound into the buffer. Sampling is done 44.1 kHz, 16 bit, mono. Multi-channel sources are converted back to mono. You can use the play button and scan knob to play through the buffer at different speeds, even backwards. All on play mode functions are available. Including the on-board chord buttons and sliders. All granular parameters and synthesizer parameters are also directly controllable while playing the recording sounds. To stop recording, press Select once more. Saving samples To save your sample, follow the next steps: 1. Press the “sample” button to enter “sample mode”, this button will now light up 2. Press the “save” button, you will now enter the save screen 3. Select the desired directory with the “select” knob, (turn the knob) 4. Press save and then name your sample (if you like). See below. 5. Press the “save” button to save To cancel anytime after step 2, simply press the “Escape” button twice. Naming 0. The default name will show in the text box 1. Turn Select to choose a character in the name with the red cursor 2. Push Select to edit that character. It will now turn blue to indicate edit mode. 3. Turn to scroll through the alphabet and numbers. 4. Push keep the selected alphanumerical character and go back to character selection mode. 5. Repeat steps 1..4 until you have written your name. 6. Press “save” to confirm you want to use this name.
Granular controls explained Grain size Density The grain size parameter controls the The density parameter controls the playing length of a grain. The length can be amount of grains per second. The amount set between 5-1000 milliseconds. can be set between 0.1-1000 grains per second, with a maximum of 128 grains per voice playing at the same time. Pan spray Spray The pan spray parameter controls, how The spray parameter controls, how much a much the position of a grain within the start position of a grain can differ from the stereo image, can differ from the center Sampleposition. The play position of each position. The placing of each individual Individual grain is random. grain is random.
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Scan The scan parameter makes the play position slider play the sample, while the granular engine is still doing its thing. It can play the sample in normal and reversed direction.
LFO’s Controls The GR-1 has 2 assignable Low Frequency Oscillators (LFO’s). The LFO’s can produce 2 different waveforms. Sine wave Random wave Saw wave Square wave The waveforms can be selected with the “Wave” button. The frequency can be controlled with the “Freq” knob and the amount of modulation can be controlled with the “Amount” knob. The destination to be modulated can be selected with the “Dest” button. Both LFO’s are identical. See “patch configuration” on page 18 for extended LFO options: key sync and clock sync. LFO frequency ranges from 0.005 Hz to 50 Hz.
CV section The CV section makes it possible to combine the GR-1 with a modular system (Eurorack for example). The CV section contains 2 control voltage inputs and 1 gate output. CV inputs: CV1 and CV2 accept voltages within the range of 0-5V. The CV inputs are protected for voltages outside of the 0-5V range, but we would still recommend to use them with care. The CV inputs are assignable to different parameters. The CV is displayed with a mini jack cable icon. On top the CV number is displayed and below the mini jack icon the destination is displayed. CV Amount & Destination To control the CV options, Press the “shift” button, to change the LFO controls to CV controls: 1. LFO amount will now function as CV amount 2. LFO destination will now function as CV destination (See figure below) LFO 1 corresponds to CV 1 and LFO 2 to CV 2. Note: CV inputs have a 0-5V range, voltages outside of that range will be clipped.
Gate output: The gate output responds to incoming midi notes. When one ore more notes are play the gate output signal will be “High”, 5V, and when notes are released/off the gate output signal Warning: Do not use the gate output as an input! will be “Low”, 0V. Example patch: You can run the GR-1 audio through an external (analog) VCF. Then control the cutoff with an external ADSR, triggered by the gate out of the GR-1.
MIDI Control table Command / MIDI message GR-1 parameter Value Range/description Control curve 0 – Pitch bend Pitch bend see CC 60 (pitchbend range) 2^n 16383 Program change Select patch 0 – 31 Linear Note on Note on 0-127 (volume) Note off Note off 0-127 MOD wheel 1 0 - 127 Cutoff (additive) 0..10 kHz linear position 2 0 – 127 Start .. end of sample linear density 3 0 - 127 0.1 .. 1000 grains/s cubic grain size 4 0 - 127 5 ms .. 1000 ms...
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LFO 2 amount 20 0 - 127 linear CV1 amount 21 0 - 127 linear CV2 amount 22 0 - 127 linear Attack time 23 0 - 127 0 ms .. 12 s (linear) cubic (special) Decay time 24 0 - 127 0 ms .. 16 s (exp) cubic (special) Sustain 25 0 - 127 linear amplitude Release time 26 0 - 127 0 ms .. 16 s (exp) cubic (special) LFO1 destination 27 0-5 0:TUNE, 1:POS, 2:SPRAY, 3:SIZE, 4:DENS, 5:CUTOFF LFO2 destination 28 0-5 0:TUNE, 1:POS, 2:SPRAY, 3:SIZE, 4:DENS, 5:CUTOFF CV1 destination 29 0-5 0:TUNE, 1:POS, 2:SPRAY, 3:SIZE, 4:DENS, 5:CUTOFF CV2 destination 30 0-5 0:TUNE, 1:POS, 2:SPRAY, 3:SIZE, 4:DENS, 5:CUTOFF LFO1 key sync 31 0-1 LFO2 key sync 32 0-1 MOD wheel LSB 33 -...
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MOD LFO2- 0-127 -1.0 .. +1.0 linear TUNE MOD LFO2-POS 0-127 -1.0 .. +1.0 linear MOD LFO2- 0-127 -1.0 .. +1.0 linear SPRAY MOD LFO2-SIZE 0-127 -1.0 .. +1.0 linear MOD LFO2-DENS 0-127 -1.0 .. +1.0 linear MOD LFO2- 0-127 -1.0 .. +1.0 linear CUTOFF MOD CV1-TUNE 53 0-127 -1.0 .. +1.0 linear MOD CV1-POS 54 0-127 -1.0 .. +1.0 linear MOD CV1-SPRAY 55 0-127 -1.0 .. +1.0 linear MOD CV1-SIZE 56 0-127 -1.0 .. +1.0 linear MOD CV1-DENS...
Firmware updates The GR-1 firmware can be updated via USB. To perform a firmware update, download the newest version on tastychips.nl and follow the next steps: Place the zip file in the “root directory” on a USB drive Place the USB in one of the 4 USB ports on your GR-1 Turn on/restart your GR-1, you will now see a window popping up Press “select” within 5 seconds to perform the firmware update The firmware update will now start and takes less than a 30 seconds Remove the USB disk and restart the GR-1 Keep in mind that when there is a firmware update in the root-directory of a connected USB drive, the GR-1 will always boot with the “press “Select” to update” window. You might want to remove the firmware update from the USB drive when the update is done. The actual firmware version can be found here in configuration menu.
Credits Tasty Chips Team: Pieter van der Meer (Founder of Tasty Chips Electronics) Jasper Andrea (Andrea Audio Productions) Koen Pepping (Vannes Engineering) Hired: Niels Johannes de Wit (Software engineering) Bas van Geuns (Intro Animation video) Marco Galtarossa (3D renders) Hardware Granular Idea: Erwin Tuijl (Pocket Knife Army) Special thanks to Brainstorm sessions: Erwin Tuijl (Pocket Knife Army) Jasper Schutz Job de Klein Leon Stok Peter Johan Nyland Igor zinken Feedback, tips and others: Ad Nieuwenhuizen Nico Sijm Contact Tasty Chips Electronics tastychipselectronics@gmail.com tastychips.nl...
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