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Radio Shack 60-2708 User Manual page 2

Deluxe 3-in-1 casion game

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Playing Solitaire
Playing the Game
until
appears.
• Press
GAME
SOLITAIRE
• Press
. Then, press
to toggle
DEAL/DRAW
MODE
between Standard (Klondike) and Vegas-style Soli-
taire. Press
to select the style you want.
DEAL/DRAW
See Scoring below for differences between the two
game styles.
• Press
to toggle between
or
MODE
1-CARD
3-CARD
style.
• Press
to select the style and deal the
DEAL/DRAW
cards.
• To move a card or stack of cards from the card stacks,
press the button beneath the card stack you want to
move. The card stack and indicator (.) flash. Press the
button beneath the desired card stack to move the
card(s) to that position.
• To move a flipped card from the deck, press
DECK
the flipped card flashes. Press the button beneath the
desired card stack or press
to move the card to
SUITS
the suits position.
• To move cards from the suit stacks, repeatedly press
to select the card you want to move. The card
SUITS
flashes. Press the button beneath the card stack to
move the card to that position.Ô
• Press
to start a new game.
MODE
Ô
Ô
NOTE
• To stop a card or stack from flashing, press the
corresponding button again.
• If you try to move a card to an incorrect position,
the card will not move.
Scoring
Standard Solitaire
The game starts with 0 points. Cards are turned over
one at a time or three at a time in the deck. You can
pass through the deck as many times as you like.
Points
Action
5
Each card moved from the deck to card stacks.
5
Each face down card turned up in the card stacks.
Each card moved from the deck or card stacks to the
10
suit stacks.
Each card moved from the suit stacks back down to
-15
the card stacks.
-20
After three passes through the deck at 3-card games.
-100
Each pass through the deck after one pass.
Vegas-Style Solitaire
The game starts with 500 points and points are
accumulated between consecutive games. You only can
make one pass through the deck.
Points
Action
-52
Starting a new game.
Each card moved from the deck or card stacks to suit
5
stacks.
Each card moved from suit stacks back down to card
-10
stacks.
About Blackjack
Object of the Game
The object of Blackjack is to defeat the dealer by
getting more points than the dealer (without going over
21 points).
Playing the Game
• Repeatedly press
until
appears.
GAME
BJ
• Press
. Your current score
DEAL/DRAW/HIT/ON
appears, and
appears at the top of the display.
20
• Press
to place your bet.
DECK/BET
• Decide on your strategy (
,
SURRENDER
,
,
, or
). See
INSURE
SPLIT
HIT
STAND
Blackjack Strategy below . Press
DEAL/DRAW/HIT/
to deal the cards.
ON
• After each round, the display shows the game
status:
and
If you win, you hear a sound effect (if sound is turned on),
hand appear.
If you lose, you hear a sound effect (if sound is turned on),
appear.
• Repeat steps 4-5 or press
DEAL/DRAW/HIT/ON
Blackjack Strategy
Insurance
If the dealer's up-card is an Ace, you can press
has a Blackjack, 11/2 times your insurance bet are added back to your total. If the dealer does not have a Blackjack, you
lose your insurance and continue the hand.
Split
If your first two cards are a pair,
appears. Press
SPLIT
(hand one) and
(hand two).Your bet automatically doubles and is subtracted from your score.
SPLIT1
SPLIT2
Surrender
If you do not think you can beat the dealer's hand, you can press
you lose half your bet.
Double
If you think you can beat the dealer's hand with only one more card, you can press
initial two-card combination. Your bet automatically doubles and you only receive one more card
Stand
Press
if you are satisfied with your hand and do not want to hit, spilt, or double. Play goes to the dealer.
STAND
Hit
Press
to request an additional card if you are not satisfied with your current hand. Your running total
DEAL/DRAW/HIT/ON
Ô
appears.
Ô
NOTES
Insurance
You cannot buy insurance if no Ace appears in the dealer's up card.
Split
• You cannot split if your point score is less than your initial bet. For example, you cannot
split if your bet is 20 points but you only have 10 points remaining. If you get a Blackjack
after splitting, you win only the amount of points you bet, not the 5-to-2 payoff for
Blackjack.
Double
You cannot double down if your point score is less than your bet.
Hit
The game deals a card each time you press DEAL/DRAW/HIT/ON until you stand, reach
21 points, or have a total of more than 21 (bust).
Dealer's up
Dealer's down card
card
Your
hand
,
DOUBLE
Insure
Surrender
Split
Double
and the player's and dealer's point totals from the
WIN
and the player's and dealer's point totals
GAME OVER
to start another round.
to place an insurance bet (Refer to the chart below). If the dealer
INSURE
Ô
to split the cards and play two hands, which are indicated by
SPLIT
to give up your hand. The hand ends and
SURRENDER
to double your bet on any
DOUBLE
Ô
Using Insurance
Initial Bet
20 or 30
40 or 50
60 or 70
80 or 90
100
Blackjack Rules
Your total points
Counting the Deck
• Deck consists of three standard 52-card decks.
• Numbered cards count at face value. For example, a four is worth four
points, and an eight is worth eight points.
• The 10 and face cards (Jack, Queen, and King) count as 10 points each.
• You can count an Ace as either 1 or 11 points.
Betting
The game starts with 10,000 points. Whoever wins the hand collects the bet.
Bets are paid off evenly, except when:
• If you Blackjack (get a total of 21 points on the first draw), you get a 5-for-2
payoff — you win 50 points for your 20-point bet.
• If you double your bet, you can win four times the amount you bet. For
Stand
example, if you bet an additional 20 points, you would win 40 points and
Allows you to Hit,
receive a total of 80 points (including the 40 points you bet).
deal the cards
and turn on game
• If you split your hand, you can win double stakes (you bet an additional 20
points on the second hand and win both hands for a total of 40 points).
• If you surrender your hand, you only lose half of your bet.
Winning, Losing, and Pushing
You win your bet in the following cases:
• If your total is 21 points or less, and is more than the dealer's total.
• If the dealer's total is more than 21 points.
• If the two cards you are dealt are an Ace and a 10-count card (blackjack),
and the dealer does not have a Blackjack.
You lose your bet in the following cases:
• If your total is less than 21 points and is less than the dealer's total.
• If your total is more than 21 points (
21 points.).
• If the dealer gets Blackjack and you do not.
• If your total is 21 points but the dealer gets Blackjack.
You push (tie) when you and the dealer have the same total hand (21 or less).
Ô
Your bet is returned to you and play continues with the next hand.
Hints & Tips
• If the game stops operating or does not operate properly, you may need
to reset it. Press the Reset hole on the back of the game with a straight-
. Ô
ened object, such as a paperclip or straight pen.
• Keep the game dry. Use and store in normal temperature environments
only. Wipe it with a damp cloth occasionally to keep it looking new.
• If your game does not perform as it should, take it to your local
RadioShack store for assistance.
Limited Ninety-Day Warranty
This product is warranted by RadioShack against manufacturing defects in material and workmanship under normal use for ninety (90) days from the date of purchase from Ra-
dioShack company-owned stores and authorized RadioShack franchisees and dealers. EXCEPT AS PROVIDED HEREIN, RadioShack MAKES NO EXPRESS WARRANTIES
Insurance Bet Payoff
AND ANY IMPLIED WARRANTIES, INCLUDING THOSE OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED IN DURATION TO THE
DURATION OF THE WRITTEN LIMITED WARRANTIES CONTAINED HEREIN. EXCEPT AS PROVIDED HEREIN, RadioShack SHALL HAVE NO LIABILITY OR RESPONSI-
BILITY TO CUSTOMER OR ANY OTHER PERSON OR ENTITY WITH RESPECT TO ANY LIABILITY, LOSS OR DAMAGE CAUSED DIRECTLY OR INDIRECTLY BY USE OR
PERFORMANCE OF THE PRODUCT OR ARISING OUT OF ANY BREACH OF THIS WARRANTY, INCLUDING, BUT NOT LIMITED TO, ANY DAMAGES RESULTING FROM
INCONVENIENCE, LOSS OF TIME, DATA, PROPERTY, REVENUE, OR PROFIT OR ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, EVEN IF
RadioShack HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
Some states do not allow limitations on how long an implied warranty lasts or the exclusion or limitation of incidental or consequential damages, so the above limitations or ex-
10
15
clusions may not apply to you.
In the event of a product defect during the warranty period, take the product and the RadioShack sales receipt as proof of purchase date to any RadioShack store. RadioShack
will, at its option, unless otherwise provided by law: (a) correct the defect by product repair without charge for parts and labor; (b) replace the product with one of the same or
20
30
similar design; or (c) refund the purchase price. All replaced parts and products, and products on which a refund is made, become the property of RadioShack. New or recondi-
tioned parts and products may be used in the performance of warranty service. Repaired or replaced parts and products are warranted for the remainder of the original warranty
period. You will be charged for repair or replacement of the product made after the expiration of the warranty period.
30
45
This warranty does not cover: (a) damage or failure caused by or attributable to acts of God, abuse, accident, misuse, improper or abnormal usage, failure to follow instructions,
improper installation or maintenance, alteration, lightning or other incidence of excess voltage or current; (b) any repairs other than those provided by a RadioShack Authorized
Service Facility; (c) consumables such as fuses or batteries; (d) cosmetic damage; (e) transportation, shipping or insurance costs; or (f) costs of product removal, installation,
set-up service adjustment or reinstallation.
40
60
This warranty gives you specific legal rights, and you may also have other rights which vary from state to state.
50
75
©2003. RadioShack Corporation.
All Rights Reserved.
RadioShack and RadioShack.com are trademarks
used by RadioShack Corporation.
appears if your total is exceeds
BUSTED
RadioShack Customer Relations,
200 Taylor Street, 6th Floor, Fort Worth, TX 76102
12/99
60-2708
Printed in China
06A03

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