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FLYLINE Room Raiders Flight System Instruction Manual

Play experience. combat,racing,stunts

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FLYLINE'S ROOM RAIDERS STARTER SET COMPLETE FLIGHT SYSTEM INSTRUCTION MANUAL
FLYLINE® GAMEPLAY EXPERIENCE
COMBAT
Attach paper streamers to the tail fin
of each plane with a small piece of
tape. Set the two planes opposite
each
other,
and
coordinate
simultaneous take-off. Once in the
air, try to use your propeller to cut the
other pilot's tail streamer. The plane
with the longest streamer at the end
of the dogfight battle is the winner. If
there is a crash, it is a tie.
FLYLINE COMPLETE INDOOR FLIGHT SYSTEM
A revolutionary way to fly!
Thank you for purchasing the FlyLine Room Raiders
Flight System. The FlyLine System allows beginner
pilots to fly in the same airspace as top gun flying
aces. Learn to fly with the 2.4 Ghz remote control,
and as you get better, challenge yourself to learn
stunt patterns. FlyLine is easy to learn, and
challenging to master.
When you think you're ready, challenge others to
indoor dogfights, races, and other flying contests
with your FlyLine planes at supersonic scale speeds.
Please follow these instructions before flying, and
visit us online for more information.
Contact Us:
By Phone: 1.800.696.3247
www.flylinerc.com
@FlyLineRC
CREATIVE PLAY INTERNATIONAL CORPORATION
8410 NW 53 Terrace
Monterey Building
suite #200
Doral, FL 33166
Each FlyLine System is ideal for both solo flying and
multiplayer action. Attach your plane to the anchoring
system to perform amazing stunts at incredible speed.
Control the throttle and elevator to climb, dive, and
attempt stunts like the knife-edge, wingover, and for
experts, loops and inverted flight patterns.
FLYLINE® PLAY EXPERIENCE
Combat - Racing - Stunts
TOUCH AND GO
On the FLyLine Playmat, you will see
numbered scoring zones. If you can
bring the plane's wheels to the
a
surface, and then get the plane back
up in the air before leaving the zone,
you score that number of points.
Each player gets 10 chances to score
as many points as possible, and the
player with the highest score wins.
FLYLINE ROOM RAIDERS SYSTEM COMPONENTS
CARRIER LANDING
On the FLyLine Playmat, you will see
a designated landing zone. You must
bring the plane's wheels to the
surface without touching the area
before or after the landing zone in
order to successfully land on the
Aircraft Carrier.
Players take turns landing until only
one player successfully lands in the
zone in turn.
Interlocking Playmat
Plane
Combat Streamers
Transmitter
Anchoring Base System
Tethering System
THIS PACKAGE CONTAINS
FORMATION FLIGHT
A cooperative game, you will have to
work as a team to simulate the
awesome
synchronized
patterns of Air Force aces like the
Blue Angel Pilots.
Start by taking off at different ends,
then slowly begin to fly directly above
your teammate. Synchronize your
climbs and dives as closely as
possible, and get as dangerous as
possible without crashing.
Charging Unit
Special
Components
flying

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Summary of Contents for FLYLINE Room Raiders Flight System

  • Page 1 FLYLINE’S ROOM RAIDERS STARTER SET COMPLETE FLIGHT SYSTEM INSTRUCTION MANUAL Each FlyLine System is ideal for both solo flying and multiplayer action. Attach your plane to the anchoring system to perform amazing stunts at incredible speed. Control the throttle and elevator to climb, dive, and attempt stunts like the knife-edge, wingover, and for experts, loops and inverted flight patterns.
  • Page 2 THIS STARTER SET IS EXPANDABLE! Collect other FlyLine Room Raiders Expansion Planes, and use them with your starter set anchoring system and transmitter. Also look for the FlyLine Room Raiders Playmat online and in special Combo Packs for awesome solo and multi-player games!
  • Page 3: Important Battery Information

    IMPORTANT SAFETY INFORMATION Keep FlyLine® plane away from your face, eyes and hair and those of others at all times. Keep fingers away from the moving propellers. Do not launch plane near other people or animals. Do not fly near overhead wires, buildings, trees, or other obstructions.
  • Page 4 FCC REQUIREMENT This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) This device must accept any interference received, including interference that may cause undesired operation. NOTE This equipment has been tested and found to comply with the limits for a class B digital device, pursuant to part 15 of the FCC rules.