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Summary of Contents for ACS CFSound-III
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Revision 4.22 Monday, August 23, 2010 6233 E . S a wgra s s R d S a ra s ota , F L . 34240 (941)377-5775 F A X (941)378-4226 www.acscontrol.com Copyright(c)1992-2010 by ACS, Sarasota, FL ALL RIGHTS RESERVED...
This process instructs the Compact FLASH III Digital Audio System how and when to play the copied files. See the Quick Start section below to try out your CFSound-III immediately. Features The Compact FLASH III Digital Audio System incorporates the following features: Uses inexpensive, industry standard Compact FLASH (CF) Cards.
25 & 26 Contacts Main Connector Most of the connections to the CFSound-III are supplied to the unit with a ten pin, 2-piece pluggable terminal block style connector at Main. Power Supply Connection The CFSound-III requires a regulated or unregulated voltage of 10V to 18V DC.
Line level audio appearing at the 3.5mm Stereo LINE IN jack (1V RMS @ 0db volume, 47K ohms) on the rear of the CFSound-III may be enabled to be amplified at the current volume setting and presented to the Speakers/Line Outputs whenever another sound is not playing. See the CFSOUND.INI section below.
Connect the transformer, speakers and a normally open momentary pushbutton switch to the Main terminal block. See Main Connector section above for more information. Apply power to the CFSound-III. With no CF card inserted, the Green LED should flash fast then slow. See Diagnostic LED Codes section below for more information.
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Extract the test sounds onto the formatted Compact Flash card. Browse to the CF drive: Carefully insert the CF card into the CFSound-III. The Green LED should flash fast then go on steady and the background sounds should start playing then repeating.
No sound, no Green or Red LED(s) flashing The CFSound-III doesn‟t have correct power. Verify the power supplied to the MAIN connector for the correct polarity and level using a voltmeter if available. If this is correct, verify that none of the wiring to the unit is shorted causing the internal resettable fuse to be tripped.
Compact FLASH Cards are available in many local electronics or camera stores or can be ordered directly from ACS. Note that not all Kingston Media Compact Flash cards are 100% compatible in Common Memory mode and as such may NOT BE COMPATIBLE with the Compact Flash III Digital Audio System.
NTFS, Linux EXT3 or other file system formats are not supported. The maximum supported partition size is 4G. The CFSound-III will attempt to locate a valid, active partition on the formatted card in order to be able to access the files. CF cards that have been previously used in some digital cameras may not be correctly formatted, or may not have valid partitions defined.
LED error codes. CFSound Mode In CFSound Mode, the operation of the CFSound-III is controlled by the names of the sound files on the CF card. Sounds are associated with contacts by the leading numeric portion of the filename, and the controlling state of the contact is specified by additional trailing non-numeric character attributes.
This file would play once, when triggered by contact input #25 on the MAIN connector on the back of the CFSound-III closing. When the sound starts, DMX channel #25 would fade-up to values at a rate determined by entries in the CFSOUND.INI file.
CF card along with the sound files. When a card is inserted and after all sound files have been loaded, the CFSound-III unit looks for a file with this name, and reads initialization parameter entries from it. Parameter entries are organized into sections with a section name in brackets followed by one or more PARAMETER=VALUE lines.
Compact FLASH III Digital Audio System Quiz / Kiosk Mode The CFSound-III may be configured to operate in a Quiz or Kiosk mode. This mode is enabled by including the requisite [Quiz] section entries in a CFSOUND.INI file on the card with the QuizMode=TRUE parameter.
Compact FLASH III Digital Audio System Sequential Sound Play-out The CFSound-III may be configured to allow a single contact closure (or opening) to play several sounds in sequence; one each time it is closed (or opened). This mode is enabled by including the requisite [Contacts] section entries in a CFSOUND.INI file on the card with the SequenceContactNumber=dd...
1db increments from -66db (value of 0) → 0db (value of 63). The current volume level is „remembered‟ in non-volatile memory on the CFSound-III and is restored to the last setting upon power-up. Sound volume may be set, increased or decreased using a simple ASCII protocol: <SOH>...
DMX Device (Slave) The CFSound-III becomes a DMX device (Slave) when it finds no files on the CF card with the DMX Scene or Fade filename attributes, OR, when it reads the CFSOUND.INI file and finds a [DMX] section with the IsMaster parameter set to FALSE (this is the default, see the Filename Formats and CFSOUND.INI...
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As a DMX device the CFSound monitors the serial data stream that commands all daisy- chain connected DMX device‟s channel values. The CFSound-III monitors a group of three channels, starting at the channel selected by the SlaveBaseChannel parameter of the CFSOUND.INI file for changes in value. Sounds may be stopped,...
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No Operation Command Sound Number Volume The SlaveBaseChannel+2 continually updates the CFSound-III volume as DMX frames are received – this channel‟s value can be tied to a potentiometer or slider on the DMX master‟s console to adjust the volume. To stop all sounds that have been queued and are playing:...
Compact FLASH III Digital Audio System Basic Mode In Basic Mode, the operation of the CFSound-III is controlled by the interpreted execution of a user written program that is written in the ACS Basic language. BASIC is the acronym for Beginners‟ All- purpose Symbolic Instruction Code –...
• or stops playing. No valid “*.WAV” files of a CFSound Mode Filename Format found on the CF Card – starting ACS Basic. This code will continue until a Basic RUN command is issued. • No valid FAT or FAT32 file system found on the CF Card, execution stops.
Compact FLASH III Digital Audio System Power Requirements The idle current of a CFSound-III unit, no expansion modules with a 4GB SanDisk CF card installed is ~100mA @ 12VDC input. With a background sound playing at a moderate level, the current consumption averages ~200mA @ 12VDC.
I/O and audio power amplifier capability. Up to two modules may be installed along the front and back of the unit. CFSound-III Contact Sense 8 Module This module provides eight contact inputs. The contacts on the rear module are numbered 1 through 8 and are associated with sound files named 01x.WAV through 08x.WAV.
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GROUND GROUND The CFSound-III Contact I/O 8 Module provides eight normally open (N.O.) relay contact outputs. Outputs 3, 4, 7 and 8 also provide the normally closed (N.C.) relay contact outputs. Each relay contact is rated at 1A @ 30VDC or 0.5A @ 125VAC.
Compact FLASH III Digital Audio System CFSound-III Contact Sense 24 Module This module provides twenty four contact inputs. The contacts on the rear module are numbered 1 through 24 and are associated with sound files named 01x.WAV through 18x.WAV. The contacts on the front module are numbered 33 through 56 and are associated with sound files named 21x.WAV through...
Compact FLASH III Digital Audio System CFSound-III DMX I/O Module This module provides eight contact inputs, eight analog inputs and up to 512 DMX output channels. The contacts on the rear module are numbered 1 through 8 and are associated with sound files named 01x.WAV through 08x.WAV.
In Basic mode the module with an attached keyboard/display turns the CFSound into a complete PC allowing interactive program development. Graphics primitives for pixel, line, box, circle, ellipse, arc, polygon, text, image display and sprite animation are supported. See the ACS Basic User’s Manual for more information.
The CFSound-III Contact Modules can work with either form of switch by using the appropriate filename letter token in the filename. A sound can be played when a Normally Open switch closes by placing the „C‟...
GROUND DMX Wiring The CFSound-III may be wired into the DMX network in one of two ways. As a DMX controller, the CFSound-III is connected at the beginning of the network‟s daisy chain of devices. As a DMX device, the CFSound-III may be connected anywhere along the network‟s daisy chain.
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The DMX connector is wired to one or two 3 or 5 pin XLR style connectors. Both connectors are required if the CFSound-III is implementing a DMX device, only a single connector is required if it is being used as a DMX controller. A female connector is used to connect to downstream devices (or the terminator if the last device), a male connector is used to connect to upstream devices.
Compact FLASH III Digital Audio System Connecting a Motion Sensor The CFSound-III can be connected to a motion sensor similar to those used with wired security systems. Normal Sized Motion Sensor The photos below show the CFSound-III wired to the GE AP100 Motion Sensor on contact input #25.
Compact FLASH III Digital Audio System Small Sized Motion Sensor The photos below show the CFSound-III wired to the SPY4RTE-B Motion Sensor on contact input #25. ACS sells this sensor online as the "Small Size Motion Sensor". Pins 1-4 Speakers...
Compact FLASH III Digital Audio System Connecting Multiple Speakers The CFSound-III can play different audio clips to different speakers, one at a time. This requires monaural audio clips and one or two Contact I/O 8 modules. The sound files have the „S‟ attribute in the filename to activate the associated output contact. One speaker output is then directed to the desired speaker by connecting it through the output contact.
Compact FLASH III Digital Audio System Controlling Eight LEDs with a Sound Sequence The CFSound-III can play a sequence of sounds, one for every button push, turning on a LED associated with each sound. This requires a Contact I/O 8 module.
Light LED while Sound is Playing The CFSound-III has a PTT (Push-to-Talk) relay that can be optionally activated while a sound is playing. The PTT relay contacts are available on the MAIN connector and can be thought of as a switch that can be closed when a sound is playing.
The CFSound main board has a single PTT(Push To Talk) Relay for an output and two contact inputs that appears as Contact #25 & #26 for inputs. Additional Inputs and outputs are added by adding I/O Modules. The CFSound-III revision 2 can accept one I/O module, the CFSound-III revision 3 can accept two I/O modules.
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Compact FLASH III Digital Audio System message that is in progress ?: Yes, the CFSound-III can function as you described. A triggered message that is playing could be 'stopped' by activating another short silent message associated with another contact input. Alternatively a short Acs Basic program can be utilized.
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If you need individual lights that illuminate when the associated input is active, you would need the Contact I/O 8 module in the CFSound-III. If you only need a single light that is illuminated whenever any sound is playing then you can use the PTT relay that is installed on the main unit and use a Contact Sense 8 or Contact Sense 24 module.
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Compact FLASH III Digital Audio System Q. When I try to use a Kingston CF Card, the CFSound-III Flashes the RED Error light once every six seconds ?: Kingston has manufactured a batch of CF cards that are not 100% compatible with the CF card standard.
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Compact FLASH III Digital Audio System Q. How long does it take the CFSound-III to play a sound in response to a contact closure ?: The unit debounces the contact inputs by sampling them every 20mSEC. It requires a three sample sequence of open, open, closed to qualify a contact input as valid.
Compact FLASH III Digital Audio System Sample Messages The following sample messages were captured from the CFSound-III serial port using Windows HyperTerminal. The default connection serial format is 2400 baud, 8 data bits, one stop bit. Sample Power Up Message, no CF card CFSound-III v4.1 on Jul 25 2007 12:29:56 cksum=89F0353A...
Changed partition table logic to handle CF cards formatted without a 10-12-06 partition table. Rewrote partition table logic to improve compatability with various CF card formats. Upgrade ACS Basic to v1.5. Added extra Red LED flashing error codes, and allow up to four codes to be flashed in 3.10 11-15-06 sequence.
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11-27-07 Internal development version. Upgraded ACS Basic to v1.14. Added support for new DMX I/O module. Upgraded ACS Basic to v1.15. Fixed bug in filesystem where file creation date had incorrect year. 4-22-08 Added compilation option to build version that will execute out of Flash or faster SDRAM.
RxD and TxD signals by rotating the pair of jumpers 90 degrees. The CFSound-III case must be opened to allow access to the BOOT jumpers. Two screws on the bottom of the unit allow the case to be opened.
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Press the Comm button to select the correct serial port that the CFSound-III is connected to if not correct. The baud rate should be set to 38400. These settings are saved in a SPIBOOT.INI file between sessions.
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Press the CFSound-III Reset Button. The SPIBOOT software should begin programming. Note that there is an initial delay of up to 15 seconds while the flash memory on the CFSound-III is being erased. The progress bar above the status window advances as programming proceeds: After programming has completed, exit the SPIBOOT Windows programming utility.
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For SDRAM firmware versions re-install the shunt on the BOOT jumper block so that 1 to 2 is connected and 3 to 4 is not connected as shown: Reset the CFSound-III. The new firmware should now be installed and running. The new firmware version may be verified using the Window‟s Hyperterminal serial communications utility as outlined below the cable diagram above.
ACS warrants that the specified product shall function in accordance with the features of the design for a period of one (1) year from the date of purchase. This warranty does not cover any ACS product which has been subjected to any abuse, misuse, accident, act of God, alteration or modification not authorized by ACS in writing.
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