AOK ADMP-10H Manual

Headphone demonstration player

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Headphone Demonstrator
Headphone Demonstration Player

Features

High Fidelity Dedicated Amplifier For Each Headphone Output;
Customers (Shoppers) can connect their own audio device (Auto-sensing Input );
Optional Selector Push Buttons (up to 8) For Product Selection;
Support Content Authoring With Tech-Free Play Control Script & Syntax;
Available in Metal Set-up-box, Open Frame Display or Circuit Board Only;

Specifications

Output Power per Channel:
35mW for 16ohm Headphone
25mw for 32ohm Headphone
Frequency response: 20 – 20KHz
THD+N:0.03%
SNR:100dB
Crosstalk:80dB
A Headphone Amplifier for the Premium Demo
1
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Summary of Contents for AOK ADMP-10H

  • Page 1 Headphone Demonstrator Headphone Demonstration Player Features High Fidelity Dedicated Amplifier For Each Headphone Output; Customers (Shoppers) can connect their own audio device (Auto-sensing Input ); Optional Selector Push Buttons (up to 8) For Product Selection; Support Content Authoring With Tech-Free Play Control Script & Syntax; Available in Metal Set-up-box, Open Frame Display or Circuit Board Only;...
  • Page 2 Headphone Demonstrator Dedicated Amplifier Sound quality is the first consideration in demonstrating high end headphones, and the DAF-1001A8 offers a dedicated premium amplifier for each of its headphone outputs. Customer Music Player Input Customers buy products more often when they feel a connection to them. Using customer’s music to demo headphones is elementary, and the DAF-1001A8 headphone amplifier makes it easy.
  • Page 3 Headphone Demonstrator Play Control Script: Page & MAD: The play control script is in file with extension .mad. This script describes the interaction on each page while the page is the user interface of the demonstration. This MAD file system button simulation works like folders, it supports muti-files in virtual folders 0/1/2/3/4/5/6/7/8. Note of MAD file [page] name: F1001.MAD means the first file in folder 1.
  • Page 4 Headphone Demonstrator buttons , then leaving the scripts there will not cause malfunction. Duration, Timeout & Value: Duration=0 ;0 ->for ever loop ;-1 ->end of video ;xxor xxx -> time out, after xx or XXX seconds, it does to next page 1\2\3\4\5\6\7\8, 0 and 15 Value=1;...
  • Page 5 All Audio Channels Are Enabled Go Back To Power On Loop Interaction X# (X=1...8) Audio Line-in All Audio Channels Are Enabled Audio @ Channel X FX001.avi PushButton Go Back To Power On Loop X# (X=1...8) X# (X=1...8) Channel # Is Enabled, Others' Off Audio @ Channel X FX002.avi Remove Audio Line-in...

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