Arachnid CRICKETPRO 800 Instructions And Rules page 18

Electronic dartboard
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The first player who gets scores of 51 or above will be the winner
Option Code
Goal score
G36 NINE-DART CENTURY (Game option: L01, L02, L03, L04, L05)
In this game, each player has nine darts (three turns) to either score 100 points, or come as
close as possible to 100. Each bed is scored as per the regular method. Any player going over
100 is "busted" and is out of the game. Darts that land outside the scoring area bring that
player‟s score sown to zero and is he must start over again. This eliminates deliberate misses.
Darts that bounce out are not penalized, but do not count any points. The number of remaining
darts is shown at the cricket display.
L01 : targeted score 100
L02 : targeted score 150
L03 : targeted score 200
G37 HALVE-IT
There are seven rounds of three darts each in this game. The objective is to score as many
points of the designated numbers as possible. The designated numbers for each round are:
st
1
Round
nd
2
Round
rd
3
Round
th
4
Round
th
5
Round
th
6
Round
th
7
Round
Scoring occurs when the dart hits the designated area only. All hits arc scored at face value.
Should all three of player‟s darts miss the designated target area, his total score to those points
is cut in half. The highest score at the end of seven rounds is the winner.
G38 BY 5'S©
Each player must get score is multiples by 5 each dart, they are 5, 10, 15, 20, 25, 30, 35, 40, 45,
50, 60.
The first player get to 60 points is the winner.
G39 BY 10'S©
Each player must get score is multiples by 10 each dart, they are 10, 20, 30, 40, 50, 60, and
then 60, 50, 40, 30, 20, 10.
Who fastest return to 10 is the winner.
All Rights Reserved
©2014 Escalade Sports
L01
L02
51
61
20
16
Double 7
14
Triple 10
17
Bull‟s-eye
L03
71
18
E800ARA
For Customer Service Call 1-800-526-0451
L04
L05
81
91

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