Table of Contents

Advertisement

PlayMaker
Version 2.10
User Guide
January 2015

Advertisement

Table of Contents
loading

Summary of Contents for Orad PlayMaker

  • Page 1 PlayMaker Version 2.10 User Guide January 2015...
  • Page 2 Copyright © 2015 by Orad Hi-Tec Systems Ltd. All rights reserved worldwide. No part of this publication may be reproduced, modified, transmitted, transcribed, stored in retrieval system, or translated into any human or computer language, in any form or by any means, electronic, mechanical, magnetic, chemical, manual, or otherwise, without the express written permission of Orad Hi-Tec Systems (www.orad.tv).
  • Page 3: Table Of Contents

    The LCD ..................9 Technical Specifications - Server ............. 11 Unit Installation ................15 Maintenance and Service Information..........16 Connections.................. 16 The PlayMaker Controller ..............17 Touchscreen Display ..............18 T-Bar................... 18 Jog....................18 Programmable LCD Keys ..............18 Keypads..................19 Technical Specifications - Controller ..........
  • Page 4 Recording..................43 Using the Virtual Keyboard ............. 44 Audio Routing ................45 Stripping a Recording..............46 Go To Timecode ................47 The CLR Key ................. 47 The MENU Key ................48 OSD Data (Superimposed Data)............48 OSD Data for Live/Replay ............... 48 Shutdown ..................
  • Page 5 OSD Data for a Loaded Clip ............74 Changing Clips ................75 Playing a Clip ................... 76 Playing All Clips................76 Looping Clips ................77 Protecting a Clip................78 Clip Setup ..................79 Using the Numeric Keypad.............. 80 Playlists ................81 Setting the Active Playlist..............
  • Page 6 Video Configurations............114 Rendering Clips for PlayMaker ........120 Using Premiere Pro CS5-CS6............120 Using Avid Media Composer ............120...
  • Page 7: Introduction

    1. Introduction In this section: The PlayMaker Server on page 8 on page 17 The PlayMaker Controller on page 23 Conventions Used in this Manual...
  • Page 8: The Playmaker Server

    PlayMaker currently supports up to eight input/output channels and can be delivered in a 2, 4, 6, or 8 channel configuration. The PlayMaker server uses a 3U chassis containing eight video disks, with quick access to the front panel for disk replacement. The front server panel is equipped with an LCD screen showing server status, input and genlock detection, disk status, and more.
  • Page 9: The Lcd

    The LCD The PlayMaker LCD displays status information. Line 1 alternates between: (application status) • Server version, Time. Or- • Mc: Server group IP address, Server group mask IP port • Nm: Server name, Server number, Number of clients connected to server (cl:1) •...
  • Page 10 R+: reference signal OK R-: No valid reference signal L+: LTC signal OK L-: no LTC signal I1+, I2+ = valid genlocked signal (each input can display a different signal) I1-, I2- = no valid genlocked signal The PlayMaker Server |...
  • Page 11: Technical Specifications - Server

    2 channels, 4 channels, 6 channels, 8 channels Extended capacity SD Over 240 hours (at 50mbps) HD Over 120 hours (at 100mbps) Channel configurations Fully Flexible 8in / 0out 7in / 1out 6in / 2out 5in / 3out 4in / 4out The PlayMaker Server |...
  • Page 12 4 in / 4 out, Play while record 5 in / 5 out, Record, later Play 6 in / 6 out, Record, later Play 7 in / 7 out, Record, later Play 8 in / 8 out, Record, later Play The PlayMaker Server |...
  • Page 13 LTC - XLR Embedded VITC / ATC (RP-188) Time code output VITC (of recorded Input TC) Data interfaces 2x Serial 4x USB (2 front / 2 back) 1x SATA 2x Ethernet (1Gb) 1x VGA maintenance (front) 1x XLR LTC input The PlayMaker Server |...
  • Page 14 8 x 3"1/2 1TB SATA 2 Or optional 8 x 3"1/2 2TB SATA 2 Hard Disk Redundancy Raid 6 striped disks with dual parity Environmental conditions Operating temperature: 5c - 40C Storage temperature: -40c - 70c Humidity: 90% max The PlayMaker Server |...
  • Page 15: Unit Installation

    ANALOG REF plug will automatically serve as the output (Loop). When using Analog GENLOCK, always put a 75-OHM termination on the REF out. Do not use a chained signal from other devices. Connect the video cables according to your configuration. The PlayMaker Server |...
  • Page 16: Maintenance And Service Information

    Risk of explosion if lithium battery on motherboard is replaced by an incorrect type. Dispose of used batteries according to the instructions. Connections The back panel of the PlayMaker server is where all input and output connections are made. For information on the various possible wiring configurations, see Appendix page 113.
  • Page 17: The Playmaker Controller

    The PlayMaker Controller The PlayMaker Controller provides a full set of tools for instant replay and fast highlight editing. The Controller’s main components are as follows: • Touchscreen display • on page 18 T-Bar • on page 18 • on page 18 Programmable LCD Keys •...
  • Page 18: Touchscreen Display

    (see on page 70). To set a SmartEvent for the clip: Later in the game, pressing one of the SmartEvent keys will sort only the clips related to the selected SmartEvent, for easy sorting and access. The PlayMaker Controller |...
  • Page 19: Keypads

    Keypads The PlayMaker Controller has five different keypad areas, each dedicated to its own purpose. • The four Select Input/Recording Channel keys (marked A, B, C, D) are used for switching between live or recorded input from different cameras. If more than four inputs are configured, use SHIFT, A to access input 5, SHIFT, B to access input 6, etc.
  • Page 20: Technical Specifications - Controller

    Input devices: Support for external USB keyboard & USB mouse Controller Installation Step 1: Connecting the Power ■ Connect the power cable. DANGER: To avoid the risk of electrical shock and fire, inspect the system power cord and plug routinely. Ensure they are not damaged in any way. The PlayMaker Controller |...
  • Page 21: Maintenance And Service Information

    If removed, put aside the power module until cool, and prevent anyone from touching it until it is cooled. CAUTION: Risk of explosion if lithium battery on motherboard is replaced by an incorrect type. Dispose of used batteries according to the instructions. The PlayMaker Controller |...
  • Page 22: Back Panel - Connections

    All other inputs (second network connection, USB X2, serial port) are optional. Power Power Network Mini Jack External VGA port Cable Switch Connection Power Power Network External VGA Mini Switch Cable Port Connection Jack The PlayMaker Controller |...
  • Page 23: Conventions Used In This Manual

    Conventions Used in this Manual • Menu options and other on-screen items appear in bold lettering. For example, “Tap the Video Standards option”. • Keyboard keys appear in capital letters. For example, “Press SHIFT, MENU to access the main screen.” • LCD key options appear in capital letters and in italics. For example, “Press SHIFT, LOOP to loop the clip when played.”...
  • Page 24 Conventions Used in this Manual |...
  • Page 25: Basics

    2. Basics In this section: The Main Screen on page 26 on page 34 SmartEvents on page 48 OSD Data (Superimposed Data) Shutdown on page 49 on page 50 RAID Disk Replacement on page 51 License Installation Software Upgrades on page 51 on page 52 Working in Studio Mode on page 52 Managing Recordings...
  • Page 26: The Main Screen

    The Main Screen Once the system is started, the main application screen is displayed. This screen displays system information and serves as a portal to all Controller operations. Application version and network information is displayed at the top left. Tapping this data provides a quick view of the information, as follows: Controller IP, Server IP, Server group.
  • Page 27: Video Settings

    To access the Video settings: ■ In the Main screen, select Video. Video PlayMaker can switch between video formats, without losing existing footage. Switching between formats does not require any change in Standard server wiring. However, the system must stop recording and reload different firmware.
  • Page 28 Set the required video format, and its options: Video Format • DVC Pro HD • DVC Pro SD • DNxHD Each CODEC will allow you to select a video format from the relevant formats. When changing video format, the appropriate firmware is installed by the system.
  • Page 29: Audio Settings

    Audio Settings  To access the Audio settings: In the Main screen, select Audio Each input has the following options: Embedded Use Router - uses the internal audio router to mix the AES and the Inputs Dis- master embedded input. tribution Preserve - uses the original embedded input.
  • Page 30: Controller Settings

    Audio defined in the audio router; channels 1-4, 5-8, 9-12, 13, 16. Any Groups audio channel not defined in this group or groups is not recorded by the PlayMaker Server. Controller Settings  To access the Controller settings: In the Main screen, select Controller.
  • Page 31: In/Out

    In/Out  To access the Input/Output settings: In the Main screen, select In/Out. Opens a screen to start or stop recording for selected or all configured Start/ input cameras. A red background indicates that the channel is Stop recording, a blue background indicates that the channel will not be Record recorded, a green background indicates that the channel is not recording but will record when you next press LIVE.
  • Page 32: Maintenance

    License View the status of the licenses required for the various components of you system. From this screen you can renew licenses using license files provides by Orad. For more information, see License Installation on page 51. Displays information about the current hardware and software...
  • Page 33: Data

    Data  To access the Data settings: In the Main screen, select Data. Delete all unlocked cues, clips, and playlists. Clear all unlocked data Clear all cues Delete all cues. Delete all unlocked clips (that are not used in a playlist). Clear all clips Delete all playlists.
  • Page 34: Smartevents

    SmartEvents are saved in the server Data base, not on the controller. PlayMaker can manage up to 6 groups, each group can manage up to 6 active pages, each page can manage an unlimited number of SmartEvents, but only 25 of them can be displayed to the operator at once.
  • Page 35: Groups, Pages, And Smartevents

    Groups, Pages, and SmartEvents By tapping a group or page name (that is, when it is marked green), it becomes the active group/page.  To set group names: 1. In the Main screen, tap SmartEvents. The SmartEvent options are displayed. 2. Tap Select and Edit Groups. The SmartEvent groups are displayed.
  • Page 36  To set page names: 1. In the Main screen, tap SmartEvents > Select and Edit Groups, then tap the required group twice to open it. The pages are displayed. 2. Select a page and tap Change. The Edit Pages screen is displayed. 3.
  • Page 37 Importing and Exporting SmartEvents You can import SmartEvents that were created on other servers, or export SmartEvents for use on other Servers with their group/page hierarchy. Group files are saved with the .SEG extension. Page files are saved with the .SEP extension.  To import SmartEvents: 1.
  • Page 38: Smartevent Options

    SmartEvent Options  To access the SmartEvent settings: In the Main screen, select SmartEvents. Set the required SmartEvent work mode; SmartEvent 6 Pages X 25 Multi Events - set multiple SmartEvents for Work Mode each clip from the touch screen, from any active page. 6 Pages X 25 Single Events - set a single SmartEvent for each clip from the touch screen.
  • Page 39: Network

    Network  To access the Network settings: In the Main screen, select Network. NET Mode - Enable the Server to be part of the defined Net Settings Network, or Disable networking capabilities. Server Name - open the virtual keyboard to enter the Server name, as it will be displayed to other Servers.
  • Page 40: Export

    Export  To access the Export/Import settings: In the Main screen, select Export/Import. Enable Mount - enable connecting to the shared directory’s Set Export export folder. Shared Folder Protocol - set the communication protocol to use when retrieving clips from the shared directory (CIFS, SMBFS, NFS/AFS).
  • Page 41 (MOV), MXF Op1A, MXF OpAtom, PlayMaker REC. Settings Note: PlayMaker REC is an internal PlayMaker format, used to back up server files, or to move files from server to server with an external device. REC files can only be played by a PlayMaker server running a similar CODEC and video format, and similar version.
  • Page 42: Auto Import Settings

    Auto Import Settings You can set PlayMaker to automatically import files from the Import folder using the Watch Folder option.  To set Watch Folder Options: 1. In the Main screen, select Export/Import, and then Import Shared Folder > Watch Folder. 2. Set the following options:...
  • Page 43: Recording

    2. Select Cyclic Recording. Round the Clock Recording PlayMaker recordings have a 24 hour recording limit. Auto restart allows you to set the server to start a new recording when the previous one has reached its 24 hour limit. The time gap between the recordings will be less that 1 second. This can be used in Standard and Cyclic recording modes.
  • Page 44: Using The Virtual Keyboard

    Using the Virtual Keyboard At various times during the workflow and during setup, a virtual keyboard is available for naming or renaming purposes. Tap the letters in the QWERTY keyboard to type them. The number of remaining characters is displayed next to the text line. The CAPS key functions as a SHIFT/CAPS LOCK key in a standard keyboard;...
  • Page 45: Audio Routing

    Audio Routing The Audio Router settings allow you to route AES/analog and embedded audio channels, into the different video channels. For example, you can route the embedded audio of one video input into some of the other inputs, or use each of the AES or analog audio channels for several video inputs.
  • Page 46: Stripping A Recording

    4. Press ENTER to confirm stripping the recording, or CLR to abort the action. PlayMaker strips the recording, keeping all marked clips. The clips keep their original number and name, original time code, and all added metadata. Each clip will be available from all recorded angles (if so specified).
  • Page 47: Go To Timecode

    Go To Timecode Jump to any point on the video quickly, using the timecode.  To jump to a point: 1. Press SHIFT, TC. 2. Enter the required timestamp (HH:MM:SS) using the numeric keypad. 3. Press ENTER. The selected timestamp on the recording is displayed. NOTE: If multiple recordings exist with the same timestamps, the latest recording is loaded.
  • Page 48: The Menu Key

    • Pressing MENU three times (or three times on a single Server) displays a list of recordings. OSD Data (Superimposed Data) PlayMaker displays on-screen information for each output. You can hide this information or select what to display.  To set OSD preferences: ■...
  • Page 49: Shutdown

    Shutdown System shutdown options are available on the controller, for the server and the controller.  To access shutdown options: ■ In the Main screen, tap SHUTDOWN. The following options are displayed: Restart the server application. Restart Server Reboot the server unit. Reboot Server Shutdown Server Power off the server.
  • Page 50: Raid Disk Replacement

    RAID Disk Replacement RAID disk replacement is done from the Server’s front panel, following the instructions displayed on the Controller.  To replace a RAID disk: 1. In the main screen, tap Maintenance > Storage > RAID Disk Status. Status for each disk is displayed. 2.
  • Page 51: License Installation

    License Installation  The PlayMaker system is shipped with the licenses that you ordered, already installed. If your license has expired, or you have upgraded your license, you will need to reinstall the license provided by Orad.  To install a license: 1.
  • Page 52: Working In Studio Mode

    Working in Studio Mode Studio mode is used for situations when each channel is recording a different game. When working in Studio mode, a number of changes occur in the way the system operates: • Each input has its own active playlist. When switching between the different inputs, in live or replay mode, the active playlist automatically switches to the correct playlist.
  • Page 53: Replay

    3. Replay PlayMaker’s replay capabilities can be utilized during an event, while recording the entire time. Press LIVE at any time to view the live inputs. As soon as you use the Jog to roll back, you are no longer in live mode. Access any recorded video, including video recorded prior to the current recording session.
  • Page 54: Replaying Video

    Replaying Video In replay, you can search through the recordings, run a replay, or define a cue, clip or playlist.  To replay the video; • Roll back to the required point, and then use the T-Bar to play. • After rolling back to the required point, mark the In-point (press IN). A marked In-point gives you a point of return, even if you have not yet saved a clip, allowing you to play different camera angles, starting at the same In-point.
  • Page 55: Synchronized And Non-Synchronized Modes

    Synchronized and Non‐Synchronized Modes By default, the system works in non-synchronized mode; when you change camera angles, replay is always re-cued from the marked In-point. However, you can choose to work in synchronized mode; this causes replay to continue from the same time stamp when switching channels. Non- Synchronized Synchronized...
  • Page 56: Output

    Output If more than one output is defined, PlayMaker provides two work modes, multi PGM or PGM/PVW. Configuring Your Output When working with two outputs, you must configure which output to use for PVW or for the second PGM channel.  To configure the outputs: 1.
  • Page 57 • 2 PGM - map the outputs as required. Tap Select Primary Output to display the output options, and set as required. Output |...
  • Page 58: Working In Pgm/Pvw Mode

    Working in PGM/PVW Mode In PGM/PVW mode, replay clips in the PGM output, while preparing the next item in the PVW channel, and then switch between the outputs as required. This sends the item in the PGM channel to the PVW channel, and the item that you prepared in the PVW channel to the PGM channel.
  • Page 59: Setting Up Multiple Controllers

    Setting up Multiple Controllers The communication protocol allows you to connect several Controllers to one Server, and to set each Controller to handle specific outputs, or to set several Controllers to control the same output. All devices must be connected to one network, using a standard 1GigaBit Ethernet hub.
  • Page 60 Setting up Multiple Controllers |...
  • Page 61: Cues

    A cue is a point on the video that the system can return to when required, as long as the recording is still available. PlayMaker can store up to 999 cues; if more than 999 cues are marked, the latest cues overwrite the first cues in the list.
  • Page 62: Marking Cues

    Marking Cues  To add a cue point: ■ Press CUE. The cue point is set. Cue Setup During setup, define different preferences for cues.  To access cue settings: 1. Press SHIFT, MENU to display the main screen. 2. Tap Controller to display the Controller settings. 3.
  • Page 63 This feature is useful for offside replay in football games. Set the cue on the offside frame, roll back and start replay. Playmaker will automatically stop on the exact frame of the offside. When cues are set on the live input, open a slider to define the Live pre-roll time shift.
  • Page 64: Cue Sorting

    Cue Sorting Cues are assigned three-digit numbers that do not reflect the timecode, just the order in which they were set. Cue numbers are displayed with the OSD data. (See OSD Data for Live/Replay page 48) Generally, in live or replay, the last created cue number is displayed. When jumping between cues, the currently displayed cue is displayed.
  • Page 65: Clips

    5. Clips In this section: About Clips on page 66 on page 67 Creating a Clip on page 76 Playing a Clip Clip Setup on page 79...
  • Page 66: About Clips

    About Clips A PlayMaker clip is a recorded portion of a game for which you determine the start (In) and end (Out) points, number, name, and tag, in either the live display or the playback. By default, a clip is saved with a few seconds added before its start point and after its end point (safety zone).
  • Page 67: Creating A Clip

    Creating a Clip  To create a clip with the default duration: 1. Press LIVE to reset all operations. 2. Press IN or OUT to set the start or end frame of the clip. 3. Press ENTER. The clip is created with an auto number, and the default duration set in Clips page 30.
  • Page 68  To create an auto numbered clip with In and Out points: 1. Press LIVE to reset all operations. 2. Use the Jog to roll to the required spot. 3. Press IN to set the starting frame of the clip. 4.
  • Page 69 The “A” specifies that the clip was marked for input A, and this will be the input that is cued and played when you load the clip. PlayMaker allows the following options when setting a clip: • Set the Out point before rolling back and setting the In point.
  • Page 70  To set a SmartEvent for the clip: 1. Execute steps 1-6, above. If required, set the clip number manually, but do not press ENTER. 2. When working in LCD key single event mode, press an LCD key to select the SmartEvent.
  • Page 71: List Of Clips

    List of Clips From the list of clips you can perform a number of actions.  To open the list of clips: 1. Press LIVE to reset all operations. 2. Press MENU. Once the list of clips is displayed, choose a clip to load (see on page 73), Loading a Clip or sort the list by SmartEvent.
  • Page 72 Sorting Clips by SmartEvent When a list of clips is open, the LCD keys show available pages. The selected page is red and available SmartEvents are displayed on the touchscreen. Only SmartEvents which are already assigned to clips will be available. Select a SmartEvent to display the clips tagged with the SmartEvent.
  • Page 73: Loading A Clip

    Loading a Clip  To load the last created clip: ■ Press SHIFT, CLIP. The clip is loaded. There are two ways to load any clip for playing; from the numeric keypad, or from the list of clips.  To load a clip with a known number from the numeric keypad: 1.
  • Page 74: Osd Data For A Loaded Clip

    Set the default input for displaying the current clip. (Select the input key, and press SET MASTER.) MASTER Protect the clip from deletion. See on page 78. LOCK Protecting a Clip COPY Copy the current clip with a different clip number and/or tag to the next available slot.
  • Page 75: Changing Clips

    Changing Clips After creating a clip, you might want to change the In/Out points of the clip or of one of the derived clips within the limits of the clip and safety zone. (Derived clips can have different In- and Out-points.) ...
  • Page 76: Playing A Clip

    Playing a Clip  To play a loaded clip: ■ Press PLAY, or use the T-Bar to play the clip at the required speed. (You can also use the Jog for a frame-by-frame display.) If you want to review the clips in the list visually, press the PREV or NEXT LCD key to load the previous or next clip.
  • Page 77: Looping Clips

    Looping Clips You can set the current clip to play in a loop. NOTE: This setting remains activated for the clip, each time the clip is loaded, until cancelled.  To set a clip to be played in a loop: 1. Load the clip to be looped (see on page 73).
  • Page 78: Protecting A Clip

    Protecting a Clip When a clip is loaded, lock it to prevent it from being deleted, if required. NOTE: If the recording is deleted, or if the clean disk option is used, protected clips are deleted, as well.  To lock a clip: ■...
  • Page 79: Clip Setup

    Clip Setup During setup, you can define different preferences for clips.  To access clip settings: 1. Press SHIFT, MENU to display the main screen. 2. Tap Controller to display the Controller settings. 3. Tap Clips to display the clip settings. The following options are available: Open a slider to set the number of seconds saved with the clip before Safety...
  • Page 80: Using The Numeric Keypad

    Using the Numeric Keypad The main function of the numeric keypad is for manually numbering and loading clips. When numbering or loading, the key colors change to indicate available number slots or existing clips. Upon first use, when creating a clip, all keys are green, to indicate their availability. Once clip 001 (for example) exists, the 1 key will turn orange after you type in “00”...
  • Page 81: Playlists

    Playlists are used to group clips for playing later as a sequence. The same clips can be added to multiple playlists. PlayMaker allows you to create up to 99 playlists. By default, the active playlist is List 01. When adding a clip to a playlist, it is always added to the active playlist.
  • Page 82: Setting The Active Playlist

    Setting the Active Playlist  To set a playlist as the active playlist: 1. Press LIVE to reset. 2. Press LIST. LST is displayed in the Seven-Digit display. 3. Using the Numeric keypad, enter the number of the playlist that you want to make active.
  • Page 83  To select a playlist from the list of playlists: 1. Press MENU twice. A list of all populated playlists are displayed. 2. Use the Jog, or the PREV or NEXT keys, to select the required playlist. 3. Press ENTER to make the selected playlist active. Setting the Active Playlist |...
  • Page 84: Loading The Current Playlist

    Loading the Current Playlist  To load the active playlist: ■ Press LIST three times to open the active playlist. The playlist opens with the first clip in the playlist selected. To play the clips in the list, press PLAY or use the T-Bar to play at the required speed, or the Jog dial for field-by-field.
  • Page 85: Adding Clips To The Playlist

    Adding Clips to the Playlist Clips can be added to the end of the playlist or inserted at any point in the playlist.  To append a clip to a playlist: 1. Press LIVE to reset. 2. Load the clip (see on page 73). Loading a Clip 3.
  • Page 86: Adding Clips With Smartevent To A Playlist

     To add clips from a different playlist to the current playlist: 1. Open the playlist to which you want to add on to. 2. Use the Jog to select the insert position. 3. Press SHIFT, ADD LIST. All populated playlists are displayed. 4.
  • Page 87  To assign a playlist to an LCD key: 1. Press LIVE. 2. Press MENU twice to open the list of Playlists. Assigned playlists show on the LCD keys, as Playlist name and Number. If no playlist is assigned to an LCD key, it will read ASSIGN PL. 3.
  • Page 88: Changing Clips Within A Playlist

    Changing Clips Within a Playlist  To change a clip’s In/Out points within a playlist: 1. Select the required clip in the playlist. For more information, see To browse the playlist: on page 84. 2. Press IN or OUT to mark new points, as required, within the clip limits (not including the safety zone).
  • Page 89: Additional Options

    Additional Options When a playlist is open, and displays the derived clips it contains, the functions of the LCD keys change, together with the text displayed on the keys. The following functions are available when a playlist is open: BACK - return to the main playlist LCD key options. EDIT EFFECT DURATION - set the duration of the transition effect between clips in the playlist.
  • Page 90: Transition Effects

    Transition Effects One of the advantages of playing clips from a playlist, is the option set the transition effect between clips, and its duration. Set an effect for all clips in the playlist, or set an effect for each clip.  To set the transition effect: 1.
  • Page 91: Setting Clip Speed

     To set the transition effect duration: 1. With the playlist open, select EFFECT DURATION. The LCD key turns blue. 2. Use the T-Bar to select the effect duration (0-2 seconds). The duration is indicated in the list (Dur). 3. Press EFFECT DURATION to set the duration. Setting Clip Speed Set the speed at which to play each clip in the playlist (or all clips, using EDIT ALL) when played from the playlist.
  • Page 92: Playlist Setup

    Playlist Setup During setup, you can define different preferences for playlists.  To access playlist settings: 1. Press SHIFT, MENU to display the main screen. 2. Tap Controller to display the Controller settings. 3. Tap Playlists to display the playlist settings. Playlist Setup |...
  • Page 93 The following options are available: Default Open a slider to set the default speed at which the clips in the playlist are played when using the PLAY key. Default is 100%. Speed Turn on to enable multiple active playlists in order to add a clip to Multiple multiple playlists in one action.
  • Page 94 Playlist Setup |...
  • Page 95: Networking

    7. Networking PlayMaker’s networking capabilities enable sharing clips between servers. The PlayMaker network allows you to: • Preview clips from remote servers on local server • Pull (Copy) clips from remote servers to local server • Push (Copy) clips from local server to remote servers NOTE: The above functions require PlayNet license.
  • Page 96: Copying Clips From A Remote Server

    Copying Clips from a Remote Server You can access the clips on any server on your network.  To access a remote server: 1. Press NET. The LCD keys display the available servers in the network. 2. Press a key to select a server. 3. Press MENU to display the clip list. The clip list of the remote server is displayed on your Controller screen.
  • Page 97: Copying Clips From Local Server To Remote Server

    Copying Clips from Local Server to Remote Server  To copy a clip from your server to a remote server: 1. Load the required clip (see on page 73). Loading a Clip “Send to” is displayed on an LCD key. 2. Press SEND TO. The LCD keys display the available servers and shared folders on your network. 3.
  • Page 98 Copying Clips to a Shared Directory or External Device |...
  • Page 99: 8. System Configuration

    8. System Configuration In this section: on page 100 Configuring the Jog Configuring the T-Bar on page 102 on page 103 AC-8 Analog Audio Converter on page 108 AES-8 Audio Converter...
  • Page 100: Configuring The Jog

    Configuring the Jog Configure the standard rate of frame advancement when the Jog is turned, and when you activate fast jog mode.  To configure the Jog: 1. Press SHIFT, MENU to display the main screen. 2. Tap Controller Settings to display the Controller options. 3.
  • Page 101 5. Make your selection.  To activate Fast Jog mode: ■ Press SHIFT, F.JOG. As long as fast jog is enabled, F.JOG button flashes red. To disable Fast Jog mode, press SHIFT F.JOG again, or engage the T-bar. Configuring the Jog |...
  • Page 102: Configuring The T-Bar

    Configuring the T‐Bar Configure the default video speed range when the T-Bar is used, or the speed range when you activate secondary T-Bar mode. Options represent the video speed in percentages. For example, 0 means video is stopped, 100 means that video is playing at live speed. ...
  • Page 103: Analog Audio Converter

    Connect the PlayMaker Server from the back panel, using the dedicated cable, provided by Orad. Connect the power cable, and select the reference type, as required. (Top: AES reference - by XLR, Middle: internal free run, Bottom: Digital - lock on server video signal).
  • Page 104: Audio Configurations For Ac-8

    Audio Configurations for AC‐8 8 out / 0 in When the system is configured for 0 in and 8 out video channels, connect XLR cables to all XLR Out connectors as numbered; Out3 Out4 Out7 Out8 Out1 Out2 Out5 Out6 7 out /1 in When the system is configured for 1 in and 7 out video channels, connect XLR cables to XLR Out connectors as specified below;...
  • Page 105 6 out / 2 in When the system is configured for 2 in and 6 out video channels, connect XLR cables to XLR Out connectors as below; Out2 Out2 Audio Audio Out5 Out6 Channel 1 Channel 2 Out1 Out1 Out3 Out4 Audio Audio Channel 1 Channel 2 5 out / 3 in When the system is configured for 3 in and 5 out video channels, connect XLR cables to...
  • Page 106 4 in/4 out When the system is configured for 4 in and 4 out video channels, connect XLR cables to XLR Out connectors as specified below; Out2 Out2 Out4 Out4 Audio Audio Audio Audio Channel 1 Channel 2 Channel 1 Channel 2 Out1 Out1 Out3...
  • Page 107 2 out / 6 in When the system is configured for 6 in and 2 out video channels, connect XLR cables to XLR Out connectors as specified below; Out2 Out2 Out2 Out2 Audio Audio Audio Audio Channel 1 Channel 2 Channel 3 Channel 4 Out1 Out1 Out1...
  • Page 108: Audio Converter

    AES-8 is an audio break-out box for handling digital AES audio. Connect the audio inputs on the front panel, as marked. For more information, see on page 110. Audio Configurations for AES-8 Connect the AES-8 box to the PlayMaker server using the provided dedicated cable. AES-8 Audio Converter |...
  • Page 109 Specifications: • Mechanical specification rack mounted 1U unit • Dimensions: Height: 4.4 cm (1U) Width: 44.0 cm Depth: 5.0 cm Weight: 0.8 Kg (Approx.) • Power consumption: Power not required • Audio Inputs: 8 stereo AES on XLR • Video Outputs: 8 stereo AES on XLR •...
  • Page 110: Audio Configurations For Aes-8

    Audio Configurations for AES‐8 8 out / 0 in When the system is configured for 0 in and 8 out video channels, connect XLR cables to connectors as shown below; Out1 Out2 Out3 Out4 Out5 Out6 Out7 Out8 7 out / 1 in When the system is configured for 1 in and 7 out video channels, connect XLR cables to connectors as shown below;...
  • Page 111 4 out / 4 in When the system is configured for 4 in and 4 out video channels, connect XLR cables to connectors as below; Out1 Out1 Out2 Out2 Out3 Out3 Out4 Out4 Audio Audio Audio Audio Audio Audio Audio Audio Ch.2 Ch.2 Ch.1 Ch.1 Ch.2 Ch.1...
  • Page 112 AES-8 Audio Converter |...
  • Page 113 Appendix In this section: Video Configurations on page 114 on page 120 Rendering Clips for PlayMaker...
  • Page 114 Video Configurations This appendix details the back panel connections that must be set up for each available type of video configuration. 2 Channels: 1 in > 1 out In 1 In 1 Out1 Out1 Out1 Out1 In 1 Loop Loop Clean Clean 4 channels: 2 in >...
  • Page 115 4 Channels: SSM 1 in > 1 out Loop Loop Loop Loop SSM2 SSM3 SSM2 SSM2 SSM3 SSM3 Loop Loop Out1 Out1 Out1 Out1 SSM1 Clean Clean SSM1 SSM1 NOTE: SSM cameras are connected to the first two (for SSM50) or three (for SSM75) In-connections, and the next two or three connections if an additional SSM camera is in use.
  • Page 116 6 Channels: 1 SSM + 2 in > 1 out Loop Loop Loop Loop Loop Loop Loop Loop SSM2 SSM3 SSM2 SSM2 SSM3 SSM3 Loop Loop Out1 Out1 Out1 Out1 Ssm1 SSM1 SSM1 Clean Clean 8 Channels: 4 in > 4 out Loop Loop Loop...
  • Page 117 8 channels: 5 in > 3 out Loop Loop Loop Loop Loop Loop Loop Loop Loop Loop Out3 Out3 Out3 Out3 clean clean Out1 Out1 Out1 Out1 Out2 Out2 Out1 Out1 Clean Clean clean clean 8 channels: 8 in > 0 out Loop Loop Loop...
  • Page 118 8 channels: 3 in > 5 out Loop Loop Loop Loop Loop Loop Out5 Out5 Out5 Out5 clean clean Out3 Out3 Out3 Out3 Out4 Out4 Out4 Out4 clean clean clean clean Out1 Out1 Out1 Out1 Out2 Out2 Out2 Out2 clean clean clean clean...
  • Page 119 8 Channels: SSM75 + 3 in > 2 out SSM3 SSM1 SSM2 Out1 Out1 Out1 Out1 Out2 Out2 Out2 Out2 clean clean clean clean 8 Channels: SSM75 + 4 in > 1 out SSM2 SSM3 Out1 Out1 Out1 Out1 SSM1 clean clean 8 Channels: 3XSSM50 + 2 out...
  • Page 120 Rendering Clips for PlayMaker You can import clips created outside of PlayMaker for use in PlayMaker. Imported clips must be rendered according to the following specifications: Using Premiere Pro CS5‐CS6  To export a clip: 1. In the Export Settings (File > Export > Media), select Quicktime from the list of formats.
  • Page 121 Depth - Millions of Colors Quality - Best For QuickTime DNxHD 1080i50 120: Compression type- Avid DNxHD Codec Depth - Millions of Colors Resolution - 1080i/50 DNxHD 120 8-bit 7. In the Movie Settings dialog box, click Sound Settings, and set the following (then click OK): For QuickTime DVCPRO 1080i50: Format - Linear PCM...
  • Page 123 Index AC-8 editing adding clip to playlist clip name adding playlist to playlist recording name AES-8 effect duration appending clip to playlist equalizer applying SmartEvent to clip audio level auto-start recording gang mode genlock bit rate hide OSD changing clip name recording name clip LCD keys...
  • Page 124 SmartEvent name time and date transition effect non-synchronized mode SmartEvent tag SmartEvent type software versions starting recording strip recording studio mode hide/display synchronized mode playlist timecode clip speed output deleting source list of playlists transition effects looping playing protecting clips recording video format virtual keyboard...

Table of Contents