PATTERNS
SYNTH TYPE PATTERNS
There are two types of synth patterns in Engine: SYNTH1 and SYNTH2.
SYNTH1 type patterns store up to four pitches per step with shared length and velocity,
making them well suited for programming bass sequences.
Synth1 type patterns also
allow SLIDE (overlapping) between notes and they can use the CHORD MEMORY
function to automatically play polyphonic chords over MIDI.
SYNTH2 type patterns also store up to four pitches per step, but each pitch is completely
independent, with separate length and velocity.
Synth2 type patterns allow for more
traditional polyphonic programming, but do not offer SLIDE between steps.
PROGRAMMING A SYNTH TYPE PATTERN
Both types of SYNTH pattern can be programmed using grid programming, step
programming or realtime recording. Each method has it's strengths, so you can choose
the appropriate method for your situation. Realtime recording and step recording can
also be used simultaneously with grid programming, allowing for very interactive
sequencing.
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