Jumping Ball - Overmax OV-BASICPLAYER User Manual

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A button: Fire at the left targets
B button: Fire at the right targets

137. Jumping Ball

138. Discus Put
139. Golden Arrow
141. Javelin
OV-BASICPLAYER
A robot automatically serves 20 balls to you. Hit each ball back
at the three panels. When you hit a panel, it spins and you will score
10 points. Get the same picture showing on all three panels and
you'll score 100 points! After all the balls have been served, the
game is over.
A button: Hit the ball
This is a discus game. Press A or B button repeatedly to power up.
Don't foul, or you will get no point.
Directional Pad:
Toss the shot
A Button:
To spin fast
Test your marksmanship as you shoot arrows at the moving
targets. Press the A button to increase the angle of your shot and
release it to fire your arrow. Pay attention to the wind speed and try
to hit the center of the target!
A button: Set angle/Fire arrow
B button,: Set the wind strength
140. High Jump
This is a High Jump game. Press A and B button repeatedly to speed
up, use 'up' button to jump. Don't foul, or you will get no point.
Directional Pad: Jump
A Button: Accelerate
This is a Javelin game. Press A and B button repeatedly to speed up,
use 'right' button to throw the javelin out. Don't foul, or you will get
no point.
Directional Pad: Throw Javelin
A Button: Accelerate
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