sqùarejumped over by the King. As shown in rhe following diaglams,
you can caslle enher on the King\ side oflhe bodrd or on the Queen\
sidc. Figure 9a shoùs à Kingside castle. Fi-qure 9b shoqs a Queenside
tiSrtt 9b
The lbllowing lre $he specirlcâstling.ules roremember
. 1h? Kitig dûd np Rook botlt 4t6t sîond onth.it oriqinatsrtuatrs and
harenl ûav.l pt"riouslr drtitt! thz !tûit(.
' Th.rc tunnot b? anr pieL?! on tlt bùnl beNe.n Ihe Kitle oû the
' vot cdnnot ratl. il the n?tt posiliut ||i pùt nt Kitls i,1.heck. otil
the Ki t rasscs oreta squa'? û.t?
it w,tld b. in Lh?(k. vttt ulk)
rdnnot ctstl. h nt^.|he Ki118out of.he.t.
1.6 Check, M.lê..nd
D.aw
Nôù thàtloù know how aU rhe pieces mo!e. it is time lo
intrcduce the goal of rhe game. The otl! vo! to witr 6 to tat the
er4nl a(irgl In order to do rhis, you musr ùnde6r.nd the concepts oi
check. checkmate, and dnw.
when ân eneD! pie.e is in a position where ir cân crprure ùe
King oD ils next movc,lhc King is said tobe in check. when r King is
A B C D E F
G
FiNrtt lUr Rh7-htl++
Flc14i+1) sotar star
iI ch€ck. ir must be moved oùt ofcheck on rhe nerr nove. There are
lhrcc ways ofdoing Lhisl
, îhe Kiti!.dû k@vtoarctlter squore 1o
"scap.
thr(k.
.
BIa.k
the .heck h tnorin !: anotlt r piece ben\ eer the aftatking
ri?rc ûnrl lhe Knry. (NaE. hovere,. îhal this ttillnotwork iltlle
Kitls is h.itle che(ked b\ a Ktli9ht, ||hnh cd juklt orer othel
. Cottut? tlie !fiarking tiec?
You must suy the word 'check when yoù place you. opponenfs
King in check. When wriling lhe nove down. remenber to itdicate rhe
check by r prus sign (/r/
"rz
ùry|", 1 .Qîl b5+ ).
Ifa phyeis King is in chect.nd cannol escapc by any of Lhe
ûre€ melhods described âbove, rhar playe.has been checknated.
meâninSlhar playerhas lostlhe gane. Srudy rhe boârd posilions shown
in Figures 10,, b. ànd c. In e.ch case,lhe Black Kins hN just been
A B C D E F G H
A B C D E F G H
g