Eco Unity Instruction Manual

For use with eco software version 1.06 and higher
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ECO™ Unity® Manual
For use with ECO software
version 1.06 and higher
Prentke Romich Company
April, 2009
Revised June 2010
14416 v.2.1
1

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Table of Contents
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Summary of Contents for Eco Unity

  • Page 1 ECO™ Unity® Manual For use with ECO software version 1.06 and higher Prentke Romich Company April, 2009 Revised June 2010 14416 v.2.1...
  • Page 2 Minspeak Application Programs (MAPs) are trademarks for products manufactured by the Prentke Romich Company. Unity is a registered trademark in the USA of Semantic Compaction Systems. Windows, Windows XP, Windows Explorer, Windows Media Player, Microsoft Outlook, Microsoft Word, Windows WordPad and Microsoft PowerPoint are registered trademarks of Microsoft, Inc.
  • Page 3: Table Of Contents

    Extra Verbs in the Activity Row ................35 Main Activity Rows, Pages, and Computer Access ..........35 Category Labels in Core ..................36 Unity Customization Options: Icon prediction and Embellished Icons....37 Icons and Icon Rationales ..................38 Practice Sentences for Unity 60 Sequenced............42...
  • Page 4 Icons and Rationales ..................... 82 Core Vocabulary Patterns ..................88 Use the Icon Tutor to look up words..............91 Activity Rows, Pages, and Computer Access ............91 Visual Scenes in Unity 84 ..................92 Visual Scene Books to teach Unity ................92...
  • Page 5 Table of contents Practice Sentences for Unity 84 Sequenced............93 Where to Find ....................95 Introduction to Unity 144 ................96 Unity 144 Single Hit ..................97 Load Unity 144 Single Hit ..................97 Organization ......................97 Talking ........................99 Simplify by Hiding Keys.
  • Page 6: Eco Hardware

    • Integrated Blue Tooth technology ECO Front Panel There are eight recessed keys on the top of the ECO frame. Six of these keys are user- defined keys. This means that you can customize the tools that are activated. To change a user-defined key, go to the ToolBox and select Assign Core Keys Menu.
  • Page 7: Eco Right Side Panel

    ECO Vocabulary ECO Right Side Panel Headphones Headphones 3 USB ports 3 USB ports Microphone Microphone ECO Left Side Panel Reset Reset PCMIA slot PCMIA slot 2 switch 2 switch for phone for phone jacks jacks card card Compact External...
  • Page 8: Menus And Settings

    “Replace..” will erase all stored vocabulary in the area you are working in, so be careful with this one! 2. Select Unity 60 Single Hit. This opens up the 60 Single Hit MAP. 3. Next we’ll use our menus to customize Unity 60 Single Hit the way we want it.
  • Page 9 4. Select OK 5. Go to the ToolBox and select Feedback Menu. Notice the color choices on the right. 6. Select OK, OK to return to Unity 60 Change the Access Method 1. Select the Menu key 2. Select Access Method. Use the pull-down arrow to view the list of all access methods in ECO.
  • Page 10: Maintenance Menu

    Maintenance Menu The Maintenance Menu is in the device ToolBox. Important settings include • System Lock • Auto Power Down (saves battery power) • Calibrate Touch Screen • System Information – including the software version • Battery Status • Shipping Mode...
  • Page 11: Eco Vocabulary Options

    ECO Vocabulary Options ECO Vocabulary Options From the Menu key you can open any one of the six user areas in ECO. There are many more language programs (MAPs) available from the User Area Menu in the ToolBox. You may view these options by selecting Replace User Area. Remember to back up any customized areas by saving to an MTI file before you do a replace.
  • Page 12: Six User Areas In Eco

    Kurzweil, WYNN, and TestTalker software. Exploration Wizard Links to the other 5 user areas in ECO, plus links to 4, 8, and 15 location sample language programs. Also the PRC picture test in 8 and 15 locations. Pages for switch access practice and assessment.
  • Page 13: Other Language Programs

    Unity 144 Single Hit; WordCore 144 Unity 84 Transition, Unity 84 Scan, WordCore 84 Unity 45 One Hit, Unity 45 Transition, Unity 45 Basic, Unity 45 Sequenced, Unity 45 1-Hit Adult, Unity 45 ABC with Pages, WordCore 45, MinTalk, 45...
  • Page 14: Introduction To Unity

    Unity is meant to be a growing and expanding system of language representation. Each program is related to the others. There is more than one level of Unity, but all the levels use the same group of category and grammar icons to represent the same concepts.
  • Page 15: Unity 60 1-Hit

    ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 Unity 60 1-Hit Organization Row 1 is the main activity row. • Activity rows contain vocabulary specific to certain situations. • Some keys in the main activity row do not open other activities. These keys are tools.
  • Page 16: Talking

    ECO Unity 60 1-Hit Prentke Romich Co. March, 2009 Talking • With core vocabulary you can say one word at a time, or put phrases together by using the dynamic activity rows linked to each core key. When you select the APPLE icon, you say “eat”...
  • Page 17: Core Vocabulary And Icons

    ECO Unity 60 1-Hit Prentke Romich Co. March, 2009 Core vocabulary and icons ICON NAME ICON RATIONALE WORD OBJ (OBJECT) Give me the present. POSSESSIVE It’s mine. It has my nametag on it. INTERJECTION Interjections pop up in conversations just like please fireworks.
  • Page 18 ECO Unity 60 1-Hit Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE WORD VERB + ING We were pouring water out of the bucket. were VERB + ED The “+ed” bucket means past tense “was” because the water was poured out of the bucket.
  • Page 19 ECO Unity 60 1-Hit Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE WORD STOP You stop at the stop sign. stop Mary had a little lamb; its fleece was white as snow. He is a boy. WANTED He is a wanted man.
  • Page 20 ECO Unity 60 1-Hit Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE WORD People make cookies of different shapes to make celebrate holidays (God). UMBRELLA You need your umbrella when it is raining. need JUICE You can drink juice.
  • Page 21: Practice Sentences For 60 1-Hit

    ECO Unity 60 1-Hit Prentke Romich Co. March, 2009 Practice sentences for 60 1-Hit Open the activity row labeled WORD YES/NO. Your screen looks like this: Try the following sentences and phrases. I need that. I need a drink. I need help.
  • Page 22: Activity Row

    ECO Unity 60 1-Hit Prentke Romich Co. March, 2009 Activity row Icon Contains Good, yes, no, bad, all done Quick access to names. Hi. What’s up? How are you? I’m fine. I’m not so good. It’s nice to meet you.
  • Page 23 ECO Unity 60 1-Hit Prentke Romich Co. March, 2009 Activity Row second row Contains whole sentences separated into sub-categories: Jokes, speaking, communication repair, medical, wants, friends, protests, questions, telling, and technology. Contains tools for working in and managing notebooks. Tools for internal computer access with links to pages for working in Windows Word Pad, Outlook Express, Windows Media Player, Solitaire, and Internet Explorer.
  • Page 24 ECO Unity 60 1-Hit Prentke Romich Co. March, 2009 Pages These are the pages available from the PAGES key. The top right corner key of each page goes back to Core. The blank key is a hidden key for the Notebooks Page. To show this key, use the Set-up Key.
  • Page 25: Simplify By Hiding Keys

    If, instead of starting with pages, we hide some of the keys on Unity 60 Single Hit, and then show the keys again to teach more words; they will not have to re-learn key positions.
  • Page 26: Unity 60 Sequenced

    Use the Icon Tutor to look up words. The Icon Tutor is located inside the ECO TOOLS row. If you don’t see it at the top center, select the Choose Activity key, either User Defined key #1 or OBJECT + OBJECT will do Choose Activity.
  • Page 27: Whole Sentences

    Say some of these whole sentences There are whole sentences stored in core, also. Try some of these whole sentences. SENTENCE + APPLE = “I have an emergency” The embellished icon feature in Unity 60 turns the APPLE icon into the AMBULANCE icon.
  • Page 28: Unity Patterns

    Unity Patterns Unity is a pattern-based system so that learning many new vocabulary entries becomes predictable. We will look at examples of the following patterns in Unity 60 Sequenced. All of these patterns are also found in the other Unity MAPs.
  • Page 29: Unity Pattern - Pronoun Phrases

    ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 Unity Pattern – Pronoun Phrases I can I can’t After you select the “I” pronoun, your screen looks like this: Practice some of these pronoun-verb phrases.
  • Page 30: Unity Pattern - Question Pronoun Phrases

    ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 Unity Pattern – Question Pronoun Phrases Reverse the order of this pattern for question phrases and negative questions. can I can’t I After you select the JUICE icon, your screen looks like this: Notice the pronoun phrases on all the yellow pronoun keys.
  • Page 31: Unity Pattern -- Pronouns

    ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 Unity Pattern -- Pronouns Pronouns are color coded yellow. They are always in column two and three. Icon Sequence Subject Pronoun Icon Sequence Object Pronoun they them Icon Sequence Possessive Adjective...
  • Page 32: Unity Pattern - Grammar Categories

    3 row, with green color coding Notice that in Unity 60 Sequenced, there is a row of verbs that appears above Mr. Action Man and his row of buckets. These keys take over the keys of the INTERJECTION, DETERMINER, CONJUNCTION, PREPOSITION, and QUESTIONS WORD and...
  • Page 33: Icon + Grammar Ending

    ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 Icon + Grammar Ending Category nouns (singular and plural) are in the 2nd row, with orange color coding. Adverbs ending in –ly are in the 3rd row, with white color coding.
  • Page 34: Unity Pattern -- Dynamic Activities

    ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 Unity Pattern -- Dynamic Activities Dynamic activities contain more nouns. When a core icon is activated, a dynamic activity row provides quick access to category-related nouns. These words are referred to as “fringe vocabulary”...
  • Page 35: Extra Verbs In The Activity Row

    Extra Verbs in the Activity Row When you select Mr. Action Man, the VERB icon, you see a row of extra verb categories select a verb. Main Activity Rows, Pages, and Computer Access These are the same as in Unity 60 1-Hit.
  • Page 36: Category Labels In Core

    March, 2009 Category Labels in Core You may find it helpful to see labels on the core keys in Unity 60 Sequenced. These labels are not comprehensive; however, they represent the most frequently used group of words available after the first selection of the key. For example, the RAINBOW and the TRUCK share an icon.
  • Page 37: Unity Customization Options: Icon Prediction And Embellished Icons

    March, 2009 Unity Customization Options: Icon prediction and Embellished Icons Because many different types of people use Unity to communicate, there are many ways to customize the look of your Unity program. Icon Prediction and Embellished Icons are both found in the Feedback Menu. Icon Prediction can be White, Grey, or Off.
  • Page 38: Icons And Icon Rationales

    ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 Icons and Icon Rationales ICON NAME ICON RATIONALE PHONE Give the present to me. Pronoun ending for objective pronouns. Pronoun beginning key for reflexive pronouns. SUIT It’s mine. It has my nametag on it.
  • Page 39 ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE VERB + S The “S” bucket stands for “is” because of the s on the bucket. Present tense singular ending for verbs. VERB + ING We were pouring water out of the bucket.
  • Page 40 ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE MORE Most people want to hear more music. Categories: music, musicians, Words: more, less STOP You stop at the stop sign. Categories: endings, spell mode, Words: stop, wait, quit He is a boy.
  • Page 41 ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE People make cookies of different shapes to celebrate holidays (God). Categories: holidays, religion, shapes UMBRELLA You need your umbrella when it is raining. Categories: weather, negatives JUICE TV You can drink juice.
  • Page 42: Practice Sentences For Unity 60 Sequenced

    ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 Practice Sentences for Unity 60 Sequenced I’m hungry for pizza You’re not. What would you like? I don’t know. Maybe a hamburger. I don’t think so. Well, what? Let’s get some ice cream.
  • Page 43 ECO Unity 60 Sequenced Prentke Romich Co. March, 2009 Do what? Find my homework. You had homework? A little. A little what? A little math paper I saw that. Where? It was on the TV. Help me look. We will find it.
  • Page 44: Where To Find

    Page Link. Lock the ToolBox Maintenance Menu MP3 player Activity Row Set-Up Key Key number 2 on the top frame of ECO Teaching Unity help Pages page, Teaching Core Pages Turn the activation beeps off Feedback Menu Visual Scenes...
  • Page 45 ECO Unity 60 Sequenced Prentke Romich Co. March, 2009...
  • Page 46: Word Prediction

    The Icon Tutor helps you look up sequences for words in any version of Unity. Find the Icon Tutor key in the center of the main Activity Row in Unity 60. You can also find Icon Tutor in the Review Memory Menu in the ToolBox.
  • Page 47: Teaching Unity

    • Getting to and from pages • Getting to more items in activity rows • Correcting mistakes • Speak the display Pages to help teach Unity Go to the Pages page. Select TEACH CORE or POWER POINT and IR CAR...
  • Page 48: More Customizations

    ECO More Customizations More Customizations Changing core icons • Change one icon at a time by using the set-up key (#2 user defined key) • Change one icon at a time by using the Assign Core Keys Menu. • Change all occurrences of an icon by using the User Area Menu.
  • Page 49 ECO More Customizations Create a new activity row 1. Begin in the ToolBox with the Create Activity Menu. 2. Spell the name for your new activity (can be up to 20 characters). Select OK 3. Choose an icon to represent the activity. If you choose No Icon, the label text will represent your new activity.
  • Page 50: Visual Scenes

    • One large graphic superimposed over keys • Created much like other pages Modify a visual scene 1. In Unity 60 Sequenced, go to the Pages Page. 2. Select My Scenes, and then Pets. 3. Use the set up key to begin modifying this scene page.
  • Page 51 ECO More Customizations Location of Visual Scenes in Unity MAPs Unity 60 Pages page, My Scenes Unity 84 1-Hit Pages page, My Scenes Activity row, Have Fun, Books Unity 84 Sequenced Same as Unity 84 1-Hit plus Pages page, Teach Core...
  • Page 52: Create A Visual Scene

    Create a Scene Page 1. Begin in Unity 60 1-Hit Hint: Before you begin creating a page, you may find it easier to switch to the programming QWERTY keyboard. Go to the User Area Menu and select the QWERTY option under “Storing Keyboard.”) 2.
  • Page 53: Sounds On Scene Pages

    ECO More Customizations Sounds on Scene Pages You may make a digitized real-voice recording or import a wav file on a key by changing the Type of Message to record. TIP: If you select OK, OK when programming a page, you will be off the page and into the ToolBox.
  • Page 54: Linking A Page

    ECO More Customizations Linking a Page Once you have created your visual scenes page, you will need to link it in to the Unity MAP so that you don’t have to go to the ToolBox to find it every time.
  • Page 55: Vocabulary Builder

    You see only the sequences for words that you choose. You can choose the words by picking one of the text files already stored in ECO, you can import your own list of vocabulary, or you can build as list of words using the screens in Vocabulary Builder.
  • Page 56: Use A Word List

    5. To unmask keys while keeping the same word list, go to the Menu Key, select Vocabulary Builder, and then Turn Builder Off. This allows you to return to the full view of Unity. When you want to mask again, go to Vocabulary Builder and select Save Mask Info.
  • Page 57: Computer Access

    Menu by using the Menu Key on the status bar, or go to the device ToolBox and select Output Menu. To practice the internal computer access features in Unity 60 Sequenced, first be sure that your computer access is on, and set to internal. On the status bar there is an indicator that is yellow if the internal computer access is on.
  • Page 58 ECO Computer Access Unity 60 1-Hit Computer Access activity row When you select the ECO COMP key from either PAGE or Activity row, it turns on the Internal Computer Access in the output menu. There is a key in the computer activity row that turns off the internal computer access.
  • Page 59 ECO. If you select the Go Back key on the top left, you go back to the Unity 60 PAGES page. If you select the CORE key at the top right, you return to Core Vocabulary with the Computer Activity Row at the top.
  • Page 60 ECO Computer Access Example of a simplified computer programs page You may clear out or hide applications that you are not using.
  • Page 61: Customize Your Computer Access

    ECO Computer Access Customize Your Computer Access You can store links to your own personal files in ECO by using the Run Program tool. First we will look at a key that is already programmed with this tool. Go to the Computer Access Activity Row, and then select Word. On the Word Pad page you will see a key labeled START.
  • Page 62 ECO Computer Access 6. You see titles for all the executable files on your ECO’s C drive. 7. Select Advanced 8. Select Yes for Show All Files, and then select OK. 9. Use the navigating keys at the bottom of the screen to locate the file you want.
  • Page 63: More Eco Features

    • Notebooks – files where you can save large amounts of text. You can edit notebooks, lock them, store them to open with a sequence, and read them aloud a sentence at a time. Notebooks work whether you are using ECO as an integrated or a dedicated device.
  • Page 64: Eco Unity 84

    ECO software. Unity 84 Single Hit is for early language learners who may say just one word at a time. That is why the core vocabulary includes many verbs. Verbs are powerful words that cause things to happen and can be useful in many situations.
  • Page 65: Unity 84 1-Hit

    ECO Unity 84 Prentke Romich Co. March, 2009 Unity 84 1-Hit Organization Row 1 is the main activity row. • Activity rows contain vocabulary specific to certain situations. • Some keys in the main activity row do not open other activities. These keys are tools.
  • Page 66: Talking

    ECO Unity 84 Prentke Romich Co. March, 2009 Talking • With core vocabulary you can say one word at a time, or put phrases together by using the dynamic activity rows linked to each core key. When you select the APPLE icon, you say “eat”...
  • Page 67: Simplify By Hiding Keys

    Prentke Romich Co. March, 2009 Simplify by Hiding Keys 7. Select the tools key at the top left corner of the ECO frame. 8. Select Modify Activity, and then More Items until you see the key marked BLANK. 9. Select BLANK, and then select the key labeled “Show.”...
  • Page 68: Core Vocabulary And Icons

    ECO Unity 84 Prentke Romich Co. March, 2009 Core Vocabulary and Icons ICON NAME ICON RATIONALE WORD ME (OBJ) Give the present to me. MY (POSS) It’s mine. It has my nametag on it. DRESS (SUIT) He wore a suit to dress up.
  • Page 69 The “to” bucket says the word “to.” NUMBERS (ADJ) Link to a numbers page AN (ADJ + ER) In Unity 84 Sequenced this key is the ending for comparative adjectives. THE (ADJ + EST) In Unity 84 Sequenced this key is the ending for superlative adjectives.
  • Page 70 ECO Unity 84 Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE WORD KNOW You know what you learn in school. know PLAY (DICE) You can play games with dice. play LIKE (SUN) Everybody likes a sunny day. like WORK You can work with a hammer.
  • Page 71 ECO Unity 84 Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE WORD OLD (WATCH) Old is a time-related word. DO (REMEMBER) Tie a string around your finger to remember to do something. GO (FROG) Look at that frog go! GET (MORNING) You get up in the morning.
  • Page 72 ECO Unity 84 Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE WORD WITH (LOVE) The new baby is with its mother. with FOLLOW People follow the leader. follow (PEOPLE) DRIVE (TRUCK) She can drive a truck. drive PUT (OPEN) You open the chest to put things in.
  • Page 73 ECO Unity 84 Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE WORD TURN (KITCHEN) You turn the thermometer in the kitchen pan. turn You sleep in a bed. sleep...
  • Page 74: Practice Sentences

    ECO Unity 84 Prentke Romich Co. March, 2009 Practice Sentences Open the YES/NO Activity Row. Your display will look like this: Try the following sentences and phrases. Before you start, open the YES/NO row. I need that. I need a drink I need help.
  • Page 75: Activity Rows

    Contains tools for working in and managing notebooks. Links to pages: Visual Scenes, Clock, Money, Numbers, IntelliTools, Phonics, Word Families, Teaching Core, and ECO computer pages. Contains ECO internal computer access tools. Keys to run Windows Word Pad, Outlook, Internet Explorer, Solitaire, and Windows Media Player.
  • Page 76 ECO Unity 84 Prentke Romich Co. March, 2009 Icon Contains There are two rows of IntelliTools computer commands. One is for version 3 and one is for version 4. You may hide the row(s) you are not using. Go to the Modify Activity Menu in the ToolBox.
  • Page 77: Internal Computer Access

    Internal Computer Access ECO as an integrated communication device has some computer access tools available in activity rows and pages. The ECO computer access tools are stored in an activity row named COMPUTER ACCESS. • Select Choose Activity until you see the COMPUTER con on the top row.
  • Page 78: Practice Computer Access

    Practice computer access • Select the INTERNAL ON key. Your ECO program shows just five rows. You can see your ECO’s Windows desktop in the background. • Select the top WORDPAD icon on this page to launch WordPad. • See a page of tools for working in Word. EDIT WORD, FONT, and ABC are links to other pages.
  • Page 79 ECO Unity 84 Prentke Romich Co. March, 2009 • Try typing some words or letters into your document. Then go to core vocabulary and use the keys there to add text to your document. Use the OK key in the computer access row to return to the page of Word Pad commands.
  • Page 80: Unity 84 Sequenced Organization

    Prentke Romich Co. March, 2009 Unity 84 Sequenced Organization The layout of Unity 84 Sequenced is the almost same as Unity 84 single hit. The differences are: • The PREVERB icon takes the place of NAMES. Names are now linked to the POSSESSIVE icon at row 2, column 2.
  • Page 81: Simplify

    March, 2009 Simplify The Vocabulary Builder tool has many features for simplifying Unity 84 Sequenced. To see sample sets of words already programmed for Vocabulary Builder, go to the Pages Page, and then Vocabulary Builder. Select one of the LAMP sets to see an example of how Vocabulary Builder simplifies learning.
  • Page 82: Icons And Rationales

    ECO Unity 84 Prentke Romich Co. March, 2009 Icons and Rationales ICON NAME ICON RATIONALE OBJECTIVE Give the present to me. Ending for objective pronouns. Two hits on this key = Choose Activity POSSESSIVE It’s mine. It has my nametag on it.
  • Page 83 Ending icon for action words ending in –ed. VERB + EN The “en” bucket says ‘on.” In Unity 84 Sequenced this key is the ending for past participle verbs. Ending icon for action words ending in –en.
  • Page 84 ECO Unity 84 Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE KNOW You know what you learn in school. Category:knowledge and school DICE You can play games with dice. Category: games. Everybody likes a sunny day. like, fun, funny, etc.
  • Page 85 ECO Unity 84 Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE You call your dog to come. Category: animals WATCH You use a watch to tell the time. Category: time REMEMBER Tie a string around your finger to remember to do something.
  • Page 86 ECO Unity 84 Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE EXIT The sign shows the right way to exit the building. leave, arrive, send, way, right PHONE Call me on the phone. Category: small appliances, talking-related verbs; Thumbs up stands for positives.
  • Page 87 ECO Unity 84 Prentke Romich Co. March, 2009 ICON NAME ICON RATIONALE UMBRELLA You need your umbrella when it is raining. Category: weather words Thumbs down stands for negatives. JUICE You can drink juice. Category: beverages Ask what’s on TV.
  • Page 88: Core Vocabulary Patterns

    Prentke Romich Co. March, 2009 Core Vocabulary Patterns All versions of Unity are based on just a few patterns for combining icons into sequences that speak words, phrases, and sentences. Unity Pattern Icon + ending Verbs, category nouns, adjectives, and adverbs ending in –ly use the pattern of core icon + ending.
  • Page 89 ECO Unity 84 Prentke Romich Co. March, 2009 Unity Patterns – Dynamic Activities Dynamic activities contain more nouns. These words are referred to as “fringe vocabulary” because they are not all frequently used. Foods Games Drinks Clothing Body parts Reading materials Music and musical instruments.
  • Page 90 “anything.” Select the SNAIL icon to find indefinite pronouns beginning with “s”, the HAMMER (nail) for words beginning with “n”; the EAR icon for words beginning with “e”. (Note: this pattern appears in Unity 84 and 144, but not in 45 or 60.)
  • Page 91: Use The Icon Tutor To Look Up Words

    The Icon Tutor is located in the activity row named ECO Tools. Select the ECO Tools key, and then Icon Tutor. Follow the directions on the screen. Activity Rows, Pages, and Computer Access These are in the same positions as in Unity 84 Single Hit. See the section beginning on page 79...
  • Page 92: Visual Scenes In Unity 84

    The keys at the bottom right link to scenes for teaching Unity in context. Visual Scene Books to teach Unity There are eleven books in visual scene format in Unity 84 Sequenced. You can also find these books by choosing the Have Fun key in the Activity Row, and then Books.
  • Page 93: Practice Sentences For Unity 84 Sequenced

    ECO Unity 84 Prentke Romich Co. March, 2009 Practice Sentences for Unity 84 Sequenced I like to read. You like to eat. This is good. That is better I want my MP3 player. He wants his radio. She is hungry.
  • Page 94 ECO Unity 84 Prentke Romich Co. March, 2009 No one came. Where did they go? I don’t know. You don’t like it. Mom went shopping. I can’t do that. Yes, you can. Try it again.
  • Page 95: Where To Find

    Lock the ToolBox Maintenance Menu MP3 player Activity Row Set-Up Key User defined key #2 on the top frame of ECO Teaching Unity help Activity Row, Have Fun, Books; Activity Row, Pages, Teaching Core Pages Turn the activation beeps off...
  • Page 96: Introduction To Unity 144

    If you are familiar with Pathfinder Unity 128, you will be able to talk with ECO Unity 144 right away. People who are using Unity 128 will be able to save a memory transfer and load it into ECO with all their customizations. The pages and activity rows for computer access and visual scenes can be copied from an ECO Unity 144 area into a customized user area.
  • Page 97: Unity 144 Single Hit

    Unity 144 Single Hit is not one of the six default MAPs in ECO. Follow these steps to load Unity 144 Single Hit. If there is a program that you want to save in the area you are loading, you must first do a memory transfer and save the user area.
  • Page 98 • Clear clears the text area. Other tools in Unity 144: • Arrow keys in the upper right corner are active in ECO and in computer access. • Store core at the bottom right corner is where you begin storing customizations to core (rows 2-9).
  • Page 99: Talking

    Simplify by Hiding Keys. See the instructions on page 72 for Unity 84 1-Hit hiding and showing keys. To hide the computer row, go to the Modify Activity Menu in the ToolBox. Modify the...
  • Page 100: Core Vocabulary And Icons

    ECO Unity 144 Prentke Romich Co. March, 2009 Core Vocabulary and Icons ICON ICON NAME ICON RATIONALE SPELL/MINSPEAK = a toggle key to go between spelling keyboard and Minspeak keyboard SPEAK ALL = speaks all of the text generated since the last time clear display was activated.
  • Page 101 ICON RATIONALE VERB Mr. Action Man represents verbs because he is walking, whistling, working, and carrying. In Unity 128 1-Hit this key is quick access to the word ARE. VERB+S One of Mr. Action Man's buckets, this one says "is" because it has an "s"...
  • Page 102 You SAY things on the PHONE to other people. THINK The lady is THINKing. GIRL GIRL = girl This icon is not used in Unity 144 Single Hit. MOUNTAIN Don't FALL down the MOUNTAIN when you are hiking. WRONG This problem has the WRONG answer.
  • Page 103 The DELETE ICON key takes off the last icon you chose. HE = he pronoun. PREVERB The PREVERB key is not used in Unity 128 Single Hit. QUEENBEE The QUEENBEE represents being verbs. “Am” is a common form of the verb “to be.”...
  • Page 104 ICON_P6 This DELETE WORD key takes of the last word that you said. SHE = she pronoun. PREVRB+S The PREVERB + S key is not used in Unity 144 Single Hit. APPLE You can EAT an APPLE. SNAIL SNAILs are SLOW.
  • Page 105 WATCH the time so you will know when to START. ZEBRA A ZEBRA is an ANIMAL. X-RAY The X-RAY icon is not used in Unity 144 Single Hit. COMPUTER You STORE things in a COMPUTER. VOLT Electricity (VOLT) travels FAST.
  • Page 106 ECO Unity 144 Prentke Romich Co. March, 2009 ICON ICON NAME ICON RATIONALE RETURN The RETURN arrows are TURNing. You SLEEP in a BED. BLANK NUMBER You can COUNT the blocks on the NUMBER icons. SHIFT CHAIR You sit on your CHAIR.
  • Page 107: Practice Sentences

    ECO Unity 144 Prentke Romich Co. March, 2009 Practice Sentences Try the following phrases and sentences. I drive fast. You drive slow. You follow me. I not follow. Start. Stop. Make it stop. Make it turn. Go store. Go home.
  • Page 108: Activity Rows

    ECO Unity 144 Prentke Romich Co. March, 2009 Activity Rows Icon Contains Punctuation, link to spell mode, speech on/off, maybe, I don’t know. Also three sentences that do not put text on your display Hi. What’s up? and other greetings Personal information: My name is…, I live in…, and a link to the YOU row...
  • Page 109: Internal Computer Access

    ECO Unity 144 Prentke Romich Co. March, 2009 Icon Contains Interactive tools for working in IntelliTools version 3. A row of tools for recording messages and speaking saved messages. Interactive tools for working in IntelliTools version 4. You may choose to delete or hide the activity rows you are not using.
  • Page 110 ECO Unity 144 Prentke Romich Co. March, 2009 Pages Find the pages in Unity 144 by selecting the Pages key in the Activity Row. Icon Page contains Interactive commands to control IntelliTools software Time concepts; vocabulary for teaching time and telling the time...
  • Page 111: Where To Find

    ECO Unity 144 Prentke Romich Co. March, 2009 Where to Find Air Card phone tools Activity Row, Remotes, Phone Options, Device Back up the memory ToolBox, Transfer Memory Menu Calculator Activity Row, Device Tools Change how a word is pronounced...
  • Page 112: Unity 144 Sequenced Icon Rationales

    ECO Computer Access Unity 144 Sequenced Icon Rationales ICON RATIONALE PRC FILE NAME This location toggles between spell and Minspeak. ABCSPK.PRC SPEAK ALL speaks everything that has been on the display none since the last time the display was cleared.
  • Page 113 ECO Unity 144 Prentke Romich Co. March, 2009 ICON RATIONALE PRC FILE NAME YES = yes. TEXTICON.PRC Mother Hubbard is looking at "a" thing in her cupboard. noun_m1.PRC NOUN is the ending for category nouns. Quick access to the word "a."...
  • Page 114 Prentke Romich Co. March, 2009 ICON RATIONALE PRC FILE NAME Use for opening the NOTEBOOKS that are stored in Unity 144. noteb_m1.PRC TOOLS = tools. This key is a link to the dynamic activity row toolb_m1.PRC for device tools. I = I.
  • Page 115 ECO Unity 144 Prentke Romich Co. March, 2009 ICON RATIONALE PRC FILE NAME YOU = you you_m1.PRC THEY = they they_m1.PRC DICE = game-related words. You can play games with DICE. DICE_M1.PRC EYE = words related to eyes. You look with your EYEs.
  • Page 116 ECO Unity 144 Prentke Romich Co. March, 2009 ICON RATIONALE PRC FILE NAME Use this key before a verb in a pronoun-verb phrase when you prevr_m1.PRC are not using the pronoun. examples: can, might, could, would QUEENBEE = being verbs; also the adjective "busy." The bee_m1.PRC...
  • Page 117 ECO Unity 144 Prentke Romich Co. March, 2009 RATIONALE PRC FILE NAME SNAILs are slow. snail_m1.PRC You call your DOG to come. dog_m1.PRC FAMILY = family. FAMIL_M3.PRC People make cookies of various shapes to celebrate holidays GOD_M3.PRC (GOD). HOUSE = house and room-related words.
  • Page 118 ECO Unity 144 Prentke Romich Co. March, 2009 You can see bones in an X-RAY. xray_m1.PRC COMPUTER = computer. compu_m1.PRC An electrical VOLT travels fast. volt_m1.PRC You can wash in the BATH tub. bath_m1.PRC The pen is writing a NAME.
  • Page 119: Unity Patterns In 144 Sequenced

    March, 2009 Unity Patterns in 144 Sequenced The Unity patterns in Unity 144 Sequenced are the same as the patterns in Unity 84. See pages 94 through 97. There are many more vocabulary words available. You can use your ICON TUTOR to look up words. See page 48.
  • Page 120: Eco Unity Computer Programs Page

    Tracker for headpointing, you may want to copy and paste the key for the headpointing mouse to other locations. Plug in a mouse to your ECO and do a right click to find the menu for Setup, Copy, Cut, and Paste.
  • Page 121: More Resources For Unity 144

    • Any of the Unity 128 therapy materials on the PRC teaching materials web site. http://teaching.prentrom.com/ Look for Pathfinder, and then Unity 128. You do not have to be a member to download these free teaching materials.

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