Motorola C370 Series Technical Manual page 3

J2me developer guide
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HTTP.................................................................................................................................................. 33
.................................................................................................................................... 34
.................................................................................................................................... 34
................................................................................................................................................. 35
7 LCDUI............................................................................................................................................... 36
LCDUI API ...................................................................................................................................... 36
8 GAMING API AND SOUND ............................................................................................................ 38
.............................................................................................................................. 38
BackgroundMusic Methods................................................................................................... 39
Using BackgroundMusic ....................................................................................................... 39
............................................................................................................................ 40
GameScreen Fields ................................................................................................................ 40
GameScreen Methods .............................................................................................................. 41
Using GameScreen................................................................................................................... 43
.............................................................................................................................. 44
ImageUtil Fields................................................................................................................... 44
ImageUtil Methods ................................................................................................................ 44
Using ImageUtil..................................................................................................................... 45
......................................................................................................................... 46
PalleteImage Constructor ................................................................................................ 46
PalleteImage Methods ......................................................................................................... 46
Using PalleteImage .............................................................................................................. 47
.............................................................................................................................. 48
Using Static and Animated Tiles ................................................................................ 48
Using Sprites ......................................................................................................................... 49
Defining View Windows ....................................................................................................... 49
PlayField Constructor ....................................................................................................... 49
PlayField Methods ................................................................................................................ 51
Using PlayField..................................................................................................................... 54
.......................................................................................................................... 55
SoundEffect Methods............................................................................................................ 55
Using SoundEffect ................................................................................................................ 55
.................................................................................................................................... 55
Animation Frames................................................................................................................... 56
Sprite Drawing ....................................................................................................................... 56
Sprite Constructor .............................................................................................................. 56
Sprite Methods ....................................................................................................................... 57
Using Sprite............................................................................................................................ 60
FileFormatNotSupportedException Constructors................................................... 61
API.................................................................................................................. 61
9 VIBE AND BACKLIGHT ................................................................................................................. 62
V
10 SMS MO .......................................................................................................................................... 63
..................................................................................................................... 34
.................................................................................................................. 38
................................................................................................................... 39
................................................................................................ 60
........................................................................................................ 61
API ................................................................................................................ 62
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