Behringer VIRTUALIZER 3D FX2000 User Manual page 9

High-performance 3d multi-engine effects processor
Hide thumbs Also See for VIRTUALIZER 3D FX2000:
Table of Contents

Advertisement

9
VIRTUALIZER 3D FX2000 User Manual
Parameter
Function
Speed
Speed of modulation
Sets the curve of the modulation
LFO
Wave
1
(triangular, sinusoidal, rectangular)
Depth
Modulation depth (L & R)
Delay
Length of delay
Feedback
Routes back the processed signal to the input stage
Sets the curve of the LFO (Sine, Tri, Opto, Square,
Wave
Saw Up, Saw Down)
Semitones 1
Pitch Shifter 1: detuning in semitones
Semitones 2
Pitch Shifter 2: detuning in semitones
Semitones 3
Pitch Shifter 3: detuning in semitones
Cents 1
Pitch Shifter 1: detuning in cents
Cents 2
Pitch Shifter 2: detuning in cents
Cents 3
Pitch Shifter 3: detuning in cents
Drum Depth
Intensity of amplitude modulation of the bass loudspeaker (Leslie)
Horn Depth
Intensity of amplitude modulation of the high pitch horn (Leslie)
Balance
Volume ratio between horn and drum
Stereo Spread
Stereo effect intensity
Stereo Phase
Phase angle between left and right modulation
Wideness
Parameter variation (Ultra Chorus)
Base
Starting point of modulation
Drive
Intensity of tube distortion
Selects various effect modes or between three modes with
Mode
increasing modulation intensity (Stereo Phaser)
Auto Modulation
Influences LFO frequency (dependent on input level)
Feedback LP
Low pass cut-off frequency of feedback
Limits frequency range to simulate older chorus units
Damping
(Stereo / Vintage Chorus)
Tab. 2.3: Functioning of the modulation and pitch shifter effects' parameters
1 (Low Frequency Oscillator): determines the speed and nature of modulation effects.
DYNAMICS
DYNAMICS
2.4
Dynamic effects
COMPRESSOR/LIMITER: When the signal level exceeds the level control limit of
the signal-processing unit, it must be limited dynamically to avoid distortions.
This is achieved by installing a compressor or a limiter. The limiter abruptly limits
the signal above a specified threshold, while a compressor acts "softly" over
a large range. The Analog Compr/Limiter is modeled after a famous analog
compressor unit.
EXPANDER: Background noises of all types (noise, humming etc) limit the
dynamic range of the actual signal. As long as the level of the actual
signal lies significantly above the background noise, the noise is inaudible.
The interference signal in this case is masked by the actual signal. The expander
is used to effectively expand the dynamic range of signals. Signals with small
amplitudes (such as background noise) can be weakened, thereby reducing the
background noise.
GATE: On stage and in studios, there are diverse applications where a noise
gate is needed. For example, microphones that tend to cause feedback can
be "defused". In addition, you can use a gate to eliminate unwanted noise.
When used on vocals, for example, the signal is simply masked during pauses,
thus eliminating all noise. Needless to say, a gate used on vocals has to open very
quickly—otherwise, the first syllables of soft or whispered passages would not
be audible.
ULTRAMIZER: The ultramizer function divides the sound spectrum into two
frequency bands and, as a result, allows inaudible but extremely effective
compression. This is especially helpful during mix-down. The FX2000 analyses
the received audio material and automatically adjusts input gain and
compression parameters.
DENOISER: The denoiser is used to eliminate or reduce noise and
other interference.
DE-ESSER: A problem often encountered in recording situations, is the sibilant
(Ssss) sound of the human voice. The de-esser is used to remove strong hissing
sounds from the audio signal.
WAVE DESIGNER: Using this effect, you can influence the envelope of a signal by
specifying its volume. A (= Attack) indicates the time a tone needs to reach its
full volume. R (= Release) determines how long it takes before a tone dies away.
Parameter
Function
Ratio
Degree of compression (Compressor) / expansion (Expander)
1
Threshold
Threshold point of Compressor / Expander / Gate
Limiter Threshold
Threshold point of Limiter
M-Gain
Make-up gain
Gain L
Make-up gain for left channel
Gain R
Make-up gain for right channel
Soft Knee
Bending of the characteristic curve
Attack
Response time
3
Attack L
Response time of left channel (Wave Designer)
Attack R
Response time of right channel (Wave Designer)
Release
Release (right stop activates auto mode for Compr./Lim.)
4
Release L
Release of left channel
Release R
Release of right channel
Hold
Time until release process sets in
5
Range
Degree of damping (Gate); dynamic limitation (Ultramizer)
Density
Degree of compression (Ultramizer)
Speed
Recovery time (the higher the faster)
Split Frequency
Split point between high and low band
Stereo FX
Intensity of the stereo enhancer
Enhancer Frequency
Frequency of the HF
Band
Separates low, high band & wide (Ultramizer / De-Esser)
LP Frequency
Basic frequency (Denoiser)
LP Depth
Controls the amount of influence on the signal level (Denoiser)
LP Speed
Recovery time of low pass modulation (Denoiser)
Gate Hold
Time until the gate process sets in (Denoiser)
Gate Response
Gate recovery time (Denoiser)
Gate Threshold
Amount of signal needed to open the noise gate (Denoiser)
Frequency
Lower cut-off frequency of compression process (De-Esser)
Tab. 2.4: Functioning of the dynamic effects' parameters
1 Ratio determines the relation of input to output level for all signals which exceed the threshold point.
2 The Soft Knee characteristic curve prevents a high compression rate (high ratio) from sounding unnatural.
3 Attack determines the time which the processor requires to react to signals which exceed the threshold point.
4 Release determines the time that the processor needs after falling below the threshold point to reach the
original level.
5 Hold determines the time before the release process sets in (release sets in after the signal falls below the
threshold point).
6 High frequency.
at the threshold point
2
enhancer
6

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents