VTech V.Smile: Disney s The Little Mermaid Ariel s Majestic Journey User Manual

User manual

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Summary of Contents for VTech V.Smile: Disney s The Little Mermaid Ariel s Majestic Journey

  • Page 2 We thank you for trusting VTech ® with the important job of helping your child explore a new world of learning! Sincerely, Your Friends at VTech ® To learn more about the V.Smile ™ TV Learning System and other VTech ® toys, visit www.vtechkids.com...
  • Page 3: Getting Started

    INTRODUCTION Join Princess Ariel, a beautiful and curious mermaid, on an adventure under the sea! As you explore the undersea world, you will meet many wonderful creatures, play exciting games, and overcome challenging obstacles. Help Ariel make her dream come true - to marry Prince Eric and become part of the human world.
  • Page 4 • Adventure Play After selecting Adventure Play, you can choose New Game to start a new game or Continue Game to continue an old game. Continue Game — Choose this to continue the adventure where you left it last time. The previous game settings will be kept.
  • Page 5: Help Button

    STEP 2: Choose Your Game Settings If you are satisfied with the default settings, press the ENTER button. To change the settings, move the joystick to scroll between the different settings and press ENTER to choose them. Move the joystick to the check icon and press ENTER when you are done.
  • Page 6: Basic Operations

    ACTIVITIES Educational Curriculum Learning Adventure Game 1: Sunken Boat Adventures Vocabulary Game 2: Ariel’s Grotto Object Classification Game 3: Missing Melodies Musical Instruments Game 4: Follow the Notes Musical Memory Game 5: Market Day Counting and Vocabulary Game 6: Dress Up Color Matching Game 7: Searching for the Trident Problem Solving...
  • Page 7 Objects collected Energy level Score Objects collected Depending on your game mission, you will need to find certain objects for each game. This shows you how many you have found. Energy level The number of chances you have left to complete the game.
  • Page 8: Game Play

    Game 2 - Ariel’s Grotto Game Play Help Ariel tidy up the objects in her secret cave. Some objects are missing - can you help her find them? Flounder will be there to help you out as you play. Educational Curriculum Learn to classify different objects.
  • Page 9 Game 4 - Follow the Notes Game Play In her cave, Ursula will play a tune with her tentacles. Can you follow it? Move the joystick to select the colored drums in the correct order. If Ursula likes what you play, she will give Ariel a potion to make her human! Educational Curriculum Learn to follow a musical pattern.
  • Page 10 Game 6 - Dress Up Game Play Ariel is invited to dinner with Eric so she needs an outfit to make her look like a princess! Inside the wardrobe, you will see beautiful dresses, jewelry and hats. Choose the one that she likes. Educational Curriculum Learn to match a variety of colors.
  • Page 11 Game 8 - Saving King Triton Game Play King Triton has been captured! Help Ariel save her father by finding the keys to the cage. Beware of Ursula as she throws bubbles containing the special keys to unlock King Triton. Try to find all of the keys by popping the bubbles with the trident.
  • Page 12 Zone 2: Seashell Jewelry Game Play Ariel is making jewelry - help her collect the correct seashells to make a beautiful necklace! A necklace will be shown with some missing seashells. Find all the missing ones and complete the necklace. Educational Curriculum Learn to recognize different patterns and sequences.
  • Page 13: Care And Maintenance

    Zone 4: Underwater Pictures Game Play Use the underwater camera to take pictures of different undersea animals and learn fun facts! You can take up to ten pictures with the underwater camera. Move the joystick left and right to see the pictures you have taken. When you move the joystick to the far right, all the pictures will be gone and you can take some new pictures.
  • Page 14: Troubleshooting

    focusing on a television screen at close range and handling a joystick for a prolonged period a time may cause fatigue or discomfort. We recommend that children take a 15 minute break for every hour of play. TROUBLESHOOTING Please note that if you try to insert or remove a Smartridge™ without first turning the unit OFF, you may experience a malfunction.
  • Page 15: Other Info

    VTech ® Electronics North America, L.L.C. and its suppliers assume no responsibility for any loss or claims by third parties that may arise through the use of this software. VTech ® Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss caused by deletion of data as a result of malfunction, dead battery, or repairs.

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