Adobe 13102498 - Photoshop CS3 - Mac User Manual page 616

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For 3D files saved in Photoshop format, texture edits are saved when you save the file. For other 3D file formats that
store textures in external files, use the Replace Textures command to save your texture edits.
Note: For 3D file formats such as .u3d and .kmz that store textures in the same file with the model, Replace Textures will
update the model file. For formats such as .3ds, Replace Textures will update the separate texture files associated with
the model file.
See also
"Paint with the Brush tool or Pencil tool" on page 326
Place 3D objects in an image (Photoshop Extended)
You can place a 3D model against a background image and change its position or viewing angle to match the
background.
For a video on mapping 2D images onto 3D models, see www.adobe.com/go/vid0020.
Open the file you want to serve as the backdrop.
1
Open the 3D file.
2
3
Drag the 3D layer from the 3D file from its Layers palette into the background image window to add the 3D layer
to the background file.
Choose Layer > 3D Layers > Transform 3D Model or double-click the 3D layer in the Layers palette and use a 3D
4
Tool to position or scale the 3D model against the background.
Save 3D files (Photoshop Extended)
You can save Photoshop files containing 3D layers in PSD, PSB, TIFF, or PDF format. The 3D model position,
lighting, render mode, and cross-sections are maintained when the file is saved.
Choose File > Save or File > Save As, and select Photoshop (PSD), Photoshop PDF, or TIFF format and click OK.
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