Adobe 13102498 - Photoshop CS3 - Mac User Manual page 352

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Multiplies or screens the colors, depending on the blend color. The effect is similar to shining a harsh
Hard Light
spotlight on the image. If the blend color (light source) is lighter than 50% gray, the image is lightened, as if it were
screened. This is useful for adding highlights to an image. If the blend color is darker than 50% gray, the image is
darkened, as if it were multiplied. This is useful for adding shadows to an image. Painting with pure black or white
results in pure black or white.
Burns or dodges the colors by increasing or decreasing the contrast, depending on the blend color. If the
Vivid Light
blend color (light source) is lighter than 50% gray, the image is lightened by decreasing the contrast. If the blend color
is darker than 50% gray, the image is darkened by increasing the contrast.
Burns or dodges the colors by decreasing or increasing the brightness, depending on the blend color. If
Linear Light
the blend color (light source) is lighter than 50% gray, the image is lightened by increasing the brightness. If the blend
color is darker than 50% gray, the image is darkened by decreasing the brightness.
Replaces the colors, depending on the blend color. If the blend color (light source) is lighter than 50% gray,
Pin Light
pixels darker than the blend color are replaced, and pixels lighter than the blend color do not change. If the blend
color is darker than 50% gray, pixels lighter than the blend color are replaced, and pixels darker than the blend color
do not change. This is useful for adding special effects to an image.
Adds the red, green and blue channel values of the blend color to the RGB values of the base color. If the
Hard Mix
resulting sum for a channel is 255 or greater, it receives a value of 255; if less than 255, a value of 0. Therefore, all
blended pixels have red, green, and blue channel values of either 0 or 255. This changes all pixels to primary colors:
red, green, blue, cyan, yellow, magenta, white, or black.
Looks at the color information in each channel and subtracts either the blend color from the base color
Difference
or the base color from the blend color, depending on which has the greater brightness value. Blending with white
inverts the base color values; blending with black produces no change.
Creates an effect similar to but lower in contrast than the Difference mode. Blending with white inverts
Exclusion
the base color values. Blending with black produces no change.
Creates a result color with the luminance and saturation of the base color and the hue of the blend color.
Hue
Creates a result color with the luminance and hue of the base color and the saturation of the blend color.
Saturation
Painting with this mode in an area with no (0) saturation (gray) causes no change.
Creates a result color with the luminance of the base color and the hue and saturation of the blend color. This
Color
preserves the gray levels in the image and is useful for coloring monochrome images and for tinting color images.
Creates a result color with the hue and saturation of the base color and the luminance of the blend color.
Luminosity
This mode creates the inverse effect of Color mode.
Compares the total of all channel values for the blend and base color and displays the higher value
Lighter Color
color. Lighter Color does not produce a third color, which can result from the Lighten blend, because it chooses the
highest channel values from both the base and blend color to create the result color.
Compares the total of all channel values for the blend and base color and displays the lower value color.
Darker Color
Darker Color does not produce a third color, which can result from the Darken blend, because it chooses the lowest
channel values from both the base and the blend color to create the result color.
See also
"About blending modes" on page 343
"Blending mode examples" on page 346
PHOTOSHOP CS3
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