Render Filters - Adobe 29180155 - Photoshop Elements 4.0 User Manual

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Pointillize
The Pointillize filter redraws a layer as randomly placed dots, as in a pointillist painting, and uses the background
color in the toolbox as a canvas area between the dots. You can set the cell size.

Render filters

3D Transform
The 3D Transform filter maps images to cubes, spheres, and cylinders, which you can then rotate in three dimen-
sions.
Clouds
The Clouds filter generates a soft cloud pattern using random values that vary between the foreground and the
background color in the toolbar.
To generate a starker cloud pattern, hold down Option as you choose Filter > Render > Clouds.
Difference Clouds
The Difference Clouds filter uses randomly generated values that vary between the foreground and background
color in the toolbox to produce a cloud pattern. The first time you choose this filter, portions of the image are
inverted in a cloud pattern. Applying the filter several times creates rib and vein patterns that resemble a marble
texture.
Fibers
The Fibers filter creates the look of woven fibers using the foreground and background colors. You can control how
the colors vary with the Variance option (a low value creates longer streaks of color, while a high value makes very
short fibers with more varied distribution of color). The Strength option controls how each fiber looks. A low setting
creates spread out fibers, while a high setting produces short, stringy fibers. Randomize changes how the pattern
looks; you can select this option until you find a pattern you like. When you apply the Fibers filter, the image data
on the active layer is replaced with fibers.
Add a gradient map adjustment layer to colorize the fibers.
Lens Flare
The Lens Flare filter simulates the light refraction caused by shining a bright light into a camera lens. You can set the
flare brightness, flare location, and flare shape (the lens type). Click the preview window in the dialog box to set the
flare location.
Lighting Effects
The Lighting Effects filter lets you produce sophisticated lighting effects on RGB images. You can create multiple
lights, set individual light properties, and easily drag lights around in the preview window to test different lighting
setups. You can also use textures from grayscale files called texture maps to produce 3D-like effects, and save your
own styles for use in other images.
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