Managing Key Frames On A Moving Path - Ulead MEDIASTUDIO PRO 8 User Manual

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130 VIDEO EDITOR
and Y coordinates determine the placement of the sphere or cylinder in reference
to the center of the video window, whereas the Angle and Y values (Angle 1, and
Angle 2 in the sphere dialog box) rotate the sphere/cylinder vertically or
horizontally into the third dimension. You can also rotate or resize the sphere or
cylinder with the Rotate and Radius entry boxes.
3D Moving Path

Managing key frames on a moving path

Animation is performed by smoothly calculating the position of an object between
key frames. The more key frames that are added, the more flexibility and control
you have over the animation. This is true for moving paths in Video Editor. You can
also control the speed of a moving path by adjusting the distance between key
frames.
To change the direction of a moving path:
1. Drag-and-drop the 2D Basic thumbnail from the Moving Path gallery onto a
clip in an overlay track.
2. Select Moving Path from a pop-up window right-clicking on the clip.
3. Drag the Start control point (S) in the Motion Control window to the top left
corner of the of the fixed project frame.
4. Drag the Preview slider in the Key frame Controller halfway between the start
and end key frames.
5. Click Add Key frame
the bottom of the fixed project frame.
6. Drag the End control point (E) in the Motion Control window to the top right
of the fixed project frame.
Now watch the preview. The clip should descend from the top left corner to the
bottom of the screen, and then bounce up and ascend to the top right corner.
and drag the red square (the new control point) to

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