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Kurzweil K2500 - PERFORMANCE GUIDE REV F PART NUMBER 910251 CHAP 11 Manual

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Chapter 11
Master Mode
Press the Master mode button to enter Master mode, which contains parameters affecting the
K2500's overall performance.
The Master Mode Page
On the Master mode page you'll find parameters for setting the overall tuning and transposition of
the K2500, the MIDI channel to be used for drum programs (explained below), and for several
keyboard, audio, display, and programming adjustments. You can also enter the sampler from the
Master mode page
MasterMode:|Samples:8192K|||Memory:121K|
Tune||||||: 0ct||||||||||OutA->Mix:Stereo
Transpose|:0ST||||||||||OutB->Mix:Stereo
DrumChan||:1||||||||||||OutA->FX|:L+R|||
VelTouch||:1|Linear|||||Contrast|:0|||||
PressTouch:1|Linear|||||Confirm||:Off|||
Intonation:1|Equal||||||IntonaKey:C|||||
Object| Delete| |Util|| Sample| View||| Reset
PARAMETER
TUNE
TRANSPOSE
DRUM CHANNEL
VELOCITY TOUCH
PRESSURE TOUCH
INTONATION
OUT A PAN MODE
OUT B PAN MODE
OUT A EFFECTS POSITION
Tune
Adjusting the value of this parameter will tune every program in the K2500 by the amount you
specify. Tuning can be adjusted up or down 100 cents (one semitone) in one-cent increments. This
parameter is useful for tuning up with recordings and acoustic instruments. Adjusting the tuning in
Master mode does not change the settings on the PITCH page of individual programs, but will be
added to any adjustments you make there. Master mode tuning adjustments affect only the K2500's
notes.
Transpose
Like the Tune parameter above, Transpose will affect every K2500 program, but not those notes sent
to the MIDI Out port. You can adjust the MIDI transposition on the XMIT page in MIDI mode.
Drum Channel
Most K2500 programs have a maximum of three layers, which is enough to create just about any
sound you can think of, especially when that sound covers most or all of the keyboard. But what do
you do if you want to create a program with a dozen or more different sounds across the range from
C 0 to C 8, and you want to be able to run each sound independently through a set of DSP
functions?
Drum programs allow you to do exactly that. They can have up to 32 layers, and each layer has all
the programming features of regular programs—its own keymap, its own algorithm, etc. We call
RANGE OF VALUES
100 cents
60 semitones
1 to 16
Velocity Map list
Pressure Map list
Intonation Table list
Mono, Stereo
Mono, Stereo
L Only, L + R
Master Mode
The Master Mode Page
DEFAULT
0
0
1
1 Linear
1 Linear
1 Equal
Stereo
Stereo
L + R
11-1

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Summary of Contents for Kurzweil K2500 - PERFORMANCE GUIDE REV F PART NUMBER 910251 CHAP 11

  • Page 1: Chapter 11 Master Mode

    Master Mode The Master Mode Page Chapter 11 Master Mode Press the Master mode button to enter Master mode, which contains parameters affecting the K2500’s overall performance. The Master Mode Page On the Master mode page you’ll find parameters for setting the overall tuning and transposition of the K2500, the MIDI channel to be used for drum programs (explained below), and for several keyboard, audio, display, and programming adjustments.
  • Page 2 Master Mode The Master Mode Page them drum programs because a likely application for this type of program is to create drum kits with many different percussion timbres. You can assign any keymap to any layer, however, to create as complex a program as you want. All those extra layers create a lot of information for the K2500’s sound engine to process.
  • Page 3 Master Mode The Master Mode Page Outs A and B—Pan Mode The parameters OutA->Mix and OutB->Mix determine the panning of the audio signal for output groups A and B at the MIX outputs. If they’re set to Stereo, then whatever panning is applied to each program (as set on the OUTPUT page in the Program Editor) will show up at the MIX outputs.
  • Page 4: The Soft Buttons In Master Mode

    Master Mode The Soft Buttons in Master Mode Intonation Key (Intona Key) This sets the tonic, or base note from which the currently selected intonation table calculates its intervals. If you select G as the intonation key, for example, and the intonation table you select tunes the minor 2nd down by 50 cents, then G# will be a quartertone flat relative to equal intonation.
  • Page 5: Guitar/Wind Controller Mode

    Master Mode Guitar/Wind Controller Mode indication of how your voices are being used. For example, if all or most of the voices are being represented by capital Xs on this screen, then there’s a good chance that when voice stealing takes place an audible voice will be reallocated.
  • Page 6: Object Utilities

    Master Mode Object Utilities Object Utilities Object Utility functions are useful for moving or copying objects into various banks, naming or renaming objects, deleting objects, and dumping objects over MIDI. To access these functions, press the Object soft button while in Master mode. You will see the following screen: |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| ||||||||||||||||||||||||||||||||||||||||...
  • Page 7 Master Mode Object Utilities You can use the Multiple Object Selector (described on page 13-32) to select ranges of objects according to object types, IDs, strings in the object names, or dependent relationships. You can quickly select or deselect all objects using the Left/Right cursor and Up/Down cursor double-presses.
  • Page 8 Master Mode Object Utilities |||||||||||||||ID||||Append|Fill||Cancel Here is a description of the above soft buttons: Append Try to use each object's ID offset within its current bank as the ID offset within the specified destination bank. If there is already an object at this offset in the new bank, increment the ID until a free ID slot is found.
  • Page 9 Master Mode Object Utilities Name The Name utility allows you to rename an object without entering an editor. You can also use this utility to rename one or more objects with the same name. This is much faster than renaming each object individually. A lot of times you might want several objects to have the same name except for a unique identifier at the end of the name.
  • Page 10 Master Mode Object Utilities Dump This utility is for dumping selected objects over MIDI. If any of the selected objects have dependents that were not selected, you will be asked the question "Dump dependent objects?". Press OK to initiate a MIDI System Exclusive dump of the selected set of objects, one by one out the MIDI Out port of the K2500.

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