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ASROCK M3A785GXH/128M Brochure page 2

Amd 785g + sb710 chipsets
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M3A785GXH/128M
AMD 785G + SB710 Chipsets
EuP
EuP
Ready
What is EuP?
EuP, stands for Energy Using Product, was a provision regulated by European Union to define the power
consumption for the completed system. With the great quantity and the popularly using of the electrical products
nowadays and the continuously increasing of the electrical products categories in the following 20 to 30 years,
European Union decided to establish an effective strategy to solve the energy consumption problem. That is,
according to EuP, the total AC power of the completed system shall be under 1.00W in off mode condition.
How to setup an EuP system?
To meet EuP standard, the EuP ready motherboard and the EuP ready power supply are required. As a mother-
board vendor with eco-awareness, ASRock is the pioneer to develop "EuP Ready" motherboards based on the
great efforts of our exceptional hardware design.
According to Intel, the EuP ready power supply must meet the standard of 5v standby power efficiency is higher
than 50% under 100 mA current consumption. For EuP ready power supply selection, please check with the
power supply manufacturer for more details.
ASRock, Worldwide First EuP Ready Motherboard Manufacturer!
ASRock hereby proudly announced that we are the Worldwide First motherboard manufacturer to release "EuP
Ready" motherboard to the market! With ASRock "EuP Ready" motherboard, you are confident to setup a system
to pass the EuP standard.
Worldwide First DirectX 10.1 Onboard Graphics
Key features of DirectX 10.1 include an updated shader model, improved anti-aliasing support,
more flexible data access, and tighter specifications for better applicationcompatibility.
DirectX 10.1 Anti-Aliasing
DirectX 10 –Standard
MSAA:Foliage edges do
not get anti-aliased
–causes shimmering and
crawling when they move
EuP Ready Motherboard
ATI Radeon
DirectX 10.1 –Alpha Test
MSAA:Foliage edges are
smoothed and anti-aliased
–offers significant image
quality improvement
ww w.a s ro ck. c o m
EuP Ready Power Supply
HD4200
®
Features
DirectX
Shader Model
Separate per-MRT
blend modes
Pixel Coverage
Masks
Sample Pattern
Selection
Cube Map Arrays
Gather4
VS Inputs
Blending
INT8, FP16/32
Filtering
EuP System
10
DirectX
10.1
®
®
4
4.1
No
Yes
No
Yes
No
Yes
No
Yes
No
Yes
16
32
INT8/16, FP16/32
FP16
FP32

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