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Performance Memory - Yamaha PLAY BOOK DX21 Manual

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TPERFORMANCE MEMORY
.PERFORMANCE
MEMORY
llist
of items
which
can
be
memorized in
PERFORMANCE MEMORY]
OPLAY
IVODE
(either
SINGLE,
DUAL,
or
SPLIT)
@the voice(s) beinc
used
(iwo
voices in the
case
o{
DUAL
and
sPLIT)
€)DUAL
DETUNE
@SPJit
POiNt
OPitch
Bend
Mode
@Key Shift
OParameter
of
lvllDl
@Performance
Name
Use
of Kev
Shiftl
rdnps
or
owers
the oir{h
o,
ihe
-
xeyooaro
KEY
SHIFI
is
perfordance dara,
but
tt
is
op€rared
in
the
FUNC'ION
MODE.
The range covers
from
2
octaves
up
to
2
octaves down.
I
1
r
a
lselecting of
PITCH BEND
MODE]
PITCH
a€No
MODE
is
perforfrance
data,
but
t
is
operated
in
FUNCTION MODE.
Thee
ar€
three types
ol
PITCH aEND
lviODES.
r
Set
to
FUNCTION
lvlODE
by
'
piessins
FUNCTION Button
2.
Press
KEY
SHIFT Button
Decide
the range by
DATA
ENTRY.
Range
can also be
set by
pressing
3.any
key above
or
below middle
"C"
(up
to a
2
octave range)
while
holding
the
KEY
SHIFT
button
I
FT'S
PLAY
--&
iH$vt
OUse
of
PERFORMANCE MEMORY
IPERFORIlIANCE
MEMORY
storing
procedure]
[How
to make the most of the
PERFoRt\,lANcE
MEMORY]
F
st
lnput
the data
listed
in
FiA
2.1
according
to
the
inpur
prmedure shosn
previously, Then
load
the
sound
data sruwn
'n
FiC
2.210 the
DX2r.
Alter that
il
you
operate in
the
lotowing
way, you can recall
whichever
setting you
tike.
Pease
make
these settines a@urately
so
that
the sound changes
smoothty.
See
the
nert
page
lor
the loading method.
lHow
to
recalldata
from the
PERFORMANCE MEMORYI
1..
Set
MEI',,IORY
PROTECT
to
OFF
2.Select
the
PLAY
IVIODE
,
Set DUAL
-.DETUNE
5.
Se|ect PITCH BEND
MODE
7.
Seject
MlDl
e
Pressing FUNCTIoN Button
and
-
EDIT
Button toeether
o While holding the SToRE
Button,
-'press
the
destination BANk
number
l-
Press FUNCTION
Auiion
3.Select
lVloDE
by
DATA ENTRY
Has
an
elfect
on
al
the key(s)
berne
sessed.
Hi
Has
an
eft*t
ony
on rhe highest
ol
the
k€ys
Has an
efiei
only on
the
lowest
ol
I
l0

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