Yamaha DX5 Owner's Manual page 8

Digital programmable algorithm synthesizer
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CHAPTER
II:
VOICE
AND PERFORMANCE
MEMORY
CONFIGURATION
Before
you
actually
begin playing the
pre-programmed
voices,
it's
a
good
idea to
understand
how
the voice
and
performance
memories
are
arranged.
So
let's
take
a
look
at
the
DX5 memory
configuration
and
then
go on and
try
out the voices as described
in
the following chapter.
1.
Voice
Memory
Configuration
2.
Externai Cartridge
Voice
Memory
The
DX5
internal
voice
memory
is
arranged
in
four
banks
of
8 voices
per channel.
The
channels-
-A and B--correspond
to
independent
voice generators, so
any
of
the
32
voices
available
in
channel
A
or
B
(4
banks
x
8 voices
= 32
voices)
can
be used
independently,
or
simultaneously with
any
of the
32
voices
available
in
the other channel.
All
64
internal
voice
memories
contain
factory
programmed
voices
which
can be
later
edited or
entirely
re-programmed. These
voices
are also
provided
in
the
ROM
voice
cartridges supplied.
The
DX5
further
permits selection of
its
internal
voice
memory
or external cartridge
voice
memory.
Voice
cartridges
plugged
into
the
CARTRIDGE A
and
CARTRIDGE
B
slots
on
the
DX5
panel supply
an
additional
32
voices
per
channel
which
are
selected
in
the
same
way
as the
internal
voices.
This gives the player
a
total
of
1
28
voices "on-line"
(64
internal
+
64
external),
which can
be
called
simply by pressing
a
few
buttons.
The
DX5
is
supplied with
two
ROM
voice
cartridges,
each
containing
two
banks
of
32
voices
{bank
I
x
32
voices
+ bank
II
x
32
voices
= 64
voices
per
cartridge).
The
cartridge
voice
bank
to
be used
is
selected
by
a
switch
on
the
cartridge.
The
voices
in
banks
I
of
the
two
cartridges are the
same
as
those
pre-
programmed
into
the
DX5's
internal
memory.

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