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Barbie 18056 Instruction Manual

Oregon scientific 18056 children learning tool: instruction manual

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Tote N' Teach
Barbie
Dear Parent/Guardian
Thank you for choosing the Barbie
the Tote N' Teach is packed full of learning, offering stimulating games and
activities that make an invaluable contribution to your child's
development. The activities to further your child's skills cover vocabulary,
memory, logic, mathematics and spelling.
The Barbie
Learning with Barbie is so much fun!
About Your Tote N' Teach
The Barbie
contact your retailer if any parts are missing:
– Learning computer
– Instruction manual
– Bag
Learning
computer
For Ages 5 & up
Mathematical Operation Buttons
You can press the Game Code button (bottom left on the
membrane keypad) at any time to choose a different
There are two operation sign buttons. One of the buttons
activity.
has the plus and minus signs on it and the other button
has the times and divide signs on it. For the games
Attempts
where you need to use these buttons (Sign Up and
You have three attempts at each question. After three
Calculator) the buttons will toggle the signs. For
incorrect answers the Tote N' Teach will reveal the
example, when you press the +/- button once the plus
correct answer. This feature applies to the following
sign will appear. When you press it again the minus
games: Flower Fun, Butterfly, Magic Spell, Word Quiz,
sign will appear.
Math Dash, Remember This, Jewel Box and Fun Facts.
Answer Button
If there is no input after about 15 seconds the
Tote N' Teach will repeat the instruction prompt.
If you are stuck you can press the answer key to see
the correct answer to the current question. You will not
Levels
score anything for that question.
Most of the activities have different levels. If you score
85 points or more at the end of a round of 10 questions
Game Code Button
you will go to the next higher level of difficulty. If you
Press the Game Code button at any time to return to
score less then 50 points you will go to an easier level.
the game code entry screen.
Erase Button
Help Button
The Erase button will erase the last thing you entered
(unless the answer is automatically submitted).
Press the help key to get a clue for the question. Not
all games have help.
Shape and Number Buttons
The number buttons 1 to 4 are shaped as a triangle, a
Repeat Button
heart, a circle and a square. For Shape De-coder where
Press the repeat key to hear the game instructions again.
you need to use shapes to input your answer these
buttons will function as shape buttons.
5
Getting Started
Tote N' Teach
Your Barbie
(included).
Tote N' Teach Designed with fun in mind,
Battery Installation
1) Unzip the learning computer compartment of the bag
Tote N' Teach encourages independent learning and creativity.
and remove the unit.
2) Make sure the unit is turned off.
3) Using a small Phillip's screwdriver
unscrew the battery cover on the
Tote N' Teach is supplied with the following parts; please
back of the unit. Do not take the
screw all the way out of the cover.
4) The cover should drop out if you
hold the unit upside down. If it
does not, raise the battery cover
with your fingernail and pull it
out and up.
5) Insert the 2 "AA" batteries, taking
careful note of the correct polarity.
6) Replace the cover and screw the
Instruction
screw back into place.
manual
Caution
• Different types of batteries or new and used batteries
are not to be mixed.
• Only use batteries of the same or equivalent type.
• Remove batteries from the unit if the unit is not going
to be used for a long time.
• Remove all batteries when replacing.
Bag
1
Activities
01 Flower Fun
Guess the hidden word.
1.The Tote N' Teach displays a number of blank spaces
in the middle of the screen representing the hidden
letters of a word.
2.Select a letter by pressing any of
the letter buttons.
3.If the letter is in the word it will
appear in the correct place in the
word. If the letter is not in the word one of the flowers
will fall down from the top of the screen and the wrong
letter will appear there.
4.Keep guessing letters until you have guessed the whole
word or run out of flowers.
02 Butterfly
Practice your spelling.
1.Butterflies fly across the screen
revealing a word with all the
letters mixed up.
2.Work out the correct spelling of
the word and key it in using the
letter keys.
03 Magic Spell
Use the wand to delete the extra letter in the word.
1. The Tote N' Teach shows a word with an extra
letter.
6
• Do not dispose of batteries in fire.
Tote N' Teach operates on 2 "AA" batteries
• Non-rechargeable batteries are not to be recharged.
• Rechargeable batteries are to be removed from the toy
before being charged.
• Rechargeable batteries are only to be charged under
adult supervision.
• Exhausted batteries are to be removed from the toy.
• The supply terminals are not to be short-circuited.
Cleaning and Maintenance
The unit should be regularly examined for damage to the
enclosure and other parts. In the event of such damage
the unit must not be used until the damage has been
repaired. Always disconnect the power supply and/or
remove the batteries before cleaning. Wipe the unit with
a dry cloth.
• Do not get the unit wet.
• Do not dismantle the unit.
Auto-off
If there is no input on the unit for 5 minutes the unit will
automatically say goodbye and turn itself off to conserve
power. When you are ready to start playing again just
press the On/Off button to turn the unit back on.
Blackout Screen or Abnormal Display
Reset the unit by pushing the reset button located on the
back of the unit. Use a pencil to do this.
2
2. Work out which letter is incorrect.
3. Move the wand over the letter
either by pressing the left and
right cursor keys or by pressing
the letter button. (If there is more than one of the same
letter then repeatedly pressing the letter key will move
between them.)
4. Press Enter to remove the letter.
04 Sign Up
Choose the correct operation sign to complete the
equation.
1. An incomplete equation appears on the screen.
2. Choose the correct operation sign
to complete the equation. You can
do this by highlighting the sign at
the bottom of the screen with the
left and right cursor keys.
3. You can also choose a sign by pressing the correct
operation sign button. Pressing the +/- button toggles
the highlight between the plus and minus signs on the
screen. Pressing the x/÷ by button toggles the
highlight between the multiplication and division
signs on the screen.
4. Press the Enter button to submit your answer.
5. Lower levels only use plus and minus equations.
Higher levels can use any of the operation signs.
7
Starting the
Barbie
Tote N' Teach
Turn on the Tote N' Teach by pushing the On/Off button at
the top right of the keyboard.
Remember to turn the unit off when you have finished by
pushing the same button.
The Cursor Keys
The four-way cursor buttons are used during some
activities for control and for submitting your answer.
Settings
Press this button to adjust the volume or screen contrast
on the settings screen. Use the up
and down cursor buttons to move
the highlight between the volume
and contrast. Use the left and right
cursor buttons to adjust the settings.
Press Enter when you have finished
to return to the Game Code entry
screen.
Activity Rules
Game Selection
There are 20 awesome activities in the
Tote N' Teach
When you turn the unit on you will be asked to input a
game code using the number keys. The game codes are
written to the right of the screen. Remember to put a
zero in front of the single digit numbers.
3
4
05 Math Dash
Test your math skills by answering the equations.
1. The Tote N' Teach displays an equation.
2. Work out the answer and key it in
using the number buttons.
3. The answer is automatically
submitted when you key in the
last digit.
06 Calculator
Make creative calculations!
1. Key in an equation using the number
and mathematical sign buttons.
2. Key in the first number of the
equation and press one of the
sign buttons.
3. If you press the +/- button you can
toggle between the plus and minus signs. If you press
the x/÷ button you can toggle between the times and
divide signs.
4. Key in the last number in the equation and press the
Answer button or the Enter button to see the result.
5. Clear the screen by pressing the Erase button.
07 Remember This
Help Barbie find the matching shape pairs.
1. The Tote N' Teach shows a set of shapes. There are
two of each shape.
8
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Summary of Contents for Barbie 18056

  • Page 1 Tote N’ Teach ™ Barbie Tote N’ Teach Dear Parent/Guardian ™ Thank you for choosing the Barbie Tote N’ Teach Designed with fun in mind, the Tote N’ Teach is packed full of learning, offering stimulating games and activities that make an invaluable contribution to your child’s development.
  • Page 2 4. Move the arrow back to the drawing area and press the Enter button to draw with the selected tool. At Oregon Scientific we take the development of learning prod- 5. You can erase using the eraser tool in the bottom right ucts very seriously.

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