Graphics Controller - Compaq EVO WORKSTATION W8000 Quickspecs

Compaq personal computer user manual
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QuickSpecs
Technical Specifications
Matrox Millennium G550 AGP

Graphics Controller

DA-10847
World Wide — Version 19 — March 18, 2002
Form factor
Bus type
Standard memory
DAC speed
Data path
Internal bus width
Memory interface
Frame buffer
Operating systems supported
Two integrated RAMDACs
3-D engine acceleration
Single cycle multi-texturing
3-D features
Environment-mapped bump
mapping
Internal rendering
Source textures
Maximum texture size
32-bit color output
32-bit independent Z-buffer
Stencil buffering
AGP texturing
Trilinear filtering
Microsoft DirectX support
OpenGL support
DualHead 3-D display features
Other 3-D features
Other
Optional software bundles (not included)
Compaq Evo Workstation W8000
Low profile (LP) board with ATX bracket attached (kit also includes
a Small Form Factor (SFF) bracket
AGP 4X, AGP 2X, and AGP 1X
32-MB, high-speed DDR
360-MHz RAMDAC; secondary 230-MHz RAMDAC
64-bit DDR external bus to frame buffer memory/256-bit internal
256-bit DualBus
64-bit DDR Memory
32 MB
Microsoft Windows 2000, Microsoft Windows 98, Microsoft
Windows NT 4.0, Microsoft Windows XP Professional
Yes
Matrox
HeadCasting*
engine, two dual-textured 3-D pixels/clock for
fast 3-D game play, dual pixel pipelines with dual texturing units
per pipeline, floating point 3-D setup engine with dynamically re-
allocatable resources; Microsoft DirectX Environment-Mapped
Bump Mapping; Vibrant Color Quality rendering; bilinear, 8-
sample-per-pixel trilinear, and anisotropic filtering; Microsoft
DirectX and OpenGL® alpha blending modes; Z-buffer support
Yes
Yes
32-bit
Up to 32-bit
2048 x 2048
Yes
Yes
Yes
Yes
Yes
Yes
Yes, through Matrox
HeadCasting, Microsoft DirectX compliant, dual texturing units per
pixel pipeline, two pixel pipelines, single-cycle multi-texturing,
environment-mapped bump mapping, 32-bit internal rendering
precision, up to 32-bit source textures, 32-bit color output, bilinear,
trilinear and anisotropic 3-D filtering, 32-bit independent Z-buffer,
OpenGL support
Alpha blending, fogging, specular highlighting, environment
mapping, stencil buffering, triple buffering, AGP texturing
Texture mapping support; true color RGB, flat, and Gouraud
shading; Direct3-D support; anisotropic filter; perspective-correct
texture mapping; specular highlighting (any color); hardware
dithering (including dithering of LUT textures); sort-dependent
antialiasing; vertex and table fogging; dual texture mapping; Plug-
and-Play; 0.18-micron technology (lower heat/power consumption);
high-quality DVD playback with DVDMax; color space conversion;
QuickDraw supported DCI and Microsoft DirectX and OpenGL
blend modes; Microsoft DirectDraw support; support for picture-in-
picture and multiple video windows; Unique Motion Video
Rendering support
Matrox Virtual Presenter for Microsoft PowerPoint; Digimask™
System, HeadFone™ by LipSinc; The Matrox Software DVD
Player; eDualHead browser enhancements (PageWrap, PageLog,
and PageJump); Matrox PowerDesk
28

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