Behringer RD-8 MKII User Manual page 6

Classic analog drum machine with 16 drum sounds, 64 step sequencer, wave designer and dual-mode filter
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6
RD-8 MKII User Manual
3.1.3 Wave Designer
(7) (8)
(9)
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(7) ATTACK – Controls the attack portion of the Wave Designer circuit.
Turn counter clockwise (CCW) to reduce the attack portion of the signal and
clockwise (CW) to enhance the attack portion of the selected signal.
(8) SIG – Shows that signal is present in the Wave Designer circuit.
(9) SEND – Activates the Wave Designer assignment menu. The button is
illuminated when one or more voices are assigned to this bus.
(10) SUSTAIN – Controls the sustain portion of the Wave Designer circuit.
Turn CCW to reduce the sustain portion of the signal and turn CW to lengthen
the sustain.
3.1.4 Edit Section
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(11) SAVE – Save a song or pattern to a memory slot.
(12) COPY – Copy pattern from one location to another memory location.
(13) ERASE – Delete the selected song, pattern or settings.
(14) DUMP – Performs a MIDI SysEx Dump of pattern, song or settings.
3.1.5 Mode Section
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(15) SONG – Enter Song Mode. Cue 1 of 16 songs.
(16) PATTERN – Enter Pattern Mode. Use the 16 available patterns to build
your song.
(17) STEP – Shows each available step for the selected voice (up to 64 steps
per pattern).
3.1.6 Sync Section
(18) (19) (20) (21) (22)
(18) CYCLE – Cycles through the various SYNC options when the sequencer is
stopped. Internal, MIDI, USB or TRIG (External Clock) options.
(19) INTERNAL – The unit is the sync master.
(20) MIDI – Sync is taken from MIDI in port.
(21) USB – Sync is taken from the USB port.
(22) TRIG – Sync is taken from the External Clock input.
3.1.7 Playback Controls
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(23) TAP/HOLD – Set the tempo of the unit with 5 taps. Hold for quick
macro control.
(24) DISPLAY – Multi function 4-character display.
(25) RECORD – Enable/disable record mode.
(26) STOP – Stops the currently playing song or pattern.
(27) PLAY/PAUSE – Play or pause the current song or pattern.
(28) DATA – Encoder for data editing.
(29) DATA MODE – Cycles through the various Data Modes. Tempo, Swing,
Probability and Flam.
(30) TEMPO – Adjust the Tempo parameter when selected with the
DATA encoder.
(31) SWING – Adjust the Swing parameter or shuffle feeling when selected
with the DATA encoder (25% negative swing to 50% straight then on
to 75% full swing).
(32) PROB – Adjust the probability factor of steps triggering.
(33) FLAM – Adjust the FLAM width.
3.1.8 Auto Scroll Section
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(34) AUTO SCROLL – Step Mode: Keep Playhead visible. Pattern Mode: Advance
song when loop expires. If Auto Scroll is enabled for a pattern that has more
than 16 steps, when the Playhead advances beyond a 16-step boundary,
the steps will automatically switch pages to stay in sync with the Playhead.
(35) BANKS 16/32/48/64 – White shows bank position of Playhead in current
pattern. Red shows currently-viewed bank position.
(36) << (POSITION MOVE LEFT) - Step Mode: Choose viewed bank position.
Pattern Mode: Choose Playhead position within selected song.
(37) LENGTH – Step mode: Set the length of the selected pattern. Pattern Mode:
Set number of repeats for selected part within the song.
(38) >> (POSITION MOVE RIGHT) - Step Mode: Choose viewed bank position.
Pattern Mode: Choose Playhead position within selected song.
(28)
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(31) (32)
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