Drum Voice Edit - Yamaha MO6 Owner's Manual

Yamaha music production synthesizer owner's manual mo6, mo8
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Drum Voice Edit

1
Press the [VOICE] button to enter the Voice mode, then select a Drum Voice to be edited.
2
Press the [EDIT] button to enter the Voice Edit mode.
3
Call up the Common Edit display or Key Edit display.
If you want to edit the sounds that make up a Drum Voice and the basic parameters that determine the sound, such as
Oscillator, Pitch, Filter, Amplitude, and EG (Envelope Generator), call up the Key Edit display. To edit more global parameters
related to the overall Drum Voice and how it's processed, such as Arpeggio, Controller, and Effects, call up the Common Edit
display.
While in the Voice Edit mode, you can switch
between the Common Edit display and the Key
Edit display as shown below.
Calling up the Common Edit display
Press the [COMMON] button to call up the
Common Edit display.
In the Edit mode, the [DRUM KITS] button
functions as the [COMMON] button.
Indicates a Common Edit display.
Select the desired menu for editing by
4
pressing the [F1] – [F6] and [SF1] – [SF5]
buttons, then edit the parameters.
The main parameters available are basically the same as in
the Normal Voice Edit (page 53). What is called Key Edit in
the Drum Voice corresponds to Element Edit in the Normal
Voice. Please keep in mind that the LFO parameters are
not available in the Drum Voice.
5
Repeat 3 – 4 as desired.
DRUM
PRE 1
KITS
FAVORITES
A. PIANO
A
SYN LEAD
1
COMMON
9
C0
Key Edit (1 – 73)
Key 1
Key 5 Key 10 Key 18 Key 21
EDIT
JOB
STORE
COMPARE
PRE 2
PRE 3
PRE 4
Calling up the Key Edit display
Press the Number [1] button to call up the Key Edit
KEYBOARD
ORGAN
GUITAR
display, then select the key to which the desired
PLUCKED
B
C
D
instrument is assigned.
Indicates the display for editing the key C0.
CHROMATIC
SYN PAD
SYN COMP
PERCUSSION
CHOIR
2
3
4
ELEMENT PERF. PART ZONE
10
11
12
C6
C1
Key 73
6
Name the edited Drum Voice.
Enter a name for the Voice from the NAME display
([COMMON]
[F1] GENERAL
detailed instructions on naming a Voice, refer to page 38 in
the Basic Operation section.
Store the edited Voice to internal User
7
memory.
The edited Voice can be stored in the Voice Store mode.
See page 60 for details.
Editing a Voice
[SF1] NAME). For
Enter the
desired
Voice name.
Owner's Manual
57

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