Sony PlayStation 3 Controller Owner's Manual page 9

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Wake-uP taunts—neW!
What's worse than getting jaw-jacked by a devastating
Finishing Move? Being humiliated by your opponent with a
Wake-Up Taunt before he puts you away!
When you've got a Super Finishing Move icon stored, you
can force a downed opponent to his feet with a Wake-Up
Taunt. The opponent stumbles to his feet—hit him with
your Super Finishing Move quickly, or you'll lose it!
Wake-Up Taunt
Note: There are three situations where you can perform a Wake-Up Taunt: standing next to
a downed opponent, standing on the apron near a downed opponent, or standing on the top
turnbuckle above a downed opponent.
Pinning an oPPonent
Once you're sure that your opponent has had enough, it's
time to hook the leg and go for the three-count.
When your opponent is down on the mat, approach him
and press Ω to go for the pin. To kick out, the opponent
must hold ≈ to fill the kick-out meter and release the
button once the meter reaches the target zone.
If you are the pinning Superstar and want to toy with your
opponent a little longer, you can cancel the pin at any time
by pressing
.
å
Attempt Pin
Kick Out of Pin
Release Pin (Attacker
Only)
16
Directional buttons µ when opponent is down and you
have a Super Finishing Move icon
Ω when opponent is down
Hold ≈ to fill kick-out meter and release in the target
zone
å
breaking Point submission
When your opponent is down, groggy or in a grappled
state, hold ≈ to lock them in a Breaking Point Submission.
Your opponent must quickly struggle free of the
submission hold, or they will tap out and lose the match.
You and your opponent must mash ≈ / Ω/ √/ ç to
increase the pressure or escape, respectively. But watch
out—you can exhaust yourself if you try to get a strong opponent to tap out! To break the
submission hold before this happens, press
a sizable amount of momentum.
Breaking Point
Submission
Increase Pressure
(Attacker)
Release Submission
(Attacker)
Break Free (Defender)
Crawl Toward Ropes
(Defender)
menu controls
Use the left stick or the directional buttons to navigate the in-game menus. Press ≈ to confirm
your selection. Press Ω to go back to the previous screen.
. However, be aware that doing so will cost you
å
Hold ≈ when opponent is grappled, down or groggy
≈ / Ω / √ / ç repeatedly
å
≈ / Ω / √ / ç repeatedly
Push the left stick toward ropes to crawl and initiate a
rope break (when prompted)
17

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