Item (NB Cont.)
Chapter 1
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New multi-level texture cache to give optimal performance,
greater than 8x the previous designs.
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High efficiency ring bus memory controller:
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Programmable arbitration logic maximizes memory efficiency,
software upgradeable.
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Fully associative texture, color, and Z cache design.
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New hierarchical Z and stencil buffers with early Z Test.
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New lossless Z-buffer compression for both Z and stencil.
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Fast Z-Buffer Clear.
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Z cache optimized for real-time shadow rendering.
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Z and color compression resources virtualized to a 32-bit
addressing space, for support of multiple render targets and
textures simultaneously.
Motion Video Acceleration Features
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Video scaling and fully programmable YCrCb to RGB color
space conversion for full-speed video playback and fully
adjustable color controls.
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Adaptive de-interlacing eliminates video artifacts caused by
displaying interlaced video on non-interlaced displays, and by
analyzing image and using optimal de-interlacing function on a
per-pixel basis.
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H.264 implementation is based on the ISO/IEC 14496-10 spec.
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VC-1 implementation is based on the SMPTE 421M spec.
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For the RS880MC: MPEG-2 decode acceleration for SD
contents:
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Hardware motion compensation.
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Hardware Inverse Discrete Cosine Transform.
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Multiple Display Features
General
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Resolution, refresh rates, and display data can be completely
independent for the two display paths.
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¡E Each display controller supports true 30 bits per pixel
throughout the display pipe.
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¡E Each display path supports VGA and accelerated modes,
video overlay, hardware cursor, hardware icon, and palette
gamma correction.
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Supports both interlaced and non-interlaced displays.
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Full ratiometric expansion ability is supported for source desktop
modes up to 1920 pixels/line.
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Maximum DAC frequency of 400 MHz.
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Supports 8, 16, 32, and 64-bpp depths for the main graphics
layer:
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For 32-bpp depth, supports xRGB 8:8:8:8, xRGB 2:10:10:10,
sCrYCb 8:8:8:8, and xCrYCb 2:10:10:10 data formats.
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For 64-bpp depth, supports xRGB 16:16:16:16 data format.
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Independent gamma, color conversion and correction controls
for main graphics layer.
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Support for DDC1 and DDC2B+ for plug and play monitors.
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8-bit alpha blending of graphics and video overlay.
Features
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