Fishman OEM TRIPLEPLAY User Manual page 32

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Glossary (cont'd)
Split. When a MIDI instrument is set up to trigger different sounds from different parts of its range, the
individual zones are referred to as splits. TriplePlay's Splits Editor can create splits according to fret position or
string. For example, you might assign an organ sound to the four upper strings, and a bass sound to the two
lower strings. Alternately, you might assign the organ sound to all notes played on any string at the fi fth fret or
higher, and a bass sound to any note played below the fi fth fret.
Standalone mode. Some music programs, including TriplePlay, can run as self-standing apps, or as plug-in
operating within a DAW. The former mode is called standalone. See DAW, Host and Plug-in.
Sustain pedal. A hardware foot pedal with a momentary switch often used to sustain notes. TriplePlay's
Pedal channel lets you deploy a sustain pedal in several useful ways. See Hold mode.
Synth. Short for synthesizer, a musical instrument that generates sound via electronic means. In TriplePlay,
synthesizers run as software plug-ins that can be assigned to any mixer channel (except the Guitar channel). You
can also insert sampler instruments on these Synth channels, though strictly speaking, samplers are not synthesiz-
ers. TriplePlay includes several powerful synths from Native Instruments' Reaktor. See Plug-in and Sampler.
T ransducer . Any device that converts one kind of energy into another. Conventional guitar pickups are
transducers, because they translate the energy of your vibrating strings into electrical signals that get sent to
your amp or computer. The TriplePlay hexaphonic pickup is another type of transducer, one that converts the
vibrating string energy into a MIDI signal. See hexaphonic pickup.
T ranspose. To shift a piece or passage of music up or down by a specifi c interval. In TriplePlay, you can
specify transpositions for each patch and for each sound within a patch. (You might, for example, transpose a
bass sound down an octave to obtain pitches below the guitar's standard range.)
User patch. A TriplePlay patch that you've saved in program memory. User patches can be edited and
overwritten, unlike TriplePlay's factory patches. However, you can save a factory patch as a user patch, and then
modify it. See Factory patch and Patch.
VGR: See Virtual Guitar Rig.
VI: See Virtual Instrument.
Virtual guitar rig. An app, plug-in, or hardware device that digitally mimics the sound of analog guitar gear,
including amps, stompboxes, and other elements of the guitar signal chain. You can assign virtual guitar rig
(VGR) plug-ins to TriplePlay's Guitar channel, including the powerful software provided with your product.
Virtual instrument. An app, plug-in, or hardware device that digitally mimics the sound of a physical instru-
ment. These include both synthesizers and samplers. In TriplePlay, you can assign virtual instrument (VI) plug-
ins to any of the mixer's Synth tracks, as well as the Pedal track.
VST . A standard plug-in format that used by both Macs and PCs. TriplePlay can host most VST-format virtual
instrument and virtual guitar rig plug-ins.
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