D
Once / immed. stop
Loop / complete
Loop / immed. stop
Triggering with the proportional channels #2 - #4 (as static configured), the
nautic-mode or the switching-inputs:
Mode
Once / complete
Once / immed. stop
Loop / complete
Loop / immed. stop
32
When the sound is started, it is played exactly once,
from start to finish, and then stops. However, if the
sound is started again while it is already or still running,
the sound is stopped immediately.
When the sound is started, it is played again and again
from start to finish in an endless loop. To switch the
sound off again it must be virtually "started" again. The
sound then runs from start to finish once more
completely, and then it stops.
When the sound is started, it is played again and again
from start to finish in an endless loop. To switch the
sound off it must be virtually "started" again. The sound
then stops immediately.
When the sound is started, it is played exactly once,
from start to finish, and then it stops. It is not possible to
halt the sound prematurely; it is always played
completely.
When the sound is started, it is played exactly once,
from start to finish, and then stops. However, if the input
is switched off while it is still running, the sound is then
stopped immediately.
When the input is switched on, the sound is played again
and again from start to finish in an endless loop. If the
input is switched off again, the sound runs from start to
finish once more completely, and then stops.
When the input is switched on, the sound is played again
and again from start to finish in an endless loop. If the
input is switched off again, the sound then stops
immediately.
BEIER-Electronic
Sound module USM-RC-2
Function
03.02.2014
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