If you hold the [LOAD] key [11] pressed, you can
navigate with the Pitch Bend buttons exactly one
beat forward or reverse.
Press again while the A key is still blinking to
transfer the changes.
You can also change the exit point equally by
pressing the B key in Edit mode or start the Loop
by [EXIT/RELOOP], for example for preliminary
listening. In every case, edited points are taken
over.
Read chapter "Beat Stepping" in this manual,
where you will find more about the way of how to
work exactly with these functions.
If the Player is in Cue mode (for example
by editing a normal Cue-Point), then this
point can be taken over immediately as
a A point. Then, by pressing on the A
key, you will arrive at once in Edit mode
for the start point.
Professional working with RCP-2001
Replacing of the end point (B):
The Player has to be again in Pause mode. Press
the B key [7].
After that this key will blink and the complete Loop
will be played. In the title display "MOVING-> B"
will be shown additionally and in the time display
the total length of the Loop, and the time between
A and B as well.
Now you can displace this point by the disc of
the Jog Shuttle Wheel.
This way an exact correction of the Loop is
possible, for example if the end point was not
exactly met during the first setting.
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