Loop Storing; Loop Storing By A Directcue Key; Loop Storing By A Sample Player Key; Deleting Of The Loop Player - ALCATECH BPM STUDIO 4 PRO User Manual

Professional mp3 dj system
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Now the B key and the [EXIT/RELOOP] key will
light in green.+
Now, using the Tact-Stepping function (ring of Jog
Shuttle Wheel). you can make the Loop longer or
shorter by a tact at a time. The result will be
constantly played by what other interesting effects
can be produced.

8.1.3. Loop storing

You can store a Loop for later use in two different
ways. A Loop is at your disposal again after
system restart as soon as the title is loaded into
the Player.
As long as the Loop is played (A and B keys are
lighting in orange and the [EXIT/RELOOP] key
lights in green), the Loop can be stored by a
DirectCue key (see also "Working with DirectCue
keys"). This way up to 6 different Loops for each
title can be stored and always are at your disposal,
if the title is loaded to the Player. If the Loop should
be at your disposal as well when another title is
loaded, you can store it in the Sample Player.

8.1.4. Loop storing by a DirectCue key

The Player has to be in Loop-Play mode (Step 2
on the previous page).
Press the [MEMORY] key [13], next followed by
any of 6 DirectCue [15] keys.
Professional working with RCP-2001
After that this key will light in orange, what
indicates that there is a stored Loop (Cue-Points
will be shown by a red key). The stored Loop can
be activated any time by pressing that key.
Thereupon it will be taken to the Loop Player (keys
[6] to [8]) and started. Also editing functions are
once more at your disposal as usually.
8.1.5. Loop storing by a Sample
Player key
The Player has to be in the Loop Play mode (Step
2 on the previous page).
Press the [MEMORY] key [13], next followed by
any of 9 keys of Sample Player [28]. Now, the
Loop is at your disposal any time in the Sample
Player by this key. Please, pay attention however
that it is not automatically a new independent
Sample. As soon as original title is deleted or
displaced from the system, the Loop gets lost.

8.1.6. Deleting of the Loop Player

Hold the [MEMORY] key [13] and press
simultaneously the A key of Loop Player [6].
Release all three keys and the sample will be
deleted (Deleting works also using the B key or
[EXIT/RELOOP] key).
Store the Loop by creating a real sample.
For this you can open the File Editor of
the corresponding Sampler key. The Loop
will be displayed here automatically by
start- and end-marker. Extend this area,
select it and then choose "Expor t
Selection" in context menu. Then, you
can load the stored sample the usual way
into the Sample Player.

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