Anti-Skip System - Durabrand CD-895 Operating Instructions Manual

60 second esp plus electronic shock protection programmable compact disc player with car adaptor kit and remote control
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60 SECOND ESP PLUS
This set is designed with the latest 60 second ESP PLUS
- which allows virtually unlimited gentle skip protection above the normal 60 second
shock protection.
The 60 second ESP PLUS
buffer memory that stores music data. The new 60 second ESP PLUS
store more music than normal 60 second anti-skip systems.
This new design allows gentle swaying of the set (as in walking) without music skipping.
This function (CD ESP PLUS
The 60 second ESP PLUS
button is pressed.
When the PLAY/PAUSE button is pressed, the "
basket) indicator will appear in the display, the digital data (music)
is stored in the "read-ahead" memory buffer before it is decoded
and played.
The "
" mark changes to the "
memory buffer (basket) is full.
When the set is subject to a shock or a bump during play, the
data stored in memory continues to be decoded and played.
This gives the pickup time to stabilize and continue reading
new music. As the data is used from memory, the indicator
changes from "
original position, new data is stored in memory and the display
changes back to the "
If the set is subject to repeated shocks and all the data stored
in memory is used up, the "
sound will skip or stop for a brief period until the memory basket
has time to fill up again.
NOTE:
- The music may stop if the player receives continuous shocking.
- You may hear noise or skipping if the CD is dirty or scratched.
- If you press SKIP/SEARCH buttons, the memory basket will
empty itself temporarily.
TM
function prevents the sound from skipping by using a
TM
) may not work during heavy jogging.
TM
function will turn on automatically when the PLAY/PAUSE
" mark, indicating that the
" to "
". Once the pickup returns to its
" mark.
" mark is displayed and the
TM

ANTI-SKIP SYSTEM

TM
(Electronic Shock Protection)
" (memory
11
IB-CD895(CDX25H-60K8)-WM-E-042004
TM
system can
EMPTY MEMORY
FULL MEMORY
SOME MEMORY USED
ALL MEMORY USED UP

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