Bounty Hunter Quick Silver Owenrs Manual page 8

Metal detector
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Q UICK-START DEMONSTRATION
a. An "X" will appear under
the IRON segment.
b. The "X" tell us that Iron
has been eliminated from
detection.
VI. Wave the Nail over the
Search Coil
a. The Nail will not be
detected.
b. The Nail has been "Discriminated Out."
VII. Wave the Quarter, Penny, and Nickel over the Search Coil
These non-ferrous objects will be detected with their own
distinctive tones.
VIII. Press the TARGET
REJECT
touchpad again
Another "X" will
illuminate under "AL ZN".
IX. Wave all objects over the
Search Coil
The Zinc Penny will not be detected. make sure the penny is post-
1982; these are made of Zinc. CAUTION: some zinc pennies
within 1/2" of the coin surface will induce a high tone.
X. Press the TARGET REJECT touchpad again
a. A third "X" appears.
b. Pass all object over the search coil.
The nail, penny, and nickel are all eliminated from detection.
XI. Press the TARGET REJECT touchpad to return the detector to all-
metals detection, with no "X"s illuminated.
USING HEADPHONES
Using headphones (not included) improves battery life, and prevents the
sounds from annoying bystanders.
It also allows you to hear subtle changes in the sound more clearly, particularly
if searching in a noisy location. For safety reasons, do not use headphones
near traffic or where other dangers are present. This device is to be used with
interconnecting cables/headphone cables shorter than three meters.
8
AUDIO TARGET IDENTIFICATION
While the LCD (Liquid Crystal Display) is very accurate in identifying
buried objects, the user in the field does not always maintain the display
screen in his field of vision. Therefore, we have incorporated an audio
feedback mechanism to alert the user to the nature of buried objects.
This audio feedback system first alerts the user to the presence and
classification of objects, whose nature and location can be confirmed
using the LCD display.
The detector will sound one of three different tones, depending on the
type of metal detected.
BASS TONE
Ferrous objects, such as iron and steel, will induce a bass tone.
The smallest gold objects can also induce a bass tone.
MEDIUM TONE
Pull-tabs, newer pennies (post-1982), larger gold objects, zinc,
small brass objects, and most bottle screw caps will induce
medium tones. Many recent vintage foreign currencies will
induce medium tones. Medium tone objects will illuminate the
two center target indicators.
HIGH TONE
Silver and copper coins, larger brass objects, older pennies (pre-
1982), and highly oxidized metals will induce high tones.
Quarters, dimes and other precious coins fall into this category.
LOW TONE
MEDIUM TONE
Old & New Pull Tabs, Zinc
Nails, Bottle Caps,
Pennies (Post 1982), Nickel,
Larger Gold Objects
& Smaller Gold
Audio Target Identification (ATI) classifies metals into four categories.
HIGH TONE
Copper, Silver & Brass
Copper Pennies (Pre 1982)
13

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