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Hasbro ATTACKTIX 2 Series Quick Start Manual

Hasbro battle figure game brochure

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Summary of Contents for Hasbro ATTACKTIX 2 Series

  • Page 2 Objective: To be the player with the last fi gure standing! LEVEL 1 QUICK BATTLE Get the action started in 5 easy steps! LEVEL 2 (Be sure to play a few quick battles before moving on to more advanced play!) LEVEL 3 Choose any 3 battle fi...
  • Page 3 Youngest player goes fi rst. On each turn MOVE & ATTACK! MOVE as many of your fi gures as you up to want. You can move in any direction, number of “tix” shown on top of the base. ATTACK After moving, with 2 different fi...
  • Page 4 Each player now starts the game with a squad that’s worth the same total number of points; each fi gure’s 100 points is standard, but you can select any point value. Try 200- or even 500-point games! Be sure to play a few quick battles before moving on STOP...
  • Page 5 LEVEL 2 MASTER BATTLE Now you’re ready for the ultimate ATTACKTIX LEVEL 3 add 2 new elements to the game: (1) Special powers (2) Effects SPECIAL POWERS Whenever your battle fi gure is defeated (knocked over), turn it over to learn its special power. Special powers take effect only when the ATTACKTIX window under the base is white.
  • Page 6 If a special power calls a fi gure back into play (from the defeated area or your backups), be sure to grind the fi gure (roll it forward a few tix) before putting it back in the playing area. Place the fi gure 2 tix away from your starting line.
  • Page 7 Remember: Always grind your fi gures before putting them into play! DEFEATED AREA STARTING LINE Remember: Special powers take effect only if: the color in the ATTACKTIX fi gure window is white the fi gure listed is available for play Battle Get the most power from your striker attack! As you pull back...
  • Page 8 EFFECTS You know about attacks and special powers; the next level of play involves effects. An effect is a power that’s active the entire time the fi gure is in play. Using effects is optional, but you may do so at the beginning of your turn. R2-D2 and Medic Droid are the only 2 fi...
  • Page 9 BATTLE FAQs BATTLE FIGURES What happens if a fi gure falls out of the playing area? What if I accidentally knock over my fi gure with my hand? What if I accidentally shoot my own fi gure? Bummer. If it falls, it’s defeated. What if a fi...
  • Page 10 05 2 15 2 25 2 Collect all of the new series 2 fi gures! 06 2 16 2 26 2 Go to attacktix.com for more information! 07 2 17 2 27 2 08 2 18 2 28 2 19 2 29 2 09 2 10 2...
  • Page 11 21 2 01 2 11 2 21 2 01 2 22 2 02 2 12 2 02 2 22 2 12 2 02 2 03 2 13 2 23 2 03 2 23 2 13 2 03 2 04 2 14 2 24 2 04 2...
  • Page 12 01 2 07 2 17 2 27 2 06 2 16 2 02 2 08 2 18 2 28 2 07 2 17 2 03 2 09 2 19 2 29 2 08 2 18 2 04 2 10 2 20 2 30 2 19 2...
  • Page 13 02 2 12 2 22 2 03 2 13 2 23 2 04 2 14 2 24 2 05 2 25 2 15 2 21 2 06 2 26 2 16 2 22 2 07 2 17 2 27 2 23 2 08 2 18 2...
  • Page 14 Clone Commander™ Product and colors may vary. BATTLE CASE © 2005 Lucasfi lm Ltd. & ® or TM where indicated. All rights reserved. ®* and/or ™* & © 2005 Hasbro. Clone Sergeant™ All Rights Reserved. Patent Pending. BATTLE MASTERS ™* P/N 6489420000 Boga™...