Playing A Game - LG DP-472B Manual

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Playing a Game

1
Displays the setup memu:
2
Select [Game] on the [OTHERS]:
3
Select [Select]:
4
Select and start a game:
5
To exit the game:
Playing a Game - more you can do
Sudoku
The same numbers in a row or column are not allowable. Fill number in every
space.
Key configuration:
vV b B: Move the Cursor.
Number button (1-9): Input number
Number button (0): Clear number
Return: Switch cursor to current game menu or return
Enter: Select
Menu function
RESET: Clear all select numbers
NEW: New game
EXIT: Quit game
Gobang
Five chessmen which are continuously in a line at any direction make win. Key
configuration
vV b B: Move the Cursor
Enter: Infill chessman
Return: Switch cursor to current game menu or return
Menu function
CHOICE: Select chessman color for player
LEVEL: Set all level (EASY, NORMAL or HARD)
START: Start game
14
UNDO: Backward step
REDO: Forward step
EXIT: Quit game
BUTTON
Hitrat
SETUP
The rat hides in 1 of 9 holes. Hit the rat when it appears, one time matching hit
makes one score. The time is limited to within 90 seconds. You can go to the
v V / B
next level if you get 60 scores.
ENTER
Key configuration
v V / ENTER
Number button (1-9): Mapping to hit point
O RETURN
Return: Quit game
Pause: Pause / Continue
Menu: Restart game (Only Pause mode)
Tetris
Floor without space will be removed. One removed floor make 10 score while
two make 40 score, three make 60 score, and four make 80 score.
1,000 score is need to next level. Block ball speed up while level rise. When
no block can fall, game is over. Falling block can be rotated or moved to left or
right.
Key configuration
Enter: Rotate
Pause: Pause / Continue
b B: Move to left or right
Menu: Restart game
Return: Quit game
Boxman
The yellow balls are which boxes be moved to. Difficulty will increase while the
level rise, from 1 to 28. Moving steps will be recorded and 999th step is the
deadline.
Key configuration
vV b B: Move the Cursor
Menu: Restart game
Enter: Go to next level
RETURN: Quit game

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