Creating boxes
A box is an object that has six faces: a bottom, four sides, and a top. You can use box objects
to represent solid objects such as cabinets, refrigerators, or other appliances. The box tool
lets you create an object that is a cube with six equal sides. After you add a box, you can
change its sides to be unequal lengths by dragging the box's connectors.
To add a box:
Select the box tool
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If desired, set one or more options in the Object Inspector palette:
•
Object Name to enter a name for the object that will appear in the Object Inspector
palette and the Objects palette.
•
JavaScript URL to attach a script to the object. (See "Attaching a script to a world" on
page 61.)
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Visible in Wireframe Views to show the object after you create it. (See "Showing and
hiding objects" on page 38.)
Hide in Browser View to create a hidden object, such as a hidden luminous object. (See
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"Creating hidden luminous objects" on page 54.)
Locked to lock the object. (See "Locking objects" on page 37.)
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Subtractive to use the object to cut through another object. (See "Creating openings in
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objects" on page 26.)
Click in the document window to locate the center of the box. Hold down the mouse
3
button and drag to reposition the object.
Creating cones and columns
A column is an object that is the same diameter at all points between its top and bottom
edge. A cone is an object that can have a larger diameter at its bottom than at its top. For
example, you can use a column to hold up the roof of a building, and you can use a cone
to represent the nose cone on an airplane. You can slant a cone or column at any angle
from 0 to 90 degrees, relative to the point of view of visitors to your world.
in the Variable Tools palette.
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ADOBE ATMOSPHERE
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User Guide