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Yamaha DX100 Owner's Manual page 22

Digital programmable algorithm synthesizer
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press the
DATA
ENTRY
YES
button
Bflfiin
end
start
the cassette recorder
{playing).
(Pressing
[fie
1
button
prior
to (he
final
step
in
the
above
process
will
abort
the
CASSETTE
LOAD
function,)
Tlio
DXTQO
will
indicnle
each
voice
on
Ihe
LCD
qb
it
it
laudDd.
When
the load
function
is
completed,
Ilia
LCD
will
read
"Load
Com-
Stop
the ca
fissile
recorder
end
turn the
DXlOG's
MEMORY
PROTECT
fonclion
Dae
k
ON
The
LOAD
runciion
cart
be
interrupted
ai
any
lime
by
pressing
the
-1
button. This can.
however,
result
in
incompleie data
loading, possibly
causing
"garbled" voice data to
appear
in
one memory
location.
NOT
1
:
_
Be
tore to turn
ltie
MEMORY
PROTECT
function
back
OH
alter a
successful
LOAD
operation.
d
CoipJeted
JU
-+
rt
ipe~to~lNT
I
11:
LOAD
SINGLE
inr-"3]
This function
allows
you
to
load a single
voice from a
previously
savad 24
-voice
cassetie
file
into |ha
DXIOO's
vOiCO
ttill
buffer, aftar
which
it
can be
Stored
in
any
voice location using
Hie
STORE
iuncticn.
Whan
this
function
>g
inilially
colled,
the
LCD
will
raad
^Loed
Single
?"
Frees the
+
1
pulton
to
go on
to
ihe ne*i siep.
The
LCD
wNl
now
read
Tapa
??
to
BUFF?*
You
must
now
anler the
VOiCS
number
of the
voice
you
wilh
to
load
Irom
ca&Hette;
do
thia
by
pressing
the
correspond^
voice
memory
selecior button.
The
selected
,..-..
-i
ml.!
i
-A-.ll
iippi'.ir
n
iIki
I
CD
display
Then,
me*e
sure Ihe
appiupnete
cassette
ie
loaded
«n
the cassette
recorder
and
is
rewound
ta
tha
beginning
of the
voice
file
containing (he
daa-ired
voice,
press Ihe
+
1
butlon,
and
alert
Ihe cassette
recorder {playing^.
The
LCD
will
raad
"Search
Tape/
followed
by
the tape
number
while
Ihe
0X1 DO
loeaiei
the salecled voice
and
loads
!
No
the voice
edit
buffer.
When
f
i
n ished, th e d
Ispl
ay
w
i
il
pao
'
L
na
d
Compreted
"
The
LOAD
SLH
G
LE
f
u nttio
n
can ba mlurruptad by
pressing the
-1 butlon
Domfl
ihii.
however,
may
rasull
in
garbled voice daia
in
the
DXIOO't
voice
edit
buffet.
Tha
loaded voice
may
now
ba
stored
into
eny voice
location
by holding
down
ihe
STORE
button while
pressing,
the voice builon. This
musl be done
before enojher
voice butlon
is
pressed
tf
you
desire
to
keep
1he
loaded
voice
in
memory.
Otherwise,
the loaded voice daia
in
the
voice
adit
buMar
will
be erased
and
replaced
by
the
voice
deia
called
by
the pressed voice
button.
=^r
^
jTap
e??
BUFF
?
"—'
:1
.+
[lurch
Tape
L
h^
I
Load
Couplet
21

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