Font Selection
Priority
68
This is the order in which your controller selects its
fonts:
1. First, the controller looks for a downloaded soft
font.
2. If the requested font is not available as a disk-
based font ("soft font"), the controller checks for
fonts in its memory (SIMM).
3. If the font is not available in it's memory, the
controller selects one of its internal fonts.
When choosing a font, the font must be available
from one of the above sources. If the font you request
is not available, the controller selects the closest
match based on individual font characteristics.