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Radica Games 20Q Instruction Manual

Radica Games 20Q Instruction Manual

For 1 player / ages 8 and up

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N0499
For 1 player / Ages 8 and up
INSTRUCTION MANUAL
P/N 823B8100 Rev.A
I KNOW WHAT YOU'RE THINKING!
"Don't have a cow, man" just answer the questions! Test
your SIMPSONS I.Q. and pit your wits against the all-
knowing 20Q™. Think of any SIMPSONS fact and 20Q™
will read your mind! This A.I. wizard will challenge your
knowledge of the people, places and things from the world
of THE SIMPSONS historic, multi-award winning TV series
and the worldwide box office hit, THE SIMPSONS MOVIE. A
Built-In Light and an UNDO button that lets you change your
mind add to the excitement and challenge. You might need
to eat an extra donut to outdo 20Q™!
BUTTONS AND FEATURES
YES/NEW GAME – Press this button to turn the unit
ON. This button will also allow you to answer "YES" to a
question or prompt. To start a NEW GAME, press and hold
this button until the unit clears and a new game begins.
NO – Use this button to answer "NO" to a question.
SOMETIMES – Press this button to answer "depends" or
"maybe" to a question or prompt.
UNKNOWN – Press this button if the question is irrelevant
or if the answer is "UNKNOWN."
UNDO – This button will allow you to change your previous
answer by going back to the prior question.
E
SOUND BUTTON - Press this button to turn the sound ON
or OFF. A high tone indicates when the sound is ON, and a
low tone indicates when the sound has been turned OFF.
SCROLL BUTTONS – Use these two buttons to move
forward or backward through the first four questions. Also,
press the LEFT SCROLL button to increase the speed of the
scrolling text, and press the RIGHT SCROLL button to slow
it down.
SOUND
LEFT
SCROLL
NO
UNKNOWN
RESET
RESET - If the game begins to malfunction, insert a blunt
point and press the RESET button. This action will RESET
the game to its original settings.
SLEEP MODE - After 60 seconds of inactivity, the game will
automatically shut down, going into SLEEP MODE. To turn
it on again, simply press the ON button and the game will
start where you ended play.
LET'S BEGIN
Although you won't win, I'll tell you how to play anyway!
Press the ON button to turn the unit on or to wake the unit
from SLEEP MODE. To start a new game, press and hold
the NEW GAME button until the current game clears, and
then I will ask if you are READY to play. If you're ready,
press the YES button and think of anything related to THE
SIMPSONS™.
I will ask you a series of questions before I guess what
you're thinking. However, I will always begin with the
same set of questions: Are you a Person, Place, Thing or
Unknown? There are two ways to answer the first four
questions. First, you can answer each question with YES
or NO. Or, you can toggle between these four questions by
pressing the LEFT SCROLL or RIGHT SCROLL buttons to
identify the question that is correct and answer YES.
When I ask the remaining questions, answer honestly by
pressing one of the answer buttons (YES, NO, SOMETIMES,
RIGHT SCROLL
YES/NEW GAME
SOMETIMES
UNDO
UNKNOWN). If you answered a question incorrectly, press
the UNDO button to return to the prior question and change
your answer. I will try to guess what you are thinking
before I have asked 20 questions. However, I may ask you
a total of 20 questions. At this point, I will try to guess
what you're thinking. If I guess correctly, press the YES
button. If for some strange reason I guess incorrectly, I will
ask you five more questions then guess again.
When I correctly guess what you are thinking, I win! If all
my guesses are wrong, you win. But don't worry - that will
never happen...
Good luck! You're going to need it!
BATTERY INSTALLATION / REPLACEMENT
This game is powered by two (2) AAA (LR03) batteries.
• Using a screwdriver (not included), loosen the screw
until the battery compartment door can be removed.
• Insert two (2) AAA (LR03) batteries as indicated inside
the battery compartment.
• Replace the battery compartment door and tighten the
screw with a screwdriver. Do not over-tighten.
• Batteries included are for demonstration purposed.
• For longer life use only alkaline batteries
• Replace the batteries when the product does not
function properly.
• Remove batteries and dispose of them safely.
ADULT SUPERVISION IS RECOMMENDED WHEN
CHANGING BATTERIES.
BATTERY SAFETY INFORMATION
In exceptional circumstances batteries may leak fluids that
can cause a chemical burn injury or ruin your product. To
avoid battery leakage;
• Do not use rechargeable batteries.
• Non-rechargeable batteries are not to be recharged.
• Do not mix alkaline, standard (carbon-zinc), or
rechargeable (nickel-cadmium) batteries.
• Do not mix old and new batteries.
• Only batteries of the same or equivalent type as
recommended are to be used.
• Batteries are to be inserted with the correct polarity.
• Exhausted batteries are to be removed from the product.
• The supply terminals are not to be short-circuited.
• Dispose of batteries safely.
• Do not dispose of this product in a fire. The batteries
inside may explode or leak.

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Summary of Contents for Radica Games 20Q

  • Page 1 SIMPSONS I.Q. and pit your wits against the all- ADULT SUPERVISION IS RECOMMENDED WHEN it on again, simply press the ON button and the game will knowing 20Q™. Think of any SIMPSONS fact and 20Q™ CHANGING BATTERIES. start where you ended play.
  • Page 2 All rights reserved. • Reorient or relocate the receiving antenna. 20Q and I CAN READ YOUR MIND are trademarks of 20Q.net, Inc. • Increase the separation between the equipment and receiver. • Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.

This manual is also suitable for:

The simpsonsN0499