Belkin F8GBPC002 Software Manual

Belkin nostromo f8gbpc002 game controller: software manual
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Nostromo Array Programming
Glossary:
Ø Quick Install and Use
Ø Introduction
Ø Making a Profile
o Profile Editor
o Main Screen
o Make a Profile
o Remapping Single Key Assignments
o Macro Editor
o Creating a Macro
o Programming an Axis
o Other Remapping/Reprogramming Options
Ø Using the Profile
o
Loadout Manager
o Load the Profile You Just Made
Ø Troubleshooting
Software Manual
1

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Summary of Contents for Belkin F8GBPC002

  • Page 1: Troubleshooting

    Nostromo Array Programming Software Manual Glossary: Ø Quick Install and Use Ø Introduction Ø Making a Profile o Profile Editor o Main Screen o Make a Profile o Remapping Single Key Assignments o Macro Editor o Creating a Macro o Programming an Axis o Other Remapping/Reprogramming Options Ø...
  • Page 2: Getting Started

    Quick Install and Use Getting Started Your Nostromo Array Programming Software will work with any Win98, Win2000 or Win ME game. If you are using Windows 2000, please be sure to plug in your gamepad before installing any software on the enclosed CD. If you are using a Mac there is no need to install any software.
  • Page 3 Assign Profile to Game in Loadout Manager Ø Open the Loadout Manager by clicking on the the Start Menu/Program Files. On the left, click on the bar that shows your attached controller. Select the profile you would like to use. Ø...
  • Page 4 The Nostromo Array Programming Software is a suite of tools that enhances your gaming experience when using the Nostromo Game Controllers. With the Nostromo Array Programming Software you get increase functionality and customization, allowing you to remap your controller however you like depending on what games you are playing.
  • Page 5: Making A Profile

    Making A Profile Profile Editor The Profile Editor is the tool used to create and edit profiles. With a profile, you can program a game controller to perform several actions beyond what game controllers typically do. Some examples of the types of actions you can program are: Single Key - make a button on the controller work like a keyboard key.
  • Page 6 The Main Screen Consists of: Views of the Device This will make clear which keys you are programming. Menu Bar & Tool Bar Mode Bar This will allow you to select between Red, Green and Blue modes. Controller Selection Corner This will allow owners of multiple Nostromo devices to easily switch back and forth between controllers when programming.
  • Page 7: Macro Editor

    At this point, press a key on the keyboard such as the space bar. Once you press the key the screen will display which key you pressed. Notice that in addition to displaying the key you pressed, the edit window in the middle displays the same key name but highlighted.
  • Page 8: Creating A Macro

    This switch turn recording of delays on or off. A macro without recorded delays replays the events at the maximum possible rate which about 10 milliseconds between events. Repeat This Macro While Button Remains Pressed This switch sets the macro to repeat as long as the button it is assigned to is pressed. Repeat Delay Adjust This control allows you to adjust the repeat rate.
  • Page 9 You will see the axis window open and list all the axis available to reassign.To reassign an axis, simply select the axis you want to assign to the current axis. AXIS BANDING Axis Banding is dividing an axis into sections, then assigning functions to the individual sections. With Axis Banding, you can transform X Axis Left into any keyboard function or macro that you create.
  • Page 10: Other Remapping/Reprogramming Options

    To divide the axis, double click on the approximate range on the right or left side of the axis. You will see a line appear, as in the diagram below: Each band that you create will be a new area that you can assign functions to. To assign functions to bands, left click on the band you want to program.
  • Page 11 ASSIGNING A MOUSE BUTTON TO A NOSTROMO GAME CONTROLLER To assign a Mouse Button to a button on a Nostromo Game Device, simply left-click on the button number you would like and select Mouse Button. This will open the Mouse Button window. To reassign the Left, Center or Right Mouse button, simply select the circle of the mouse button you want to assign to your selected controller button.
  • Page 12 Nostromo community. Once your profile is saved and identified, you can submit it to the Belkin Nostromo team by emailing the profile in an email attachment to nostromoprofiles@belkin.com...
  • Page 13 Using A Profile: The Loadout Manager The Loadout Manager is responsible for "programming" the game controllers with profiles. The Loadout Manager can be used in two ways: manual mode and automatic mode. A Loadout is a set of a profiles that are assigned to the Nostromo game controllers on your system (one profile for each controller), and an associated game (or really any application).
  • Page 14 Load The Profile You Just Made After making a profile, you will need to activate it with a game in the Loadout Manager. To do this you simply select the controller, the profile and the game executable file. Then you can easily launch the game from within the Loadout Manager.
  • Page 15: Troubleshooting

    TROUBLESHOOTING When I start the game with the loadout manager there is no response or control from my Nostromo game controller: Ø Check the status in the Game Controller Icon in the Control Panel (click Start, Control Panel, Game Controllers). Make sure the controller is listed in the game controller panel and the status is listed as OK.
  • Page 16 If you are using Windows 2000 be sure to plug in the gamepad first. If you are still having problems, contact Belkin Tech Support at the following numbers. First make sure that the problem you are having is related to the Nostromo game controllers and the Nostromo Array Programming Software and is not an issue with the game you are playing.

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