Editing Channel Events (Channel) - Yamaha Portatone PSR-1500 Owner's Manual

Yamaha portatone owner's manual
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Recording Your Performance
158
PSR-3000/1500 Owner's Manual
Examples of re-recording with various Punch In/Out settings
This instrument features several different ways you use the Punch In/Out function.
The illustrations below indicate a variety of situations in which selected measures
in an eight-measure phrase are re-recorded.
PUNCH IN setting
PUNCH OUT setting
Start overwrite recording
NORMAL
REPLACE ALL
Start overwrite recording *1
NORMAL
PUNCH OUT
Start overwrite recording
NORMAL
PUNCH OUT AT=006
Play back (Original data)
FIRST KEY ON
REPLACE ALL
Play back (Original data)
FIRST KEY ON
PUNCH OUT
Play back (Original data)
FIRST KEY ON
PUNCH OUT AT=006
Play back (Original data)
PUNCH IN AT=003
REPLACE ALL
Play back (Original data)
PUNCH IN AT=003
PUNCH OUT
Play back (Original data)
PUNCH IN AT=003
PUNCH OUT AT=006
*1 To avoid overwriting measures 1-2, start recording from measure 3
*2 To stop recording, press the [REC] button at the end of measure 5.
■ Pedal Punch In/Out settings
When this is set to ON, you can use the Foot Pedal 2 to control the punch-in and
punch-out points. While a Song is playing back, pressing (and holding) the Foot
Pedal 2 instantly enables Punch In recording, while releasing the pedal stops
recording (Punch Out).You can press and release the Foot Pedal 2 as often as you
want during playback, to punch in/out of overwrite recording. Note that the current
function assignment of the Foot Pedal 2 is cancelled when the Pedal Punch In/Out
function is set to ON.

Editing Channel Events (CHANNEL)

The explanations here apply to the CHANNEL tab display in the step 4 of the Basic
Editing Operation on page 156.
1
Use the [A]/[B] buttons to select the Edit menu (page 159).
2
Use the [1 π
† ]–[8 π
π †
π
π
For information on the available parameters, see page 159.
3
Press the [D] (EXECUTE) button to execute the operation for the cur-
rent display.
After the operation (with the exception of the SETUP menu display) is com-
pleted, this button changes to "UNDO", letting you restore the original data
if you are not satisfied with the Operation results. The Undo function only
has one level; only the immediate operation can be undone.
Original data
1
2
3
4
*1
1
2
3
4
1
2
3
4
*1
1
2
3
4
Play the keyboard to
start overwrite recording
1
2
3
4
Play the keyboard to
start overwrite recording
1
2
3
4
Play the keyboard to
start overwrite recording
1
2
3
4
1
2
3
4
1
2
3
4
1
2
3
4
† ] buttons to edit the data.
π †
π
π
5
6
7
8
*2
Stop recording
5
*2
Stop recording
5
6
7
8
Stop overwrite recording/Play original data
5
6
7
8
Stop recording *2
5
Stop recording *2
5
6
7
8
Stop overwrite recording/Play original data
5
6
7
8
Stop recording *2
5
Stop recording *2
5
6
7
8
Stop overwrite recording/Play original data
5
6
7
8
Previously recorded data
Newly recorded data
Deleted data

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