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Akai S5000 Operator's Manual page 23

Stereo digital sampler
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VERSION 1.30
You can return to the SCENE LIST page at any time. In the SCENE LIST page, you can add
scenes, rename them, delete them, whatever, as you build up your production.
EDITING SAMPLES FOR USE WITH A PLAYSHEET
Playsheet users have very specific requirements for playback options. With that in mind,
several new playback modes have been introduced in V1.30. The original modes are still
useful for the playsheet mode but the new functions offer more flexibility. The following are
guides for playback types for use with the playsheet:
ONE SHOT
LOOP IN REL
LOOP UNTIL REL
LIR -> RETRIG
PLAY -> RETRIG
This will cause a sample to play to eits nd regardless. There is no way
to stop it once it has started and pressing the same key again will re-
trigger the sound. This playback mode is useful, therefore, for
triggering sound effects where their natural end is of no importance.
It's also useful if the sound effect needs to be re-triggered whilst
playing - for example, thunder claps, gun shots, etc.
This is useful for looping sound effects, etc. (i.e. background
ambience, whatever). However, you must keep the key pressed for
the lcue to loop. When you take your finger off the key, the sound will
stop (or, if a long release has been set in the program, will fade out).
Pretty much the same as LOOP IN REL except that the loop will not
continue through the release phase (i.e. wi ll not fade out) unless
there is sufficient sound after the loop.
This is one of the new options introduced for the playsheet and it
allows you to trigger a loop and have it keep looping without having to
hold down its key. This is the most useful looping option for the
playback of looped ambiences, music, etc., as you simply trigger the
thing and let it run. To stop it, press the key again.
You will note that a sound that uses LIR -> RETRIG will continue to
loop even if you switch playsheets or scenes. To stop playback of the
loop in another playsheet/scene, simply assign the same program to
the same key in the appropriate playsheet. Pressing that key again in
the new playsheet/scene will cause it to stop playback.
This is a variation on ONE-SHOT in that you can stop the sound
manually at any time. Pressing the key once will trigger it, pressing it
again will stop it. This is useful for very long recordings (and/or virtual
samples) which need to stopped manually at a certain time. If the
sound is not stopped manually, it will eventually stop of its own accord
when it reaches it's natural end.
As with LIR -> RETRIG, a suitably long sound that uses PLAY ->
RETRIG can continue to sound when you switch playsheets or
scenes. To stop playback manually in another playsheet/scene, put
the same cue on the same key in the appropriate playsheet. Pressing
that key again in the new playsheet/scene will cause it to stop
playback.
S5/6000 NEW FEATURES
Page 22

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