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Fisher-Price 73976 Owner's Manual page 4

Pixter software. on-the-go games

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Object of the Game: Try to find all the matches in the least amount of time!
• Touch any square with
the stylus to reveal a picture.
• Try to find its match by touching
another square with the stylus.
- It's a match! Both squares
turn black.
- Oops, try again.
Hint: Remember what each square
revealed so that you can find
another match!
• Try to find another matched
picture set.
Memory Mix
• When all matches are made
and all the squares are black, the
timer clock appears with your
finished time. Play again and try
to beat your time!
• Touch the screen with the stylus
and you're back to the Home
Screen. Choose another game
or activity.
4

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